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The Second Age [4e PoL campaign]
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<blockquote data-quote="Jack99" data-source="post: 5115515" data-attributes="member: 53135"><p>I have also received some background stories from a couple of players. Those backgrounds have added a couple of things to my campaign. Some will need some expanding.</p><p></p><p>- The Sunken Citadel: Deep within the Swamp of Death is an ancient sunken citadel which somehow is linked to the Curse of Rime*.</p><p>- The Sons of Winter: A cult dedicated to keeping Rime under her curse, perhaps even gaining control of her.</p><p>- The Bridge of Accord: The Warden was just a regular goliath, until his journey brought him to the Bridge of Accords. While passing over it, something happened and he was infused by the Primal Spirits, turning him into a warden.</p><p>- A romantic interest with Amara Azaer of Fallcrest</p><p>- Quiet a few new NPC's to incorporate</p><p></p><p>* Rime is a white dragon who once was fighting for the forces of good. She was a mount to a hero, but when he died, she remained linked to him. During winter, she is strong enough to leave the mountain where he died, but otherwise, the curse prevents her from flying away. The Sorcerer has decided that he belongs to a clan of white Dragonborn who (sorta) worship Rime and want to free her from her curse.</p><p></p><p>Otherwise, things are progressing nicely. Considering that level-wise, this campaign will be shorter than the last, the plan has always been to slow down the leveling pace. Since I do not use xp, that's really easy. After talking to a couple of players, I do think I will let them level to 3rd at normal pace, meaning around every 3rd time. That way, they will have just a couple more powers (2 at-wills, 2 encounters, 1 utility, 1 daily), giving them a bit more versatility before I slow down things.</p><p></p><p>Last campaign started with a bang - We started with initiative after I narrated their capture and attempt at escaping from some kobold slavers. I really want to start this campaign with something different than - "You are all sitting in an inn" or "You have all been hired by...". Then again, since its supposed to be a more non-linear campaign, maybe I should just place them in an inn and see what happens.</p></blockquote><p></p>
[QUOTE="Jack99, post: 5115515, member: 53135"] I have also received some background stories from a couple of players. Those backgrounds have added a couple of things to my campaign. Some will need some expanding. - The Sunken Citadel: Deep within the Swamp of Death is an ancient sunken citadel which somehow is linked to the Curse of Rime*. - The Sons of Winter: A cult dedicated to keeping Rime under her curse, perhaps even gaining control of her. - The Bridge of Accord: The Warden was just a regular goliath, until his journey brought him to the Bridge of Accords. While passing over it, something happened and he was infused by the Primal Spirits, turning him into a warden. - A romantic interest with Amara Azaer of Fallcrest - Quiet a few new NPC's to incorporate * Rime is a white dragon who once was fighting for the forces of good. She was a mount to a hero, but when he died, she remained linked to him. During winter, she is strong enough to leave the mountain where he died, but otherwise, the curse prevents her from flying away. The Sorcerer has decided that he belongs to a clan of white Dragonborn who (sorta) worship Rime and want to free her from her curse. Otherwise, things are progressing nicely. Considering that level-wise, this campaign will be shorter than the last, the plan has always been to slow down the leveling pace. Since I do not use xp, that's really easy. After talking to a couple of players, I do think I will let them level to 3rd at normal pace, meaning around every 3rd time. That way, they will have just a couple more powers (2 at-wills, 2 encounters, 1 utility, 1 daily), giving them a bit more versatility before I slow down things. Last campaign started with a bang - We started with initiative after I narrated their capture and attempt at escaping from some kobold slavers. I really want to start this campaign with something different than - "You are all sitting in an inn" or "You have all been hired by...". Then again, since its supposed to be a more non-linear campaign, maybe I should just place them in an inn and see what happens. [/QUOTE]
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