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The Sky Breathes All Life - Characters
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<blockquote data-quote="Eluvan" data-source="post: 2612266" data-attributes="member: 24812"><p>Alister Delbraeth</p><p>Male Human</p><p>Aristocrat 2/ Fighter 1</p><p>Alignment: Lawful Neutral</p><p>Experience: 3,000 xp</p><p></p><p>12 Strength (+1)</p><p>14 Dexterity (+2)</p><p>10 Constitution (+0)</p><p>16 Intelligence (+3)</p><p>10 Wisdom (+0)</p><p>12 Charisma (+1)</p><p></p><p>Initiative: +2</p><p>Speed: 30’</p><p></p><p>BAB: +2 </p><p>Grapple: +1</p><p></p><p>Melee Attack: +4</p><p>Damage: 1d6+1 (MW Rapier)</p><p>AC: 16 (Dex +2, Armor +4), touch 12, flat-footed 14</p><p></p><p>Melee Attack: +5 (10’ Reach)</p><p>Damage: 2d4+1 (MW Ranseur)</p><p>AC: 16 (Dex +2, Armor +4), touch 12, flat-footed 14</p><p></p><p>Melee Attack: +15 (10’ Reach)</p><p>Damage: Disarm</p><p>AC: 16 (Dex +2, Armor +4), touch 12, flat-footed 14</p><p></p><p>Hit Points: 17</p><p>Fortitude Saves: +3</p><p>Reflex Saves: +3</p><p>Will Saves: +4</p><p></p><p>Feats:</p><p>Light Armor Proficiency</p><p>Medium Armor Proficiency</p><p>Heavy Armor Proficiency</p><p>Shield Proficiency</p><p>Tower Shield Proficiency</p><p>Simple Weapon Proficiency</p><p>Martial Weapon Proficiency</p><p>Combat Expertise</p><p>Improved Disarm</p><p>Weapon Focus (Ranseur)</p><p>Negotiator</p><p></p><p>Skills: </p><p>+3 Appraise [0]+3 (Int)</p><p>+1 Balance [0]+1 (Dex, Armor)</p><p>+6 Bluff [5]+1 (Cha)</p><p>+0 Climb [0]+0 (Str, Armor)</p><p>+0 Concentration [0]+0 (Con)</p><p>+3 Craft [0]+3 (Int)</p><p>+8 Diplomacy [5]+3 (Cha, Negotiator)</p><p>+3 Disable Device [0]+3 (Int)</p><p>+1 Disguise [0]+1 (Cha)</p><p>+2 Escape Artist [0]+2 (Dex)</p><p>+6 Forgery [3]+3 (Int)</p><p>+6 Gather Information [5]+1 (Cha)</p><p>+0 Heal [0]+0 (Wis)</p><p>+1 Hide [0]+1 (Dex, Armor)</p><p>+7 Intimidate [6]+1 (Cha)</p><p>+0 Jump [0]+0 (Str, Armor)</p><p>+7 Knowledge (Geography) [4]+3 (Int)</p><p>+8 Knowledge (History) [5]+3 (Int)</p><p>+7 Knowledge (Nobility and Royalty) [4]+3 (Int)</p><p>+0 Listen [0]+0 (Wis)</p><p>+1 Move Silently [0]+1 (Dex, Armor)</p><p>+1 Perform [0]+1 (Cha)</p><p>+6 Ride [4]+2 (Dex)</p><p>+5 Search [0]+3 (Int)</p><p>+7 Sense Motive [5]+2 (Wis, Negotiator)</p><p>-- Speak Language [0]+3 (Int)</p><p>+0 Spot [0]+0 (Wis)</p><p>+0 Survival [0]+0 (Wis)</p><p>-1 Swim [0]-1 (Str, Armor x2)</p><p>+2 Use Rope [0]+2 (Dex)</p><p></p><p>Weapons and Armor: </p><p>Masterwork Ranseur (1d6 damage, x3 crit, 10’ reach, +2 on disarm checks)</p><p>Masterwork Rapier (1d6 damage, 18-20/x2 crit)</p><p>Masterwork Chain Shirt (+4 AC, +4 max Dex bonus, -1 Check Penalty, 20% Spell Failure)</p><p></p><p>Equipment:</p><p>Cloak of Resistance +1</p><p>Signet Ring</p><p>815gp</p><p> </p><p>Background:</p><p>A lot of people would look at Alister, walking a pace behind his father in a presteen officer's uniform, and see a typical priveleged snot with his whole life laid out before him on a silver platter. And they wouldn't be so very far wrong. Alister's never known anything that most people would describe as hardship. He was born the only son of a very wealthy and prominent family with a strong military tradition, his father being the distinguished Captain Delbraeth. What's more, he never suffered the neglect that some children of wealthy families do. In fact his parents, and most especially his father, took a very active role in his upbringing. </p><p></p><p>The problem, as far as Alister is concerned, is precisely that. He's never known a moment's freedom, a moment's independence from the stifling influence of his father. He's never been able to escape the crushing weight of the expectations that are placed on him. Ever since he can remember, his father has never stopped pushing him and testing him. </p><p></p><p>His earliest memory of his father is sitting opposite him at a heavy wooden desk he could barely see over, in his father's study. It was a large room, but was made claustrophobic nonetheless by the shelves that filled every wall, full of old leather bound books, charts, and maps. His father's gaze was severe and unblinking as he waited for Alister's answer to the problem he had just outlined. Tentatively the boy spoke. "Manoeuvre a division of cavalry eastward as a distraction, ready to retreat if the enemy engages them, and then the main body of your forces can take the high ground to the west and fight on advantageous terms." His voice wavered, but he did not hesitate or mumble. He knew from long experience that was bound to result in admonition. </p><p></p><p>His father just stared, a look of disdain coming over his face. "And what if the enemy does not stand still or take the bait you have offered? What if they simply retreat to the north and wait for us to leave our position? Time is not on our side. If I had done that, we would have been forced to engage them further to the north and would have lost all advantage we could possibly have had." He let his harsh words sink in as his son coloured and stared at his shoes, before eventually continuing after a suitable period. "Now listen to how I actually won the battle, and this time try to learn something. First, I issued orders to the first infantry..."</p><p></p><p>And so on. There had been hours of such lessons every day, his father picking over his old campaigns in this manner. These days he was old enough so that his father's process of grooming him to fill his shoes had moved on to having him accompany him each day while he attended to his duties. He has recently even begun to delegate many of his decisions to his son, and then berate him openly for the shortcomings he perceives in them. </p><p></p><p>All this might not be so bad if Alister truly wanted nothing more than to walk in his father's footsteps, but of course that is not the case. The spark of rebellion in Alister may be strongly repressed, but it burns brightly. He longs to break free of his father's shadow, and to live life on his own terms. If to do so meant giving up all his advantages he would gladly do so... if only he could find the courage to stand up to his father. So far though, it has not happened, and it seems unlikely to happen any time soon. </p><p></p><p>It is, then, unsurprising that in his official capacity as an officer Alister tends to be somewhat bitter and abrasive. He has a natural flair for leadership, and a great deal of tactical intelligence, but he has no love for exercising these things - at least not so long as he is doing so in the way his father wishes him to. He's therefore not at all well-liked. There's natural resentment for the captain's son, who is so clearly given preferential treatment, and this distances Alister from everybody else and so forces him into that role that he himself resents. It's a vicious cycle, and Alister sees little way to escape it.</p></blockquote><p></p>
[QUOTE="Eluvan, post: 2612266, member: 24812"] Alister Delbraeth Male Human Aristocrat 2/ Fighter 1 Alignment: Lawful Neutral Experience: 3,000 xp 12 Strength (+1) 14 Dexterity (+2) 10 Constitution (+0) 16 Intelligence (+3) 10 Wisdom (+0) 12 Charisma (+1) Initiative: +2 Speed: 30’ BAB: +2 Grapple: +1 Melee Attack: +4 Damage: 1d6+1 (MW Rapier) AC: 16 (Dex +2, Armor +4), touch 12, flat-footed 14 Melee Attack: +5 (10’ Reach) Damage: 2d4+1 (MW Ranseur) AC: 16 (Dex +2, Armor +4), touch 12, flat-footed 14 Melee Attack: +15 (10’ Reach) Damage: Disarm AC: 16 (Dex +2, Armor +4), touch 12, flat-footed 14 Hit Points: 17 Fortitude Saves: +3 Reflex Saves: +3 Will Saves: +4 Feats: Light Armor Proficiency Medium Armor Proficiency Heavy Armor Proficiency Shield Proficiency Tower Shield Proficiency Simple Weapon Proficiency Martial Weapon Proficiency Combat Expertise Improved Disarm Weapon Focus (Ranseur) Negotiator Skills: +3 Appraise [0]+3 (Int) +1 Balance [0]+1 (Dex, Armor) +6 Bluff [5]+1 (Cha) +0 Climb [0]+0 (Str, Armor) +0 Concentration [0]+0 (Con) +3 Craft [0]+3 (Int) +8 Diplomacy [5]+3 (Cha, Negotiator) +3 Disable Device [0]+3 (Int) +1 Disguise [0]+1 (Cha) +2 Escape Artist [0]+2 (Dex) +6 Forgery [3]+3 (Int) +6 Gather Information [5]+1 (Cha) +0 Heal [0]+0 (Wis) +1 Hide [0]+1 (Dex, Armor) +7 Intimidate [6]+1 (Cha) +0 Jump [0]+0 (Str, Armor) +7 Knowledge (Geography) [4]+3 (Int) +8 Knowledge (History) [5]+3 (Int) +7 Knowledge (Nobility and Royalty) [4]+3 (Int) +0 Listen [0]+0 (Wis) +1 Move Silently [0]+1 (Dex, Armor) +1 Perform [0]+1 (Cha) +6 Ride [4]+2 (Dex) +5 Search [0]+3 (Int) +7 Sense Motive [5]+2 (Wis, Negotiator) -- Speak Language [0]+3 (Int) +0 Spot [0]+0 (Wis) +0 Survival [0]+0 (Wis) -1 Swim [0]-1 (Str, Armor x2) +2 Use Rope [0]+2 (Dex) Weapons and Armor: Masterwork Ranseur (1d6 damage, x3 crit, 10’ reach, +2 on disarm checks) Masterwork Rapier (1d6 damage, 18-20/x2 crit) Masterwork Chain Shirt (+4 AC, +4 max Dex bonus, -1 Check Penalty, 20% Spell Failure) Equipment: Cloak of Resistance +1 Signet Ring 815gp Background: A lot of people would look at Alister, walking a pace behind his father in a presteen officer's uniform, and see a typical priveleged snot with his whole life laid out before him on a silver platter. And they wouldn't be so very far wrong. Alister's never known anything that most people would describe as hardship. He was born the only son of a very wealthy and prominent family with a strong military tradition, his father being the distinguished Captain Delbraeth. What's more, he never suffered the neglect that some children of wealthy families do. In fact his parents, and most especially his father, took a very active role in his upbringing. The problem, as far as Alister is concerned, is precisely that. He's never known a moment's freedom, a moment's independence from the stifling influence of his father. He's never been able to escape the crushing weight of the expectations that are placed on him. Ever since he can remember, his father has never stopped pushing him and testing him. His earliest memory of his father is sitting opposite him at a heavy wooden desk he could barely see over, in his father's study. It was a large room, but was made claustrophobic nonetheless by the shelves that filled every wall, full of old leather bound books, charts, and maps. His father's gaze was severe and unblinking as he waited for Alister's answer to the problem he had just outlined. Tentatively the boy spoke. "Manoeuvre a division of cavalry eastward as a distraction, ready to retreat if the enemy engages them, and then the main body of your forces can take the high ground to the west and fight on advantageous terms." His voice wavered, but he did not hesitate or mumble. He knew from long experience that was bound to result in admonition. His father just stared, a look of disdain coming over his face. "And what if the enemy does not stand still or take the bait you have offered? What if they simply retreat to the north and wait for us to leave our position? Time is not on our side. If I had done that, we would have been forced to engage them further to the north and would have lost all advantage we could possibly have had." He let his harsh words sink in as his son coloured and stared at his shoes, before eventually continuing after a suitable period. "Now listen to how I actually won the battle, and this time try to learn something. First, I issued orders to the first infantry..." And so on. There had been hours of such lessons every day, his father picking over his old campaigns in this manner. These days he was old enough so that his father's process of grooming him to fill his shoes had moved on to having him accompany him each day while he attended to his duties. He has recently even begun to delegate many of his decisions to his son, and then berate him openly for the shortcomings he perceives in them. All this might not be so bad if Alister truly wanted nothing more than to walk in his father's footsteps, but of course that is not the case. The spark of rebellion in Alister may be strongly repressed, but it burns brightly. He longs to break free of his father's shadow, and to live life on his own terms. If to do so meant giving up all his advantages he would gladly do so... if only he could find the courage to stand up to his father. So far though, it has not happened, and it seems unlikely to happen any time soon. It is, then, unsurprising that in his official capacity as an officer Alister tends to be somewhat bitter and abrasive. He has a natural flair for leadership, and a great deal of tactical intelligence, but he has no love for exercising these things - at least not so long as he is doing so in the way his father wishes him to. He's therefore not at all well-liked. There's natural resentment for the captain's son, who is so clearly given preferential treatment, and this distances Alister from everybody else and so forces him into that role that he himself resents. It's a vicious cycle, and Alister sees little way to escape it. [/QUOTE]
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