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The sorcerer shouldn't exist
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<blockquote data-quote="Yaarel" data-source="post: 9016555" data-attributes="member: 58172"><p>There are many kinds of magic in fiction.</p><p></p><p>In old school D&D, the Wizard (1e Magic-User or 2e Mage) did all of them. The Wizard was the "every kind of magic" class. It was literally the class used for concepts like "warlock", "sorcerer", "wizard", "witch", and so on. For example, some of the old school Githyanki Wizards were called "warlocks". If it was a magic concept at all, then the 1e "Magic-User" did it.</p><p></p><p>But in new school D&D, the Wizard has evolved and radiated into separate classes. Today, the Players Handbook "mages" include: Wizard, Sorcerer, Warlock, and Bard. Really Cleric and Druid are also mages in the sense of competent full casters.</p><p></p><p>It is now a problem if the Wizard class does every kind of magic. Some of the "Magic-User" tradition should split away to inform and flavor the other full caster classes.</p><p></p><p>When thinking about what themes and tropes make the Wizard a "wizard", I feel the salient themes are: Evocation, Transmutation, Illusion, plus force effects.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9016555, member: 58172"] There are many kinds of magic in fiction. In old school D&D, the Wizard (1e Magic-User or 2e Mage) did all of them. The Wizard was the "every kind of magic" class. It was literally the class used for concepts like "warlock", "sorcerer", "wizard", "witch", and so on. For example, some of the old school Githyanki Wizards were called "warlocks". If it was a magic concept at all, then the 1e "Magic-User" did it. But in new school D&D, the Wizard has evolved and radiated into separate classes. Today, the Players Handbook "mages" include: Wizard, Sorcerer, Warlock, and Bard. Really Cleric and Druid are also mages in the sense of competent full casters. It is now a problem if the Wizard class does every kind of magic. Some of the "Magic-User" tradition should split away to inform and flavor the other full caster classes. When thinking about what themes and tropes make the Wizard a "wizard", I feel the salient themes are: Evocation, Transmutation, Illusion, plus force effects. [/QUOTE]
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