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The State of D&D: Products, Psionics, Settings, & More
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<blockquote data-quote="Mercule" data-source="post: 7729045" data-attributes="member: 5100"><p>I didn't say that setting products should be opinionated. That is, as you say, the point.</p><p></p><p>What I'm saying is that the core rules shouldn't be particularly opinionated. I'm also saying that I don't trust the current staff to know the difference between the two.</p><p></p><p>I'm really not sure what the impact of an opinionated D&D is on the revenue of the product line. I don't necessarily care, either. I do know that it decreases my overall satisfaction with the product. Whether the "ship has sailed" or not, is really irrelevant. There's a better than fair chance that I'll get tired of the rules including too much fluff and that the only actual setting getting any support is one that I loathe. When that happens, I'll move on to a different system*. Until then, I'm going to continue to comment on it because I hope the trend reverses itself.</p><p></p><p>* In truth, I've already hit that point. If I didn't have a couple players who weren't adamant about not learning a new system, I'd have moved to either Fate or Savage Worlds, last spring.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7729045, member: 5100"] I didn't say that setting products should be opinionated. That is, as you say, the point. What I'm saying is that the core rules shouldn't be particularly opinionated. I'm also saying that I don't trust the current staff to know the difference between the two. I'm really not sure what the impact of an opinionated D&D is on the revenue of the product line. I don't necessarily care, either. I do know that it decreases my overall satisfaction with the product. Whether the "ship has sailed" or not, is really irrelevant. There's a better than fair chance that I'll get tired of the rules including too much fluff and that the only actual setting getting any support is one that I loathe. When that happens, I'll move on to a different system*. Until then, I'm going to continue to comment on it because I hope the trend reverses itself. * In truth, I've already hit that point. If I didn't have a couple players who weren't adamant about not learning a new system, I'd have moved to either Fate or Savage Worlds, last spring. [/QUOTE]
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