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The State of the Union, a barely amusing campaign (NOW without Pics!)
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<blockquote data-quote="Goonalan" data-source="post: 7268539" data-attributes="member: 16069"><p><strong>Session#2</strong></p><p></p><p>[ATTACH]96034[/ATTACH]</p><p></p><p><strong>The Union #002: A Certificate in Woodwork.</strong></p><p></p><p>The Union (they have a name now) head in to the cavern (A). Hellwhip spots a pair of tethered emaciated wolves in the first chamber (B)- “Target Practice”, he declares. Zalt has a whispered word with the Ranger (basically he explains what a Ranger is, and does). A few moments later the canines are figuratively (and literally) eating out of Hellwhip’s hand. The pair are set free, the last beast standing in proud salute in the clearing- eyes locked on the Ranger. The beautiful moment comes to an abrupt end when Grimm throws a stone at it and hisses for the wolf to “f**k off.”</p><p></p><p>The ex-wolf chamber is empty, save for a chimney style opening which holds only darkness (C), the Union therefore follow the fast running stream further in- they don’t get far, there’s a sudden rush of noise followed by a sudden rush of water (D). A tidal wave- the Union scatter and miraculously avoid the deluge. Zalt spots a shonky wooden bridge above and ahead, with two Goblin observers (E). The stepped passage on the left climbs to a lit chamber- this needs investigating (F).</p><p></p><p>The Union reconvene in the ex-wolf chamber (B), Zalt attempts to climb the chimney there- he fails and declares the passage impassable (C). Which is all the encouragement Zyler needs, the hefty Priest of Battle scrambles up and pops his head up in to a much larger well-lit chamber (G) complete with dozens of sacks and boxes (trade goods?) and more importantly a pair of Goblins, a very big Wolf and a hefty looking Bugbear. Zyler scrambles back down before he’s seen, and reports his findings. Skype goes quiet for a while as the PCs make Monster Knowledge checks via Google, the consensus is- Bugbears are tough.</p><p></p><p>The Union head up the stepped passage in a rush (F), Zyler leads the way- he doesn’t get far as the rock beneath his feet collapses, the Priest avoids falling by putting his foot in Grimm’s face for purchase. The Paladin is less fortunate, he‘s sent sprawling back in to the stream passage, his comrades scattering to avoid him and the follow-on rock-fall. The reclining Grimm is the first to spot the second tidal wave, “F**king Tymora! Run”, remarkably Grimm and Hellwhip manage to duck back into the passage (F), Zalt is less fortunate- the Warlock is swept back out of the cavern and in to the clearing screaming (A).</p><p></p><p>A pair of hollering Goblins come rushing down the passage, with two more of the buggers on the rope bridge providing artillery support (D & F). Grimm and Zyler meet the charge and beat the Goblins down- eventually, Hellwhip snipes at the duo on the bridge. The last miscreant Goblin standing attempts to flee- its head explodes, a sodden Zalt (on 2 hp) fumes, still muttering his Dissonant Whispers spell. The Union retreat- out of the lair (A), they need to recover- and Zyler has already used all of his prayers for the day.</p><p></p><p>The adventurers hide in the bushes either side of the cavern entrance (A), and rest- thirty minutes in to their sojourn a voice comes from the darkness of the cavern- “Who are you? What do you want?” The Union are soon after in conversation with Klarg (they presume he’s the Bugbear). Klarg insists that he is "clever", stating that he has a "certificate in woodwork" to prove this. Klarg has a proposition for the Union, he has a rival for control of the Goblin bandits, a nasty bastard called Yeemik. Klarg further admits that they were responsible for ambushing and kidnapping Gundren and Sildar, the former has been taken elsewhere, while the later- Sildar, is being held by, wouldn’t you know it- Yeemik. The deal is- the Union kill Yeemik, recover Sildar, and Klarg tells them what he knows about Gundren, providing the adventurers guarantee to sod off after the deed is done.</p><p></p><p>The Union accept the deal.</p><p></p><p>Rested the adventurers head back up the rocky passage (F), and straight in to combat with Yeemik and his followers (H), two of the five Goblins there are killed in seconds, however the fight comes to a sudden halt when Yeemik (up on the ledge) drags an unconscious Sildar in to sight- then threatens to cut his throat. The Union agree to chat, oddly enough Yeemik has a proposition- basically the same as Klarg’s offer only this time Yeemik lives and the Bugbear dies. Zalt has heard enough, the Warlock spams the Dissonant Whispers button and Yeemik’s head explodes. One of the two Goblins left standing attempts to fight its way out- and is slain, the other grovels in the dirt and worships at Zalt’s feet. The Goblin’s name is Catflap (he combines the Stealth of a feline with the Agility of a bird, hence- Catflap). </p><p></p><p>Catflap further confirms that the Goblins were responsible for the ambush of the Union’s patron, and that they had help from a bunch of nasty Hobgoblins who took Gundren Rockseeker and left the lair yesterday- destination unknown.</p><p></p><p>A short while later Sildar Hallwinter is revived, he also has plenty to say-</p><p></p><p>Gundren & his brothers (Tharden & Nundro) have, he thinks, discovered Wave Echo Cave. Wave Echo Cave, centuries past, was the home to a cabal of Gnomes, Dwarves & Humans (known as the Phandelver Pact) who produced magical items, and in the process made Phandalin rich.</p><p></p><p>Wave Echo Cave was destroyed, along with large swathes of the Sword Coast, half a millennia past by a barbarian Orc horde from the far north. The location of the cave was lost, existing only as rumour, until now- perhaps.</p><p></p><p>Sildar overheard the Hobgoblins who were part of the ambush talking, it seems they are working for someone or something called the ‘Black Spider’.</p><p></p><p>Last bit, Sildar is a member of the Lords Alliance- an honourable faction that seeks to consolidate and/or expand civilisation in to the wild lands. Furthermore the ex-Guard Captain needs to get to Phandalin in a rush- today if possible, and is willing to pay.</p><p></p><p>The Union have questions but soon after are convinced- Sildar truly believes that Phandalin’s best hope is Gundren, the Dwarf must be rescued, a task he believes the Union are ideally suited.</p><p></p><p>At which point the second session draws to a close.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 7268539, member: 16069"] [B]Session#2[/B] [ATTACH=CONFIG]96034._xfImport[/ATTACH] [B]The Union #002: A Certificate in Woodwork.[/B] The Union (they have a name now) head in to the cavern (A). Hellwhip spots a pair of tethered emaciated wolves in the first chamber (B)- “Target Practice”, he declares. Zalt has a whispered word with the Ranger (basically he explains what a Ranger is, and does). A few moments later the canines are figuratively (and literally) eating out of Hellwhip’s hand. The pair are set free, the last beast standing in proud salute in the clearing- eyes locked on the Ranger. The beautiful moment comes to an abrupt end when Grimm throws a stone at it and hisses for the wolf to “f**k off.” The ex-wolf chamber is empty, save for a chimney style opening which holds only darkness (C), the Union therefore follow the fast running stream further in- they don’t get far, there’s a sudden rush of noise followed by a sudden rush of water (D). A tidal wave- the Union scatter and miraculously avoid the deluge. Zalt spots a shonky wooden bridge above and ahead, with two Goblin observers (E). The stepped passage on the left climbs to a lit chamber- this needs investigating (F). The Union reconvene in the ex-wolf chamber (B), Zalt attempts to climb the chimney there- he fails and declares the passage impassable (C). Which is all the encouragement Zyler needs, the hefty Priest of Battle scrambles up and pops his head up in to a much larger well-lit chamber (G) complete with dozens of sacks and boxes (trade goods?) and more importantly a pair of Goblins, a very big Wolf and a hefty looking Bugbear. Zyler scrambles back down before he’s seen, and reports his findings. Skype goes quiet for a while as the PCs make Monster Knowledge checks via Google, the consensus is- Bugbears are tough. The Union head up the stepped passage in a rush (F), Zyler leads the way- he doesn’t get far as the rock beneath his feet collapses, the Priest avoids falling by putting his foot in Grimm’s face for purchase. The Paladin is less fortunate, he‘s sent sprawling back in to the stream passage, his comrades scattering to avoid him and the follow-on rock-fall. The reclining Grimm is the first to spot the second tidal wave, “F**king Tymora! Run”, remarkably Grimm and Hellwhip manage to duck back into the passage (F), Zalt is less fortunate- the Warlock is swept back out of the cavern and in to the clearing screaming (A). A pair of hollering Goblins come rushing down the passage, with two more of the buggers on the rope bridge providing artillery support (D & F). Grimm and Zyler meet the charge and beat the Goblins down- eventually, Hellwhip snipes at the duo on the bridge. The last miscreant Goblin standing attempts to flee- its head explodes, a sodden Zalt (on 2 hp) fumes, still muttering his Dissonant Whispers spell. The Union retreat- out of the lair (A), they need to recover- and Zyler has already used all of his prayers for the day. The adventurers hide in the bushes either side of the cavern entrance (A), and rest- thirty minutes in to their sojourn a voice comes from the darkness of the cavern- “Who are you? What do you want?” The Union are soon after in conversation with Klarg (they presume he’s the Bugbear). Klarg insists that he is "clever", stating that he has a "certificate in woodwork" to prove this. Klarg has a proposition for the Union, he has a rival for control of the Goblin bandits, a nasty bastard called Yeemik. Klarg further admits that they were responsible for ambushing and kidnapping Gundren and Sildar, the former has been taken elsewhere, while the later- Sildar, is being held by, wouldn’t you know it- Yeemik. The deal is- the Union kill Yeemik, recover Sildar, and Klarg tells them what he knows about Gundren, providing the adventurers guarantee to sod off after the deed is done. The Union accept the deal. Rested the adventurers head back up the rocky passage (F), and straight in to combat with Yeemik and his followers (H), two of the five Goblins there are killed in seconds, however the fight comes to a sudden halt when Yeemik (up on the ledge) drags an unconscious Sildar in to sight- then threatens to cut his throat. The Union agree to chat, oddly enough Yeemik has a proposition- basically the same as Klarg’s offer only this time Yeemik lives and the Bugbear dies. Zalt has heard enough, the Warlock spams the Dissonant Whispers button and Yeemik’s head explodes. One of the two Goblins left standing attempts to fight its way out- and is slain, the other grovels in the dirt and worships at Zalt’s feet. The Goblin’s name is Catflap (he combines the Stealth of a feline with the Agility of a bird, hence- Catflap). Catflap further confirms that the Goblins were responsible for the ambush of the Union’s patron, and that they had help from a bunch of nasty Hobgoblins who took Gundren Rockseeker and left the lair yesterday- destination unknown. A short while later Sildar Hallwinter is revived, he also has plenty to say- Gundren & his brothers (Tharden & Nundro) have, he thinks, discovered Wave Echo Cave. Wave Echo Cave, centuries past, was the home to a cabal of Gnomes, Dwarves & Humans (known as the Phandelver Pact) who produced magical items, and in the process made Phandalin rich. Wave Echo Cave was destroyed, along with large swathes of the Sword Coast, half a millennia past by a barbarian Orc horde from the far north. The location of the cave was lost, existing only as rumour, until now- perhaps. Sildar overheard the Hobgoblins who were part of the ambush talking, it seems they are working for someone or something called the ‘Black Spider’. Last bit, Sildar is a member of the Lords Alliance- an honourable faction that seeks to consolidate and/or expand civilisation in to the wild lands. Furthermore the ex-Guard Captain needs to get to Phandalin in a rush- today if possible, and is willing to pay. The Union have questions but soon after are convinced- Sildar truly believes that Phandalin’s best hope is Gundren, the Dwarf must be rescued, a task he believes the Union are ideally suited. At which point the second session draws to a close. [/QUOTE]
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