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<blockquote data-quote="El Jefe" data-source="post: 2813929" data-attributes="member: 19990"><p>03-17-06, 03:46 AM #121 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>Enialis will hop over the fence. If one is relatively easy to spot Enialis will take a quick search through the top of a garbage can Search Check: 1d20+1=16. If he finds no incriminating evidence in there he will try one of the windows to the shop, if they aren't open he'll first grab his money sack and withdrawing 2g and wrap it up in cloth, grab something and smash through the window. Preferably using a garbage can or something along those lines if one is available. If there isn't Enialis will do it the old fashioned way, with his body. (covering his eyes with his arms)</p><p></p><p>Once inside he will head to the nearest shadowy area.</p><p></p><p>If he had to break through the window Enialis will hide and wait for his prey to investigate; weapon drawn.</p><p>Hide Check: 1d20+3=16</p><p></p><p>If he was able to open the window Enialis will proceed to move silently, weapon drawn. Sticking to shadows wherever he can.</p><p></p><p>Move Silently check: 1d20+3=11</p><p>Hide Check: 1d20+3=7 if they are looking for him Enialis sticks out like a sore thumb.</p><p></p><p>Note: Just a note, Enialis Left his polearm that he had with him earlier at the store at home, he also is covering the lower part of his face with cloth from his clothing </p><p>__________________</p><p>03-17-06, 05:03 AM #122 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Came in through the bathroom window...</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If one is relatively easy to spot Enialis will take a quick search through the top of a garbage can Search Check: 1d20+1=16. </p><p></p><p>There are no refuse containers in the alley. Enialis can peer through the shutters on the windows and see waste containers inside the shop.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If he finds no incriminating evidence in there he will try one of the windows to the shop, if they aren't open he'll first grab his money sack and withdrawing 2g and wrap it up in cloth, grab something and smash through the window. </p><p></p><p>All the windows are shuttered. The ones on the side are not glassed. It is easy to peer inside the shop if one is very close to the windows, as the shutters are little more than slats. Do you wish to reconsider Enialis's actions? </p><p>__________________</p><p>03-17-06, 06:04 AM #123 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>El Jefe: </p><p>Devlin holds the door open for his inebriated companion, then quickly ushers him to a booth with a look in Joe's direction. "Sit here 'n' I'll go get us a couple o' drinks."</p><p></p><p>Once Bal is seated Devlin heads to the bar and motions for Joe. Keeping his voice low, the rogue explains his situation to the bartender, "I'm on the job here, Joe, hope you understand. The guy that came in with me is wanted and I'm trying to get him into custody with as little fuss as possible. Give me a mug of cider and one of your Dragonsbreath brews for my companion. That should knock him out, especially if you can 'doctor' it a little for me. Oh, and I know you have ways, Joe, of calling for the watch. Could you contact them and have them come pick him up?" </p><p>__________________</p><p>03-17-06, 12:08 PM #124 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Signs, Signs, Everywhere a Sign</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Devlin: </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>"Give me a mug of cider and one of your Dragonsbreath brews for my companion." </p><p></p><p>Joe grimly pointed to a sign above his head that read, "Introduce yourself before you make requests of others." </p><p> </p><p>03-17-06, 02:19 PM #125 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>El Jefe: </p><p>Devlin gives Joe a pleading look, then shakes his head in resignation. He looks over at Bal as he steps up to the box. "Evenin', ev'ryone. I'm Remus and my friend is Bal. We're down-on-our-luck merchants looking for a change o' scenery. Luck to all o' us."</p><p></p><p>He steps down and walks back to Joe. "I know, rules are rules Joe. Can you help me out now?" </p><p> </p><p>03-17-06, 03:33 PM #126 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>Yeah I'll change my actions some. Alright so these are not glass they just have shutters over them. It'll be a little be more difficult to just break through these. (heh damn so much for it being cinematic. If I tried to take a dash through these i'd just end up being laid out on the ground.)</p><p></p><p>(You Know there is probably a really simple way to get in that I'm just missing. It'll be relevations like that that make a person feel stupid.) </p><p></p><p>ooc: I have work from 10:45 to 5:00 today and I'm meeting a friend of mine for dinner at 5:30. I'm going to think about this more, as I have a couple other possible actions in mind. Heh man I feel like my int score is slowly falling. I'll post a full completed response once I return. </p><p> </p><p>03-17-06, 04:59 PM #127 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>The long arm of the law</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Devlin: </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>"Can you help me out now?" </p><p></p><p>"Already taken care of", replied Joe as he wiped down yet another glass.</p><p></p><p>And indeed, it was. Within a minute or so, several members of the City Watch burst through the door, glancing about, then approaching the bar to speak to Joe. Joe indicated Bal with a nod, who had been trying his best to look inconspicuous. As one, the watchmen descended upon him, with one pronouncing in a voice that everyone present could hear: "Bal Squidgeon, you are under arrest for failing to appear before the High Court of Orussus when summoned. Come along quietly, now." Bal squalled in protest, but in his present condition, there was nothing to do about it. The watch led him out of the building and frog-marched him through the streets in the general direction of the courthouse. </p><p> </p><p>03-17-06, 06:28 PM #128 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>ooc: I'm going to think about this more, as I have a couple other possible actions in mind. Heh man I feel like my int score is slowly falling. I'll post a full completed response once I return. </p><p></p><p>ooc: It's all good, whenever you're ready. </p><p> </p><p>03-18-06, 12:49 AM #129 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>Enialis will try the slits, if they seem really sturdy, as in hardly giving when pushed or pulled Enialis will try his sword.</p><p></p><p>(I know I'm probably going to regret this) If the seem to give with his push and/or pull</p><p>Enialis will then try to charge through the shutters.</p><p></p><p>If the Shutters give away, Enialis will proceed to hide in the shadows, (if you want me to use the same hide and move silently checks from my first set of ideas, I will otherwise I'll reroll) and wait for Mr. Faversham to investigate. </p><p></p><p>If the Shutters do not give away Enialis will try and recover then proceed to make a listen check to see what sort of reactions take place. (I'll wait to hear how everything pans out before I roll or reroll anything)</p><p></p><p>If their seems to be a reaction Enialis will head to the front of the house doing his best to hide in a relatively shadowy area.</p><p>If their doesn't seem to be a reaction Enialis will chek the shutters again to see if they are more easy to work with. </p><p></p><p>--------------------------------------------------------------------------------</p><p>03-18-06, 02:10 AM #130 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>El Jefe: </p><p>Devlin watches the Watch haul Bal out of the Red Dragon. He feels a little bad for the man, but then he thinks of the money he just earned for a day's easy work and his conscience eased a bit. He drained his cider, thanked Joe for his help, and headed off to Mr. Archer's office. </p><p> </p><p>03-18-06, 07:21 AM #131 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>I hear you knocking</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Enialis will try the slits, if they seem really sturdy, as in hardly giving when pushed or pulled Enialis will try his sword. </p><p></p><p>The slits are weak, but the construction of the shutters is such that this isn't a good way to get in. One might as well smash them with an axe or even a hammer. It readily becomes apparent to Enialis that the best way in by force is to pry the two leaves of the shutters apart with his sword. The shutters are latched from the inside, but the latches are weak. Doing this will, however, make some racket.</p><p>If Enialis tries to force the shutters: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If the Shutters give away, Enialis will proceed to hide in the shadows, (if you want me to use the same hide and move silently checks from my first set of ideas, I will otherwise I'll reroll) and wait for Mr. Faversham to investigate. </p><p></p><p>The building faces west, with the alley running east-west. The sun is setting, and lamp-lighters are making the rounds lighting streetlights. Whether lit by sunlight or streetlight, the only shadows in the part of the alley that Enialis can see would be right behind (just east of) the alley gate.</p><p></p><p>Immediately after forcing the shutter, Enialis will hear feminine sounds of distress (a gasp, someone saying "Oh!", someone saying "I heard something down in the shop"). The sound seems to be coming from the rear of the building (the "shop" area instead of the "showroom" area) and from overhead. The voice sounds young, possibly the same one Enialis heard earlier when he knocked on the door.</p><p>If Enialis makes a DC 11+ Listen check </p><p>Enialis also hears a voice from behind the building, from in or near the courtyard. The voice sounds male.</p><p>If Enialis made the Listen Check by 10 or more </p><p>The voice is about as loud as a stage whisper would be from whatever distance the sound traveled to get to Enialis. The voice says, "Hey! I thought I heard something!" </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If their seems to be a reaction Enialis will head to the front of the house doing his best to hide in a relatively shadowy area. </p><p></p><p>Well, some areas are more shadowy than others, but there really isn't any place near the front of the house dark enough that anyone but a master rogue would seriously consider hiding in, at least not this time of night. A possible exception (mentioned before) would be huddled down behind the gate on the alley side. Let me know if Enialis is going to go back over the gate and into the street, cower down just inside the gate (away from the street), or do something else. </p><p> </p><p>03-18-06, 07:24 AM #132 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Can't you see we're closed?</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Devlin: </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>He drained his cider, thanked Joe for his help, and headed off to Mr. Archer's office. </p><p></p><p>There are some patrons of the Red Dragon who want to interact with Devlin (refer to the Red Dragon Inn thread). Once Devlin leaves the tavern and arrives at Archer's "Trouble-Fixing Business", he finds it closed for the day. It is now night. </p><p></p><p>--------------------------------------------------------------------------------</p><p>03-18-06, 11:40 AM #133 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>Enialis will force the shutter.</p><p></p><p>His listen check is [ur=http://invisiblecastle.com/find.py?id=390106]9[/url]</p><p></p><p>If the shutter successfully opens Enialis will go inside and use the shadows there in for cover</p><p></p><p>Upon hiding (I am just going to reroll hide <a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">1d20+ 1[url]Enilais does okay with hiding, however to the keen observer he will most undoubtedly be found.</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">I'll add more when I wake up </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"> </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">03-18-06, 02:31 PM #134 </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Dungannon </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Registered User</a></p><p> <a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">El Jefe: </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Quote:</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Originally Posted by Ogrin</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">"Evening. What's the problem with your friend? He robbed the council of their seat cushions and sold them for hard liquor? It sure looked like it, from his state." </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Devlin looks at Ogrin, a sheepish smile on his face. "Nah, he just tried to skip out on a sizeable debt and the debtor filed a complaint. I was hired to track him down and turn him over to the watch. Now if you'll excuse me, I have to go inform my employer that the assignment has been completed." With that, Devlin drains his mug of cider and leaves the Red Dragon Inn.</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">A short while later, Devlin returns. "Devlin Magruder is back! Looks like my employer'll have to wait until morning to find out what happened, he's closed his office for the night." Citing a long day, he then heads upstairs to his room.</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Devlin leaves the shades open on his window so he can wake with first light. Skipping breakfast, he leaves the Red Dragon Inn and it's sleeping and/or inebriated patrons with nothing more than a perfunctory "Morning, all," and heads off to Archer's office.</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">ooc: crossposted to the RDI thread. </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"> </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">03-18-06, 08:16 PM #135 </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">El Jefe </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">LEW Judge</a></p><p> <a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Not so Home Alone</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">--------------------------------------------------------------------------------</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank"></a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Enailis: </a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Quote:</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">Originally Posted by Xaov</a></p><p><a href="http://invisiblecastle.com/find.py?id=390107" target="_blank">His listen check is [ur=http://invisiblecastle.com/find.py?id=390106]9</a> </p><p></p><p>Enialis heard the cry of alarm from the woman inside the house, but nothing more.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If the shutter successfully opens Enialis will go inside and use the shadows there in for cover </p><p></p><p>Enialis wriggled awkwardly into the back of the bakery, hearing a trap door in the ceiling shut overhead. He quickly crouched beside one of the ovens, still warm from the day's work, trying to make himself unseen. A loud male voice issued from outside the window Enialis had just crawled through, booming: "Hey! You! What are you doing inside my bakery!" Enialis turned to see an angry Mr. Faversham just outside the window.</p><p>OoC Summary: </p><p>Ok, Enialis is inside the bakery, well concealed from some directions, but not as well concealed from the window as he might have thought. Someone, possibly female, is upstairs behind a closed trap door in the ceiling at the top of the stairs leading up to the second floor. Mr. Faversham is peering in through the rearmost of the two ground-floor windows that look out over the alley, and is aware of Enialis's presence. The shop is dark, mainly because all the windows are shuttered.</p><p></p><p>03-18-06, 08:38 PM #136 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Good morning, Ralph. Good morning, Fred.</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Devlin, Ryland: </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>Skipping breakfast, he leaves the Red Dragon Inn and it's sleeping and/or inebriated patrons with nothing more than a perfunctory "Morning, all," and heads off to Archer's office. </p><p></p><p>Devlin arrived at Furlong's Trouble-Fixing business to find Eppy cordial, Archer busy, and Ryland pouring over a map of the city. "Well, about time you showed up", crowed Archer, but Eppy quickly interjected, "Don't let him fool you. He hasn't been here himself more than a half hour." Archer ushered Devlin into his office for a run-down of the previous day's work. Devlin noted that Furlong seemed to already know the gist of the story, and just needed to be filled in on the details. Archer seemed pleased, and suggested he bide his time with Ryland in what was going to become one of the trio's new office.</p><p>OoC: </p><p>If you both agree, you can now read each other's spoiler blocks...that constitutes Devlin and Ryland swapping stories from the previous day. </p><p>Archer made a remark about Enialis, something along the lines of "As soon as Mr. Saddlesore gets here, we can get started on today's assignments." </p><p> </p><p>03-18-06, 09:52 PM #137 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>My post is a good example of what happens when you are tired and posting to mention just looking for the layout I realized now that you meant the stairs to the upper level were outside not inside. </p><p></p><p></p><p>El Jefe the stairs that the trap door is above/and possibly the girl used to come to the door earlier are inside correct?</p><p></p><p>If they are Enialis will make a break for the stairs and run up them.</p><p></p><p></p><p>[main action choice #1]If Faversham ran up the stairs outside and is now in the same room he will turn to him and say in the deepest voice he can manage I am here for you Faversham and your wife! </p><p>Init (1d20+3=6) if you need it. (talk about a bad time for the IC dice to crap out on me.</p><p>he will then attempt to grapple Mr. Faversham Grapple (1d20+3=7) but most likely to no avail.</p><p></p><p>If there is any delay between when Faversham shows up in the room (if he does) and Enialis getting upstairs he will do a quick search to see if he can spot the trap door in the room </p><p></p><p>Search (1d20+1=12)</p><p></p><p>[Main Action choice #2] If Faversham doesn't show up in the room, Enialis will look around for anything that could prove as evidence if he finds some he'll take it and a grab bag of valuables from around the level. If he has any success locating the trap door. (shall I roll again) He will open it up and jump in.</p><p></p><p>When he gets in and sees the girl he will tell her, don't worry I'm not going to hurt you, unless you force me to. ooc: El Jefe what does she look like </p><p></p><p>If she has any noticeable jewelry such as a necklace or what not he will ask her to take it off. </p><p>[MAC#2,7a]If she complies he will take it and climb out of the trap door.</p><p>[MAC#2,7b]If she doesn't comply he will cut the string of her necklace with his sword/take the rings off her hand, etc. and jump out.</p><p></p><p>[MAC#2,7,1a]If Faversham still hasn't shown up at this point (unlikely) and Enialis has what he needs and then some extra he will make head out the door on the side run down the stairs, hop the fence, then he'll mount up and head out</p><p></p><p>[MAC#2,7,1b]If at this point Faversham has shown up with help enialis will make a break for the front door and open it. Then mount up</p><p></p><p>Note: In either of the MAC#2 scenarios at the front door Enialis will toss the cloth with 2g in it behind him.</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>03-19-06, 02:53 AM #138 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Home Alone 2?</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>My post is a good example of what happens when you are tired and posting to mention just looking for the layout I realized now that you meant the stairs to the upper level were outside not inside. </p><p></p><p>Ok, let me try again. I don't think I'm getting the layout to you somehow.</p><p></p><p>Enialis is inside a 3-story building, on the first floor. The first floor is divided into two main areas, but there is no dividing wall as such. The front area, toward the east of the building, is a bakery display area. It's where customers come to buy their bread and such. Enialis was in this part at the beginning of the day.</p><p></p><p>The back of the first floor (the west end), where Enialis is now, is a work area for the bakery. There are bins of flour, sugar, and other foodstuffs and ingredients, work tables, implements of preparation, and ovens. Enialis is currently crouched down beside one of these ovens, with a cloth over the bottom half of his face.</p><p></p><p>There are two large windows and a door in the front half of the first level, in the east wall. Along the north side of the building runs an alley, with a gate at the extreme west end near the street. There are two small windows in the north wall of the first level, one by the display area, and one by the work area. Enialis entered the building through the rear (westernmost) window in the north wall. Mr. Faversham is currently standing outside this window. He has spotted Enialis's crouching figure inside the shop and is demanding to know why that figure is there.</p><p></p><p>There are stairs inside the building near the very rear of the shop, leading up to the second floor. These stairs end in a trap door, more or less flush with the ceiling of the first floor (and presumably, the floor of the second floor). Enialis could, if he so desires, run up these stairs and try to open the trap door above him. There is no guarantee of success. That door may or may not be locked, or there could be a heavy object on top of the door. Or it might be very easy to open, Enialis just doesn't know right now.</p><p></p><p>There may or may not be stairs on the outside of the building leading up to the second floor. Enialis knows there are no such stairs on the front (east side) or the one side (north side) of the building. He has never seen the rear (west side) of the building to know what's there. He does know that beyond the rear of the building, the alley opens up to form a sort of courtyard, but he's never scoped out all of the courtyard or the rear of the building.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>El Jefe the stairs that the trap door is above/and possibly the girl used to come to the door earlier are inside correct? </p><p></p><p>Based on what his eyes and ears have told him, it seems most likely that the girl who was inside the store when he knocked on the front door ran up the stairs in the back of the building to go from the baking area up to the second floor. He has not laid eyes on her, so he does not know this to be an absolute fact. It then seems likely that she closed the door (a trap door in the floor of the 2nd floor) behind her in an attempt to put a barrier between herself and whoever is in the first floor (which would be Enialis right now).</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If they are Enialis will make a break for the stairs and run up them. </p><p></p><p>Well, that is exactly the case, so that means that Enialis will break from the "cover" of the oven (which really isn't doing him any good at all right now) and run up the stairs after the girl.</p><p></p><p>That leads us to adjudicating just what happens when Enialis does this.</p><p>Strength Check DC15 or better: </p><p>Channeling every bit of his strength into the attempt, Enialis is able to break a crude latch and lift the door...about 3 inches. A heavy weight lands on his shoulders and forces the door back down. Judging from the ear-splitting scream just on the other side of the door, Enialis would venture that the heavy weight would be the young woman who had just latched the trapdoor, plus one or more other heavy objects. Let me know if you'd like to try lifting the door open again, or if you'd like to try something else. </p><p>Failed the Strength Check to open the trapdoor: </p><p>Well, Enialis is at the top of the stairs, and could try to break the door open again if he likes. More pressingly, some female on the other side of the door is screaming, and somebody is opening the door in the back of the shop (in the west wall, leading between the baking area inside the shop and the courtyard outside). </p><p>I think we'd better try to resolve that before moving on to some of the other actions you described in your post. </p><p> </p><p>03-19-06, 05:52 AM #139 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>Quote:</p><p>Originally Posted by El Jefe</p><p>If you both agree, you can now read each other's spoiler blocks...that constitutes Devlin and Ryland swapping stories from the previous day. </p><p></p><p></p><p>ooc: No problem with this on my end. </p><p> </p><p>03-19-06, 07:27 AM #140 </p><p>Salix </p><p>Registered User</p><p> </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>ooc: No problem with this on my end. </p><p></p><p></p><p></p><p>No problem here either. My other character has a similar skill set to Devlin so it will be cool to see how he handled his business.</p><p>__________________</p><p>03-19-06, 08:28 AM #141 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>*sigh* Invisible Castle hates me today. As soon as its clutch it decides to crap out on me.</p><p></p><p>Str check (1d20+2=10)</p><p></p><p>Enialis will try to lift the trap door one more time</p><p></p><p>and fails</p><p></p><p>Str Check (1d20+2=14) </p><p></p><p>He will then try to break door.</p><p></p><p>Shall I roll damage or what would you like.</p><p></p><p>note: I'm starting to believe the old saying that god laughs at plans. Lets try this more play by play, see if Invisible castle wants to cooperate </p><p> </p><p>03-19-06, 04:20 PM #142 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>Devlin chuckles when Ryland relates the part about the egg missile. "Sounds like you did good, Ryland. And it also sounds like we must've just missed each other at the Red Dragon. Pity that, we could've relayed our stories over a drink." </p><p> </p><p>03-19-06, 04:41 PM #143 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Robbery, Assault and Battery</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Enialis will try to lift the trap door one more time and fails.</p><p>He will then try to break door. </p><p></p><p>Not so fast, Kemosabe.</p><p></p><p>Mr. Faversham has entered the shop by the rear door. Enialis is at the top of the stairs, with his head up by the trap door (ceiling). The rear (west) wall of the structure is by his side. Mr. Faversham is below and behind him, and will probably be able to reach the bottom of the stairs before Enialis will (the door is pretty close to the bottom of the stairs). Now, Enialis may start flailing away at the bottom of the door with whatever implement comes to hand, if that's what he wishes. Or, he could try a third attempt to break open the door by brute force. Or, given that there's a hysterical female above him and the owner of the building that he's breaking into behind him, he may wish to try a different course of action.</p><p></p><p>The brute force approach is still a DC15 strength check.</p><p></p><p>If you wish to bash at the door, it's AC3. Or, if you'd like to take a full-round action to line up a blow, the hit on the following round is automatic (doors have a very low Dex).</p><p></p><p>Because the stairs are steep and dark, it will take 20' of movement to get to the bottom. You can double your move (treat it as only 10' of movement) if you make a DC5 climb check to avoid tripping over your own feet and taking a nasty tumble. You could also jump and take some nonlethal damage, or jump and make either a DC15 Jump check or a DC15 Tumble check to avoid taking any damage.</p><p></p><p>Choose wisely. </p><p> </p><p>03-19-06, 04:43 PM #144 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>"And it also sounds like we must've just missed each other at the Red Dragon." </p><p></p><p>Actually, you missed each other by several hours...he didn't get in until after midnight. Apparently, gnomes are just early risers. </p><p> </p><p>03-19-06, 06:02 PM #145 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>you know how about we postpone these events a bit until IC starts liking to roll high for me? maybe take these next couple of rolls for a game of darts or something. </p><p></p><p>Enialis will start clammering down the stairs</p><p>Climb Check (1d20+3=9) (omg only beat a DC5 by 4) T_T</p><p></p><p>Damn! Enialis says to himself I have to find the stairs Faversham took to get down. They must be at the rear of the building.</p><p></p><p>ooc: I'll wait for your reaction before taking my next action. But know that Enialis will do everything possible to make it to the rear door Faversham came through. (If he doesn't have time to hide) He has a hunch that there must be stairs out there</p><p></p><p>In the event its needed Enialis has a hide check of Hide (1d20+3=21) (holy smokes a high digit double number!)</p><p></p><p>btw: Sorry for taking all the extra actions. I'm trying to make up for lost time by doing as much as I can in every post. </p><p> </p><p>03-19-06, 07:34 PM #146 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Stop, Thief!</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>you know how about we postpone these events a bit until IC starts liking to roll high for me? </p><p></p><p>Somehow, I get the impression that low rolls aren't the only problem here. But maybe that's just me. </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Enialis will start clammering down the stairs </p><p></p><p>Enialis raced down the stairs at breakneck speed, barely keeping his feet on the way down. He reached the bottom just as Mr. Faversham stepped through the door into the shop.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>ooc: I'll wait for your reaction before taking my next action. But know that Enialis will do everything possible to make it to the rear door Faversham came through. (If he doesn't have time to hide) He has a hunch that there must be stairs out there </p><p></p><p>Ok, nice and slow now. Enialis's turn isn't over (there still isn't any physical interaction between Enialis and Faversham, so we don't have to roll initiative yet. Emphasis on yet). Enialis and Faversham are in adjacent squares next to the rear wall of the shop. Ordinarily that would give Mr. Faversham an AoO on Enialis, but the rear door hinges are on side by the stairs, so Faversham would have to maneuver around the door to actually do anything to Enialis. I'm going to let him do that as a free action next turn, if there's still a reason for him to do so. If Enialis wants to go out the back door, he's going to have to deal with Faversham in some way...render him unconscious, grapple him, bull rush him, whatever. If Enialis wants to go in some other direction, just subtract the 10' of movement that he used to come down the stairs, and move the rest per normal movement. Faversham, as mentioned, won't get an AoO this turn, unless Enialis moves into and out of either the square right in front of Faversham (to his east) or one of the ones to his left (northeast or north). If Enialis ends his movement this turn in either the square to Faversham's right (south, where he is now) or the square southeast of Faversham, then Faversham will get an AoO next round if Enialis moves out of them. Clear?</p><p></p><p>You have taken your move action for the round. You can take another move action or a standard action. If you choose to attack Faversham, he gets partial cover from the door. That will most likely go away next turn, unless he decides to do something defensive.</p><p></p><p>Uh, and just to clear up Mr. Faversham's motives, he is now yelling, "What in blazes are you doing in my shop? Get out now, thief!" Upstairs the young female is screaming, "Gods, help us! Help! Call the watch!"</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>btw: Sorry for taking all the extra actions. I'm trying to make up for lost time by doing as much as I can in every post. </p><p></p><p>It's all good. Just think about the situation and what Enialis is doing, and it'll all work out. </p><p> </p><p>03-19-06, 08:33 PM #147 </p><p>Salix </p><p>Registered User</p><p> </p><p>Quote:</p><p>Originally Posted by Dungannon</p><p>Devlin chuckles when Ryland relates the part about the egg missile. "Sounds like you did good, Ryland. And it also sounds like we must've just missed each other at the Red Dragon. Pity that, we could've relayed our stories over a drink." </p><p></p><p></p><p>"Sounds like you're a pretty smooth operator, Devlin. How did you know Bal would be in that room? That seemed like a pretty big gamble.", the gnome says shaking his head in appreciation. "I think there will be plenty of time for us to have drinks later. Maybe after we get our next jobs done tonight. Gods be willing that we solve the problems in one day again."</p><p>OOC: WOW! that was some pretty awesome rolling. Too bad Gardner and Lucien aren't having as much luck in the Lost Manor. Of course all those skill ranks probably help. </p><p> </p><p>03-19-06, 09:18 PM #148 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>Quote:</p><p>Originally Posted by Salix</p><p>"Sounds like you're a pretty smooth operator, Devlin. How did you know Bal would be in that room? That seemed like a pretty big gamble.' </p><p></p><p>"Eh, it was just a hunch. One I'm glad was correct. Hey, did Furlong pay you for the job yet?"</p><p></p><p>Quote:</p><p>Originally Posted by Salix</p><p>OOC: WOW! that was some pretty awesome rolling. Too bad Gardner and Lucien aren't having as much luck in the Lost Manor. Of course all those skill ranks probably help. </p><p></p><p>ooc: Yeah, being 4th level really helps the skills. I hope Lucien & Gardner catch a break soon. </p><p> </p><p>03-20-06, 01:21 AM #149 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>Heh I guess my approach wasn't the best out there. Alright i'll try to keep things moving so we don't have to wait for very much longer.</p><p></p><p></p><p>ooc: Enialis will back up and move to where he can charge Faversham/the door next round</p><p></p><p>Code:</p><p> _____________________________________</p><p> | / </p><p> | e(a)- - - </p><p> [ f |e(b)</p><p> |</p><p> |____________________________________</p><p></p><p></p><p>Like that </p><p></p><p>--------------------------------------------------------------------------------</p><p>03-20-06, 03:58 AM #150 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Arriba! Arriba! Ándale! Ándale! Yeeha!</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>ooc: Enialis will back up and move to where he can charge Faversham/the door next round</p><p></p><p>Code:</p><p> _____________________________________</p><p> | / </p><p> | e(a)- - - </p><p> [ f |e(b)</p><p> |</p><p> |____________________________________</p><p>Like that </p><p></p><p>Actually, it's more like this:</p><p></p><p>Code:</p><p> __________________________</p><p> |</p><p> | </p><p> [ f |e(b)</p><p> | e(a)- - -</p><p> | /</p><p> |_________________________</p><p>...and I think you should roll Enialis's initiative. </p><p> </p><p>03-20-06, 05:01 AM #151 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>init (1d20+3=21) </p><p></p><p>Enialis will (on his turn of course) bull rush Faversham (he'll get an Aoo for En not having the imp bull rush feat)</p><p></p><p>Its a contested strength to move the target back 5 ft correct? or is it Str/Bab check</p><p></p><p>He will take this action only if he goes 1st</p><p></p><p>If the check is merely contested str. the result is str check (1d20+2=10)</p><p></p><p>If BAB is factored in its just +1</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>03-20-06, 06:41 AM #152 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>The Bull vs. the Bear</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>init (1d20+3=21) </p><p></p><p>Let's just say that Enialis will be going first on every turn unless someone else shows up.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Enialis will (on his turn of course) bull rush Faversham (he'll get an Aoo for En not having the imp bull rush feat) </p><p></p><p>Enialis charged the outraged shopkeeper, who squatted and braced for the impact. As Enialis lowered his shoulder to smash into the man, his opposite wrapped his arms around Enialis in a great bear hug.</p><p>Mechanics </p><p>We need an Opposed Grapple Check roll to see if Enialis can break free of Mr. Faversham's bear hug. I'll use the Strength check (plus BAB for a Grapple Check) from your last post, if you don't mind. If Enialis wins the grapple check, then the Grapple fails and we can adjudicate the Bull Rush attempt. If Enialis fails the grapple check, then he is Grappled, and the Bull Rush attempt automatically fails.</p><p></p><p>Since Mr. Faversham gets an AoO when Enialis enters his square, I'm ruling that he attempts a melee touch attack to initiate a grapple. Enialis doesn't get an AoO when Mr. Faversham does that, because that AoO comes when a grappler moves into the potential graplee's square. Since Enialis is conveniently placing himself in Mr. Faversham's square, Enialis's AoO doesn't apply vs. Faversham's Grapple attempt. </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>If the check is merely contested str. the result is str check (1d20+2=10)</p><p></p><p>If BAB is factored in its just +1 </p><p></p><p>Well, the grapple is Str Check + BAB, so Enialis's Grapple check is an 11. Alas...</p><p></p><p>Enials twisted in Mr. Faversham's grasp while driving with his feet, but the burly shopkeeper did not let go. The two of them fell to the ground just inside the door, and the baker did his best to try to get the better of the intruder.</p><p>More Crunchy Stuff </p><p>Ok, accounting for time here. A Charge is a full round action, a Bull Rush is a standard action. Either way, Enialis has no more actions this turn. Unfortunately, Mr. Faversham's Grapple attempt was an AoO, and now he has at least a standard action coming up. For that action, he will attempt to pin Enialis. So, to avoid the pin, Enialis will have to make an Opposed Grapple Check of DC16+. Mr. Faversham is a grappling fool tonight! </p><p>In addition to all the commotion that had been going on, Enialis could now here an older female voice issuing from the far end of the house near the street: "Help! Help! There's a man breaking into our house! Call the watch! Call the watch!" Enialis can't be sure, but it does sound a lot like Mrs. Faversham. </p><p> </p><p>03-20-06, 11:36 AM #153 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>so now Mrs Faversham is also here? well this is interesting. I guess this will be the hard proof she needed. but now Enialis is in quite the predicament. Come on IC don't let me down. Roll high baby roll high.</p><p></p><p></p><p>opposed grapple (1d20+3=7) T_T damn you IC.</p><p></p><p></p><p></p><p>this isn't good. </p><p> </p><p>03-20-06, 01:21 PM #154 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Freestyle? Greco-Roman?</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>so now Mrs Faversham is also here? </p><p></p><p>Well, she's upstairs. It seems likely that she's been there all along.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>opposed grapple (1d20+3=7) T_T damn you IC. </p><p></p><p>Eniais tried to wriggle free, but Mr. Faversham was having the wrestling match of his life. The strong hands that kneaded the dough every day held the would-be calvaryman nearly helpless.</p><p>Mechanics </p><p>Round 2, Enialis's turn. I take it you want to escape the pin? If so, roll your Opposed Grapple Check. </p><p> </p><p>03-20-06, 02:29 PM #155 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>Quote:</p><p>Originally Posted by El Jefe</p><p>Well, she's upstairs. It seems likely that she's been there all along. </p><p></p><p></p><p></p><p>What???? ... </p><p></p><p>opposed grapple (1d20+3=17) </p><p></p><p>I forget whether its a full round action or not to try and break out of a pin</p><p></p><p>in the event it isn't Enialis will hop over Faversham's body and go out the door. (if he can) </p><p> </p><p>03-20-06, 04:39 PM #156 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Bakermania III</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>opposed grapple (1d20+3=17) </p><p></p><p>Fortunately, Enialis's superior martial training allowed him to easily break free of the pin. Undeterred, Mr. Faversham tried to maneuver Enialis back into a position of helplessness, but lacked the skill to do so. Enialis saw an opportunity to make his escape.</p><p>Mechanics </p><p>Enialis breaks the pin on his turn. The rules could be a little more clear about this, but it looks like an attack to me. Enialis only gets one attack per turn, and would need a second one to escape the grapple. So, Enialis is out of the pin but still grappling.</p><p></p><p>On his turn, Mr. Faversham tried to re-establish the pin, but failed so miserably that there was no need to roll for Enialis.</p><p></p><p>It is now the third turn since Enialis tried to bull-rush Mr. Faversham. Enialis and Mr. Faversham are grappling, but nobody is pinned. Pretty much the full range of options for things to do while grappling are available to Enialis, including Escape From Grapple, which would require Enialis to win yet another opposed grapple check. </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>I forget whether its a full round action or not to try and break out of a pin </p><p></p><p>It's neither a move or a standard action, but it does chew up an attack. So, if you don't have multiple attacks per round, it sure closes off a lot of options for things to do once you've escaped the pin since most of them require an opposed grapple check, which also counts as an attack.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>in the event it isn't Enialis will hop over Faversham's body and go out the door. (if he can) </p><p></p><p>Hold that thought. If Enialis can break the grapple on his next turn, that might be an option. </p><p> </p><p>03-21-06, 02:11 AM #157 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Salix, Dungannon I honestly apologize for making you wait. I've been trying to speed things along but things...... haven't been going as planned (No fault of El Jefe's). So if you can just bear with me. I'm not sure how much more is ahead. But I'll try to make your wait time minimal. Sorry again.</p><p></p><p></p><p>Spoiler: </p><p>Mrs. Faversham is here..... Enialis says to himself. If Mr. Faversham and the milk maid were having dinner together without Mrs. Faversham knowing. She knows now. But I feel I have made a terrible mistake..... There isn't anything I can do to help her right now. I should leave before I am arrested and recoup my thoughts.</p><p></p><p>ooc: El Jefe I just want this to be perfectly understood. The voice I just heard a moment ago was Mrs. Faversham's right?</p><p></p><p>Regardless Enialis will try and break out of the grapple.</p><p>and fails miserably</p><p>Opposed grapple (1d20+3=4) </p><p></p><p>Note: I'm trying to avoid hurting Mr. Faversham. </p><p></p><p>--------------------------------------------------------------------------------</p><p>03-21-06, 03:37 AM #158 </p><p>Dungannon </p><p>Registered User</p><p> </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Salix, Dungannon I honestly apologize for making you wait. I've been trying to speed things along but things...... haven't been going as planned (No fault of El Jefe's). So if you can just bear with me. I'm not sure how much more is ahead. But I'll try to make your wait time minimal. Sorry again. </p><p></p><p>ooc: don't worry about it Xaov, stuff like this happens in PbP. I'm used to it. </p><p> </p><p>03-21-06, 04:18 AM #159 </p><p>El Jefe </p><p>LEW Judge</p><p> </p><p>Bakermania IV - Battle Royale</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>Enialis: </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>ooc: El Jefe I just want this to be perfectly understood. The voice I just heard a moment ago was Mrs. Faversham's right? </p><p></p><p>Well, you can't be totally sure unless you lay eyes on her. But the voice sure sounded like the lady who was in Furlong Archer's shop earlier that day. And her lungs aren't giving out, she's still calling for the Watch.</p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Regardless Enialis will try and break out of the grapple. </p><p></p><p>Having gotten a grip on Mr. Faversham, Enialis tried to throw him off, but to no avail. Again, the baker tried to render the "trouble-fixer" helpless.</p><p>Dice Stuff </p><p>Roll an Opposed Grapple Check 11+ to avoid being pinned. </p><p>Quote:</p><p>Originally Posted by Xaov</p><p>Note: I'm trying to avoid hurting Mr. Faversham. </p><p></p><p>For that, I'm sure, either Mrs. Faversham or Scotia will be greatful. </p><p> </p><p>03-21-06, 05:05 AM #160 </p><p>Xaov </p><p>Registered User</p><p> </p><p>Spoiler: </p><p>grapple (1d20+3=17)</p></blockquote><p></p>
[QUOTE="El Jefe, post: 2813929, member: 19990"] 03-17-06, 03:46 AM #121 Xaov Registered User Spoiler: Enialis will hop over the fence. If one is relatively easy to spot Enialis will take a quick search through the top of a garbage can Search Check: 1d20+1=16. If he finds no incriminating evidence in there he will try one of the windows to the shop, if they aren't open he'll first grab his money sack and withdrawing 2g and wrap it up in cloth, grab something and smash through the window. Preferably using a garbage can or something along those lines if one is available. If there isn't Enialis will do it the old fashioned way, with his body. (covering his eyes with his arms) Once inside he will head to the nearest shadowy area. If he had to break through the window Enialis will hide and wait for his prey to investigate; weapon drawn. Hide Check: 1d20+3=16 If he was able to open the window Enialis will proceed to move silently, weapon drawn. Sticking to shadows wherever he can. Move Silently check: 1d20+3=11 Hide Check: 1d20+3=7 if they are looking for him Enialis sticks out like a sore thumb. Note: Just a note, Enialis Left his polearm that he had with him earlier at the store at home, he also is covering the lower part of his face with cloth from his clothing __________________ 03-17-06, 05:03 AM #122 El Jefe LEW Judge Came in through the bathroom window... -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov If one is relatively easy to spot Enialis will take a quick search through the top of a garbage can Search Check: 1d20+1=16. There are no refuse containers in the alley. Enialis can peer through the shutters on the windows and see waste containers inside the shop. Quote: Originally Posted by Xaov If he finds no incriminating evidence in there he will try one of the windows to the shop, if they aren't open he'll first grab his money sack and withdrawing 2g and wrap it up in cloth, grab something and smash through the window. All the windows are shuttered. The ones on the side are not glassed. It is easy to peer inside the shop if one is very close to the windows, as the shutters are little more than slats. Do you wish to reconsider Enialis's actions? __________________ 03-17-06, 06:04 AM #123 Dungannon Registered User El Jefe: Devlin holds the door open for his inebriated companion, then quickly ushers him to a booth with a look in Joe's direction. "Sit here 'n' I'll go get us a couple o' drinks." Once Bal is seated Devlin heads to the bar and motions for Joe. Keeping his voice low, the rogue explains his situation to the bartender, "I'm on the job here, Joe, hope you understand. The guy that came in with me is wanted and I'm trying to get him into custody with as little fuss as possible. Give me a mug of cider and one of your Dragonsbreath brews for my companion. That should knock him out, especially if you can 'doctor' it a little for me. Oh, and I know you have ways, Joe, of calling for the watch. Could you contact them and have them come pick him up?" __________________ 03-17-06, 12:08 PM #124 El Jefe LEW Judge Signs, Signs, Everywhere a Sign -------------------------------------------------------------------------------- Devlin: Quote: Originally Posted by Dungannon "Give me a mug of cider and one of your Dragonsbreath brews for my companion." Joe grimly pointed to a sign above his head that read, "Introduce yourself before you make requests of others." 03-17-06, 02:19 PM #125 Dungannon Registered User El Jefe: Devlin gives Joe a pleading look, then shakes his head in resignation. He looks over at Bal as he steps up to the box. "Evenin', ev'ryone. I'm Remus and my friend is Bal. We're down-on-our-luck merchants looking for a change o' scenery. Luck to all o' us." He steps down and walks back to Joe. "I know, rules are rules Joe. Can you help me out now?" 03-17-06, 03:33 PM #126 Xaov Registered User Spoiler: Yeah I'll change my actions some. Alright so these are not glass they just have shutters over them. It'll be a little be more difficult to just break through these. (heh damn so much for it being cinematic. If I tried to take a dash through these i'd just end up being laid out on the ground.) (You Know there is probably a really simple way to get in that I'm just missing. It'll be relevations like that that make a person feel stupid.) ooc: I have work from 10:45 to 5:00 today and I'm meeting a friend of mine for dinner at 5:30. I'm going to think about this more, as I have a couple other possible actions in mind. Heh man I feel like my int score is slowly falling. I'll post a full completed response once I return. 03-17-06, 04:59 PM #127 El Jefe LEW Judge The long arm of the law -------------------------------------------------------------------------------- Devlin: Quote: Originally Posted by Dungannon "Can you help me out now?" "Already taken care of", replied Joe as he wiped down yet another glass. And indeed, it was. Within a minute or so, several members of the City Watch burst through the door, glancing about, then approaching the bar to speak to Joe. Joe indicated Bal with a nod, who had been trying his best to look inconspicuous. As one, the watchmen descended upon him, with one pronouncing in a voice that everyone present could hear: "Bal Squidgeon, you are under arrest for failing to appear before the High Court of Orussus when summoned. Come along quietly, now." Bal squalled in protest, but in his present condition, there was nothing to do about it. The watch led him out of the building and frog-marched him through the streets in the general direction of the courthouse. 03-17-06, 06:28 PM #128 El Jefe LEW Judge Quote: Originally Posted by Xaov ooc: I'm going to think about this more, as I have a couple other possible actions in mind. Heh man I feel like my int score is slowly falling. I'll post a full completed response once I return. ooc: It's all good, whenever you're ready. 03-18-06, 12:49 AM #129 Xaov Registered User Spoiler: Enialis will try the slits, if they seem really sturdy, as in hardly giving when pushed or pulled Enialis will try his sword. (I know I'm probably going to regret this) If the seem to give with his push and/or pull Enialis will then try to charge through the shutters. If the Shutters give away, Enialis will proceed to hide in the shadows, (if you want me to use the same hide and move silently checks from my first set of ideas, I will otherwise I'll reroll) and wait for Mr. Faversham to investigate. If the Shutters do not give away Enialis will try and recover then proceed to make a listen check to see what sort of reactions take place. (I'll wait to hear how everything pans out before I roll or reroll anything) If their seems to be a reaction Enialis will head to the front of the house doing his best to hide in a relatively shadowy area. If their doesn't seem to be a reaction Enialis will chek the shutters again to see if they are more easy to work with. -------------------------------------------------------------------------------- 03-18-06, 02:10 AM #130 Dungannon Registered User El Jefe: Devlin watches the Watch haul Bal out of the Red Dragon. He feels a little bad for the man, but then he thinks of the money he just earned for a day's easy work and his conscience eased a bit. He drained his cider, thanked Joe for his help, and headed off to Mr. Archer's office. 03-18-06, 07:21 AM #131 El Jefe LEW Judge I hear you knocking -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov Enialis will try the slits, if they seem really sturdy, as in hardly giving when pushed or pulled Enialis will try his sword. The slits are weak, but the construction of the shutters is such that this isn't a good way to get in. One might as well smash them with an axe or even a hammer. It readily becomes apparent to Enialis that the best way in by force is to pry the two leaves of the shutters apart with his sword. The shutters are latched from the inside, but the latches are weak. Doing this will, however, make some racket. If Enialis tries to force the shutters: Quote: Originally Posted by Xaov If the Shutters give away, Enialis will proceed to hide in the shadows, (if you want me to use the same hide and move silently checks from my first set of ideas, I will otherwise I'll reroll) and wait for Mr. Faversham to investigate. The building faces west, with the alley running east-west. The sun is setting, and lamp-lighters are making the rounds lighting streetlights. Whether lit by sunlight or streetlight, the only shadows in the part of the alley that Enialis can see would be right behind (just east of) the alley gate. Immediately after forcing the shutter, Enialis will hear feminine sounds of distress (a gasp, someone saying "Oh!", someone saying "I heard something down in the shop"). The sound seems to be coming from the rear of the building (the "shop" area instead of the "showroom" area) and from overhead. The voice sounds young, possibly the same one Enialis heard earlier when he knocked on the door. If Enialis makes a DC 11+ Listen check Enialis also hears a voice from behind the building, from in or near the courtyard. The voice sounds male. If Enialis made the Listen Check by 10 or more The voice is about as loud as a stage whisper would be from whatever distance the sound traveled to get to Enialis. The voice says, "Hey! I thought I heard something!" Quote: Originally Posted by Xaov If their seems to be a reaction Enialis will head to the front of the house doing his best to hide in a relatively shadowy area. Well, some areas are more shadowy than others, but there really isn't any place near the front of the house dark enough that anyone but a master rogue would seriously consider hiding in, at least not this time of night. A possible exception (mentioned before) would be huddled down behind the gate on the alley side. Let me know if Enialis is going to go back over the gate and into the street, cower down just inside the gate (away from the street), or do something else. 03-18-06, 07:24 AM #132 El Jefe LEW Judge Can't you see we're closed? -------------------------------------------------------------------------------- Devlin: Quote: Originally Posted by Dungannon He drained his cider, thanked Joe for his help, and headed off to Mr. Archer's office. There are some patrons of the Red Dragon who want to interact with Devlin (refer to the Red Dragon Inn thread). Once Devlin leaves the tavern and arrives at Archer's "Trouble-Fixing Business", he finds it closed for the day. It is now night. -------------------------------------------------------------------------------- 03-18-06, 11:40 AM #133 Xaov Registered User Spoiler: Enialis will force the shutter. His listen check is [ur=http://invisiblecastle.com/find.py?id=390106]9[/url] If the shutter successfully opens Enialis will go inside and use the shadows there in for cover Upon hiding (I am just going to reroll hide [url=http://invisiblecastle.com/find.py?id=390107]1d20+ 1[url]Enilais does okay with hiding, however to the keen observer he will most undoubtedly be found. I'll add more when I wake up 03-18-06, 02:31 PM #134 Dungannon Registered User El Jefe: Quote: Originally Posted by Ogrin "Evening. What's the problem with your friend? He robbed the council of their seat cushions and sold them for hard liquor? It sure looked like it, from his state." Devlin looks at Ogrin, a sheepish smile on his face. "Nah, he just tried to skip out on a sizeable debt and the debtor filed a complaint. I was hired to track him down and turn him over to the watch. Now if you'll excuse me, I have to go inform my employer that the assignment has been completed." With that, Devlin drains his mug of cider and leaves the Red Dragon Inn. A short while later, Devlin returns. "Devlin Magruder is back! Looks like my employer'll have to wait until morning to find out what happened, he's closed his office for the night." Citing a long day, he then heads upstairs to his room. Devlin leaves the shades open on his window so he can wake with first light. Skipping breakfast, he leaves the Red Dragon Inn and it's sleeping and/or inebriated patrons with nothing more than a perfunctory "Morning, all," and heads off to Archer's office. ooc: crossposted to the RDI thread. 03-18-06, 08:16 PM #135 El Jefe LEW Judge Not so Home Alone -------------------------------------------------------------------------------- Enailis: Quote: Originally Posted by Xaov His listen check is [ur=http://invisiblecastle.com/find.py?id=390106]9[/url] Enialis heard the cry of alarm from the woman inside the house, but nothing more. Quote: Originally Posted by Xaov If the shutter successfully opens Enialis will go inside and use the shadows there in for cover Enialis wriggled awkwardly into the back of the bakery, hearing a trap door in the ceiling shut overhead. He quickly crouched beside one of the ovens, still warm from the day's work, trying to make himself unseen. A loud male voice issued from outside the window Enialis had just crawled through, booming: "Hey! You! What are you doing inside my bakery!" Enialis turned to see an angry Mr. Faversham just outside the window. OoC Summary: Ok, Enialis is inside the bakery, well concealed from some directions, but not as well concealed from the window as he might have thought. Someone, possibly female, is upstairs behind a closed trap door in the ceiling at the top of the stairs leading up to the second floor. Mr. Faversham is peering in through the rearmost of the two ground-floor windows that look out over the alley, and is aware of Enialis's presence. The shop is dark, mainly because all the windows are shuttered. 03-18-06, 08:38 PM #136 El Jefe LEW Judge Good morning, Ralph. Good morning, Fred. -------------------------------------------------------------------------------- Devlin, Ryland: Quote: Originally Posted by Dungannon Skipping breakfast, he leaves the Red Dragon Inn and it's sleeping and/or inebriated patrons with nothing more than a perfunctory "Morning, all," and heads off to Archer's office. Devlin arrived at Furlong's Trouble-Fixing business to find Eppy cordial, Archer busy, and Ryland pouring over a map of the city. "Well, about time you showed up", crowed Archer, but Eppy quickly interjected, "Don't let him fool you. He hasn't been here himself more than a half hour." Archer ushered Devlin into his office for a run-down of the previous day's work. Devlin noted that Furlong seemed to already know the gist of the story, and just needed to be filled in on the details. Archer seemed pleased, and suggested he bide his time with Ryland in what was going to become one of the trio's new office. OoC: If you both agree, you can now read each other's spoiler blocks...that constitutes Devlin and Ryland swapping stories from the previous day. Archer made a remark about Enialis, something along the lines of "As soon as Mr. Saddlesore gets here, we can get started on today's assignments." 03-18-06, 09:52 PM #137 Xaov Registered User Spoiler: My post is a good example of what happens when you are tired and posting to mention just looking for the layout I realized now that you meant the stairs to the upper level were outside not inside. El Jefe the stairs that the trap door is above/and possibly the girl used to come to the door earlier are inside correct? If they are Enialis will make a break for the stairs and run up them. [main action choice #1]If Faversham ran up the stairs outside and is now in the same room he will turn to him and say in the deepest voice he can manage I am here for you Faversham and your wife! Init (1d20+3=6) if you need it. (talk about a bad time for the IC dice to crap out on me. he will then attempt to grapple Mr. Faversham Grapple (1d20+3=7) but most likely to no avail. If there is any delay between when Faversham shows up in the room (if he does) and Enialis getting upstairs he will do a quick search to see if he can spot the trap door in the room Search (1d20+1=12) [Main Action choice #2] If Faversham doesn't show up in the room, Enialis will look around for anything that could prove as evidence if he finds some he'll take it and a grab bag of valuables from around the level. If he has any success locating the trap door. (shall I roll again) He will open it up and jump in. When he gets in and sees the girl he will tell her, don't worry I'm not going to hurt you, unless you force me to. ooc: El Jefe what does she look like If she has any noticeable jewelry such as a necklace or what not he will ask her to take it off. [MAC#2,7a]If she complies he will take it and climb out of the trap door. [MAC#2,7b]If she doesn't comply he will cut the string of her necklace with his sword/take the rings off her hand, etc. and jump out. [MAC#2,7,1a]If Faversham still hasn't shown up at this point (unlikely) and Enialis has what he needs and then some extra he will make head out the door on the side run down the stairs, hop the fence, then he'll mount up and head out [MAC#2,7,1b]If at this point Faversham has shown up with help enialis will make a break for the front door and open it. Then mount up Note: In either of the MAC#2 scenarios at the front door Enialis will toss the cloth with 2g in it behind him. -------------------------------------------------------------------------------- 03-19-06, 02:53 AM #138 El Jefe LEW Judge Home Alone 2? -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov My post is a good example of what happens when you are tired and posting to mention just looking for the layout I realized now that you meant the stairs to the upper level were outside not inside. Ok, let me try again. I don't think I'm getting the layout to you somehow. Enialis is inside a 3-story building, on the first floor. The first floor is divided into two main areas, but there is no dividing wall as such. The front area, toward the east of the building, is a bakery display area. It's where customers come to buy their bread and such. Enialis was in this part at the beginning of the day. The back of the first floor (the west end), where Enialis is now, is a work area for the bakery. There are bins of flour, sugar, and other foodstuffs and ingredients, work tables, implements of preparation, and ovens. Enialis is currently crouched down beside one of these ovens, with a cloth over the bottom half of his face. There are two large windows and a door in the front half of the first level, in the east wall. Along the north side of the building runs an alley, with a gate at the extreme west end near the street. There are two small windows in the north wall of the first level, one by the display area, and one by the work area. Enialis entered the building through the rear (westernmost) window in the north wall. Mr. Faversham is currently standing outside this window. He has spotted Enialis's crouching figure inside the shop and is demanding to know why that figure is there. There are stairs inside the building near the very rear of the shop, leading up to the second floor. These stairs end in a trap door, more or less flush with the ceiling of the first floor (and presumably, the floor of the second floor). Enialis could, if he so desires, run up these stairs and try to open the trap door above him. There is no guarantee of success. That door may or may not be locked, or there could be a heavy object on top of the door. Or it might be very easy to open, Enialis just doesn't know right now. There may or may not be stairs on the outside of the building leading up to the second floor. Enialis knows there are no such stairs on the front (east side) or the one side (north side) of the building. He has never seen the rear (west side) of the building to know what's there. He does know that beyond the rear of the building, the alley opens up to form a sort of courtyard, but he's never scoped out all of the courtyard or the rear of the building. Quote: Originally Posted by Xaov El Jefe the stairs that the trap door is above/and possibly the girl used to come to the door earlier are inside correct? Based on what his eyes and ears have told him, it seems most likely that the girl who was inside the store when he knocked on the front door ran up the stairs in the back of the building to go from the baking area up to the second floor. He has not laid eyes on her, so he does not know this to be an absolute fact. It then seems likely that she closed the door (a trap door in the floor of the 2nd floor) behind her in an attempt to put a barrier between herself and whoever is in the first floor (which would be Enialis right now). Quote: Originally Posted by Xaov If they are Enialis will make a break for the stairs and run up them. Well, that is exactly the case, so that means that Enialis will break from the "cover" of the oven (which really isn't doing him any good at all right now) and run up the stairs after the girl. That leads us to adjudicating just what happens when Enialis does this. Strength Check DC15 or better: Channeling every bit of his strength into the attempt, Enialis is able to break a crude latch and lift the door...about 3 inches. A heavy weight lands on his shoulders and forces the door back down. Judging from the ear-splitting scream just on the other side of the door, Enialis would venture that the heavy weight would be the young woman who had just latched the trapdoor, plus one or more other heavy objects. Let me know if you'd like to try lifting the door open again, or if you'd like to try something else. Failed the Strength Check to open the trapdoor: Well, Enialis is at the top of the stairs, and could try to break the door open again if he likes. More pressingly, some female on the other side of the door is screaming, and somebody is opening the door in the back of the shop (in the west wall, leading between the baking area inside the shop and the courtyard outside). I think we'd better try to resolve that before moving on to some of the other actions you described in your post. 03-19-06, 05:52 AM #139 Dungannon Registered User Quote: Originally Posted by El Jefe If you both agree, you can now read each other's spoiler blocks...that constitutes Devlin and Ryland swapping stories from the previous day. ooc: No problem with this on my end. 03-19-06, 07:27 AM #140 Salix Registered User Quote: Originally Posted by Dungannon ooc: No problem with this on my end. No problem here either. My other character has a similar skill set to Devlin so it will be cool to see how he handled his business. __________________ 03-19-06, 08:28 AM #141 Xaov Registered User Spoiler: *sigh* Invisible Castle hates me today. As soon as its clutch it decides to crap out on me. Str check (1d20+2=10) Enialis will try to lift the trap door one more time and fails Str Check (1d20+2=14) He will then try to break door. Shall I roll damage or what would you like. note: I'm starting to believe the old saying that god laughs at plans. Lets try this more play by play, see if Invisible castle wants to cooperate 03-19-06, 04:20 PM #142 Dungannon Registered User Devlin chuckles when Ryland relates the part about the egg missile. "Sounds like you did good, Ryland. And it also sounds like we must've just missed each other at the Red Dragon. Pity that, we could've relayed our stories over a drink." 03-19-06, 04:41 PM #143 El Jefe LEW Judge Robbery, Assault and Battery -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov Enialis will try to lift the trap door one more time and fails. He will then try to break door. Not so fast, Kemosabe. Mr. Faversham has entered the shop by the rear door. Enialis is at the top of the stairs, with his head up by the trap door (ceiling). The rear (west) wall of the structure is by his side. Mr. Faversham is below and behind him, and will probably be able to reach the bottom of the stairs before Enialis will (the door is pretty close to the bottom of the stairs). Now, Enialis may start flailing away at the bottom of the door with whatever implement comes to hand, if that's what he wishes. Or, he could try a third attempt to break open the door by brute force. Or, given that there's a hysterical female above him and the owner of the building that he's breaking into behind him, he may wish to try a different course of action. The brute force approach is still a DC15 strength check. If you wish to bash at the door, it's AC3. Or, if you'd like to take a full-round action to line up a blow, the hit on the following round is automatic (doors have a very low Dex). Because the stairs are steep and dark, it will take 20' of movement to get to the bottom. You can double your move (treat it as only 10' of movement) if you make a DC5 climb check to avoid tripping over your own feet and taking a nasty tumble. You could also jump and take some nonlethal damage, or jump and make either a DC15 Jump check or a DC15 Tumble check to avoid taking any damage. Choose wisely. 03-19-06, 04:43 PM #144 El Jefe LEW Judge Quote: Originally Posted by Dungannon "And it also sounds like we must've just missed each other at the Red Dragon." Actually, you missed each other by several hours...he didn't get in until after midnight. Apparently, gnomes are just early risers. 03-19-06, 06:02 PM #145 Xaov Registered User Spoiler: you know how about we postpone these events a bit until IC starts liking to roll high for me? maybe take these next couple of rolls for a game of darts or something. Enialis will start clammering down the stairs Climb Check (1d20+3=9) (omg only beat a DC5 by 4) T_T Damn! Enialis says to himself I have to find the stairs Faversham took to get down. They must be at the rear of the building. ooc: I'll wait for your reaction before taking my next action. But know that Enialis will do everything possible to make it to the rear door Faversham came through. (If he doesn't have time to hide) He has a hunch that there must be stairs out there In the event its needed Enialis has a hide check of Hide (1d20+3=21) (holy smokes a high digit double number!) btw: Sorry for taking all the extra actions. I'm trying to make up for lost time by doing as much as I can in every post. 03-19-06, 07:34 PM #146 El Jefe LEW Judge Stop, Thief! -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov you know how about we postpone these events a bit until IC starts liking to roll high for me? Somehow, I get the impression that low rolls aren't the only problem here. But maybe that's just me. Quote: Originally Posted by Xaov Enialis will start clammering down the stairs Enialis raced down the stairs at breakneck speed, barely keeping his feet on the way down. He reached the bottom just as Mr. Faversham stepped through the door into the shop. Quote: Originally Posted by Xaov ooc: I'll wait for your reaction before taking my next action. But know that Enialis will do everything possible to make it to the rear door Faversham came through. (If he doesn't have time to hide) He has a hunch that there must be stairs out there Ok, nice and slow now. Enialis's turn isn't over (there still isn't any physical interaction between Enialis and Faversham, so we don't have to roll initiative yet. Emphasis on yet). Enialis and Faversham are in adjacent squares next to the rear wall of the shop. Ordinarily that would give Mr. Faversham an AoO on Enialis, but the rear door hinges are on side by the stairs, so Faversham would have to maneuver around the door to actually do anything to Enialis. I'm going to let him do that as a free action next turn, if there's still a reason for him to do so. If Enialis wants to go out the back door, he's going to have to deal with Faversham in some way...render him unconscious, grapple him, bull rush him, whatever. If Enialis wants to go in some other direction, just subtract the 10' of movement that he used to come down the stairs, and move the rest per normal movement. Faversham, as mentioned, won't get an AoO this turn, unless Enialis moves into and out of either the square right in front of Faversham (to his east) or one of the ones to his left (northeast or north). If Enialis ends his movement this turn in either the square to Faversham's right (south, where he is now) or the square southeast of Faversham, then Faversham will get an AoO next round if Enialis moves out of them. Clear? You have taken your move action for the round. You can take another move action or a standard action. If you choose to attack Faversham, he gets partial cover from the door. That will most likely go away next turn, unless he decides to do something defensive. Uh, and just to clear up Mr. Faversham's motives, he is now yelling, "What in blazes are you doing in my shop? Get out now, thief!" Upstairs the young female is screaming, "Gods, help us! Help! Call the watch!" Quote: Originally Posted by Xaov btw: Sorry for taking all the extra actions. I'm trying to make up for lost time by doing as much as I can in every post. It's all good. Just think about the situation and what Enialis is doing, and it'll all work out. 03-19-06, 08:33 PM #147 Salix Registered User Quote: Originally Posted by Dungannon Devlin chuckles when Ryland relates the part about the egg missile. "Sounds like you did good, Ryland. And it also sounds like we must've just missed each other at the Red Dragon. Pity that, we could've relayed our stories over a drink." "Sounds like you're a pretty smooth operator, Devlin. How did you know Bal would be in that room? That seemed like a pretty big gamble.", the gnome says shaking his head in appreciation. "I think there will be plenty of time for us to have drinks later. Maybe after we get our next jobs done tonight. Gods be willing that we solve the problems in one day again." OOC: WOW! that was some pretty awesome rolling. Too bad Gardner and Lucien aren't having as much luck in the Lost Manor. Of course all those skill ranks probably help. 03-19-06, 09:18 PM #148 Dungannon Registered User Quote: Originally Posted by Salix "Sounds like you're a pretty smooth operator, Devlin. How did you know Bal would be in that room? That seemed like a pretty big gamble.' "Eh, it was just a hunch. One I'm glad was correct. Hey, did Furlong pay you for the job yet?" Quote: Originally Posted by Salix OOC: WOW! that was some pretty awesome rolling. Too bad Gardner and Lucien aren't having as much luck in the Lost Manor. Of course all those skill ranks probably help. ooc: Yeah, being 4th level really helps the skills. I hope Lucien & Gardner catch a break soon. 03-20-06, 01:21 AM #149 Xaov Registered User Spoiler: Heh I guess my approach wasn't the best out there. Alright i'll try to keep things moving so we don't have to wait for very much longer. ooc: Enialis will back up and move to where he can charge Faversham/the door next round Code: _____________________________________ | / | e(a)- - - [ f |e(b) | |____________________________________ Like that -------------------------------------------------------------------------------- 03-20-06, 03:58 AM #150 El Jefe LEW Judge Arriba! Arriba! Ándale! Ándale! Yeeha! -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov ooc: Enialis will back up and move to where he can charge Faversham/the door next round Code: _____________________________________ | / | e(a)- - - [ f |e(b) | |____________________________________ Like that Actually, it's more like this: Code: __________________________ | | [ f |e(b) | e(a)- - - | / |_________________________ ...and I think you should roll Enialis's initiative. 03-20-06, 05:01 AM #151 Xaov Registered User Spoiler: init (1d20+3=21) Enialis will (on his turn of course) bull rush Faversham (he'll get an Aoo for En not having the imp bull rush feat) Its a contested strength to move the target back 5 ft correct? or is it Str/Bab check He will take this action only if he goes 1st If the check is merely contested str. the result is str check (1d20+2=10) If BAB is factored in its just +1 -------------------------------------------------------------------------------- 03-20-06, 06:41 AM #152 El Jefe LEW Judge The Bull vs. the Bear -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov init (1d20+3=21) Let's just say that Enialis will be going first on every turn unless someone else shows up. Quote: Originally Posted by Xaov Enialis will (on his turn of course) bull rush Faversham (he'll get an Aoo for En not having the imp bull rush feat) Enialis charged the outraged shopkeeper, who squatted and braced for the impact. As Enialis lowered his shoulder to smash into the man, his opposite wrapped his arms around Enialis in a great bear hug. Mechanics We need an Opposed Grapple Check roll to see if Enialis can break free of Mr. Faversham's bear hug. I'll use the Strength check (plus BAB for a Grapple Check) from your last post, if you don't mind. If Enialis wins the grapple check, then the Grapple fails and we can adjudicate the Bull Rush attempt. If Enialis fails the grapple check, then he is Grappled, and the Bull Rush attempt automatically fails. Since Mr. Faversham gets an AoO when Enialis enters his square, I'm ruling that he attempts a melee touch attack to initiate a grapple. Enialis doesn't get an AoO when Mr. Faversham does that, because that AoO comes when a grappler moves into the potential graplee's square. Since Enialis is conveniently placing himself in Mr. Faversham's square, Enialis's AoO doesn't apply vs. Faversham's Grapple attempt. Quote: Originally Posted by Xaov If the check is merely contested str. the result is str check (1d20+2=10) If BAB is factored in its just +1 Well, the grapple is Str Check + BAB, so Enialis's Grapple check is an 11. Alas... Enials twisted in Mr. Faversham's grasp while driving with his feet, but the burly shopkeeper did not let go. The two of them fell to the ground just inside the door, and the baker did his best to try to get the better of the intruder. More Crunchy Stuff Ok, accounting for time here. A Charge is a full round action, a Bull Rush is a standard action. Either way, Enialis has no more actions this turn. Unfortunately, Mr. Faversham's Grapple attempt was an AoO, and now he has at least a standard action coming up. For that action, he will attempt to pin Enialis. So, to avoid the pin, Enialis will have to make an Opposed Grapple Check of DC16+. Mr. Faversham is a grappling fool tonight! In addition to all the commotion that had been going on, Enialis could now here an older female voice issuing from the far end of the house near the street: "Help! Help! There's a man breaking into our house! Call the watch! Call the watch!" Enialis can't be sure, but it does sound a lot like Mrs. Faversham. 03-20-06, 11:36 AM #153 Xaov Registered User Spoiler: so now Mrs Faversham is also here? well this is interesting. I guess this will be the hard proof she needed. but now Enialis is in quite the predicament. Come on IC don't let me down. Roll high baby roll high. opposed grapple (1d20+3=7) T_T damn you IC. this isn't good. 03-20-06, 01:21 PM #154 El Jefe LEW Judge Freestyle? Greco-Roman? -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov so now Mrs Faversham is also here? Well, she's upstairs. It seems likely that she's been there all along. Quote: Originally Posted by Xaov opposed grapple (1d20+3=7) T_T damn you IC. Eniais tried to wriggle free, but Mr. Faversham was having the wrestling match of his life. The strong hands that kneaded the dough every day held the would-be calvaryman nearly helpless. Mechanics Round 2, Enialis's turn. I take it you want to escape the pin? If so, roll your Opposed Grapple Check. 03-20-06, 02:29 PM #155 Xaov Registered User Spoiler: Quote: Originally Posted by El Jefe Well, she's upstairs. It seems likely that she's been there all along. What???? ... opposed grapple (1d20+3=17) I forget whether its a full round action or not to try and break out of a pin in the event it isn't Enialis will hop over Faversham's body and go out the door. (if he can) 03-20-06, 04:39 PM #156 El Jefe LEW Judge Bakermania III -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov opposed grapple (1d20+3=17) Fortunately, Enialis's superior martial training allowed him to easily break free of the pin. Undeterred, Mr. Faversham tried to maneuver Enialis back into a position of helplessness, but lacked the skill to do so. Enialis saw an opportunity to make his escape. Mechanics Enialis breaks the pin on his turn. The rules could be a little more clear about this, but it looks like an attack to me. Enialis only gets one attack per turn, and would need a second one to escape the grapple. So, Enialis is out of the pin but still grappling. On his turn, Mr. Faversham tried to re-establish the pin, but failed so miserably that there was no need to roll for Enialis. It is now the third turn since Enialis tried to bull-rush Mr. Faversham. Enialis and Mr. Faversham are grappling, but nobody is pinned. Pretty much the full range of options for things to do while grappling are available to Enialis, including Escape From Grapple, which would require Enialis to win yet another opposed grapple check. Quote: Originally Posted by Xaov I forget whether its a full round action or not to try and break out of a pin It's neither a move or a standard action, but it does chew up an attack. So, if you don't have multiple attacks per round, it sure closes off a lot of options for things to do once you've escaped the pin since most of them require an opposed grapple check, which also counts as an attack. Quote: Originally Posted by Xaov in the event it isn't Enialis will hop over Faversham's body and go out the door. (if he can) Hold that thought. If Enialis can break the grapple on his next turn, that might be an option. 03-21-06, 02:11 AM #157 Xaov Registered User Salix, Dungannon I honestly apologize for making you wait. I've been trying to speed things along but things...... haven't been going as planned (No fault of El Jefe's). So if you can just bear with me. I'm not sure how much more is ahead. But I'll try to make your wait time minimal. Sorry again. Spoiler: Mrs. Faversham is here..... Enialis says to himself. If Mr. Faversham and the milk maid were having dinner together without Mrs. Faversham knowing. She knows now. But I feel I have made a terrible mistake..... There isn't anything I can do to help her right now. I should leave before I am arrested and recoup my thoughts. ooc: El Jefe I just want this to be perfectly understood. The voice I just heard a moment ago was Mrs. Faversham's right? Regardless Enialis will try and break out of the grapple. and fails miserably Opposed grapple (1d20+3=4) Note: I'm trying to avoid hurting Mr. Faversham. -------------------------------------------------------------------------------- 03-21-06, 03:37 AM #158 Dungannon Registered User Quote: Originally Posted by Xaov Salix, Dungannon I honestly apologize for making you wait. I've been trying to speed things along but things...... haven't been going as planned (No fault of El Jefe's). So if you can just bear with me. I'm not sure how much more is ahead. But I'll try to make your wait time minimal. Sorry again. ooc: don't worry about it Xaov, stuff like this happens in PbP. I'm used to it. 03-21-06, 04:18 AM #159 El Jefe LEW Judge Bakermania IV - Battle Royale -------------------------------------------------------------------------------- Enialis: Quote: Originally Posted by Xaov ooc: El Jefe I just want this to be perfectly understood. The voice I just heard a moment ago was Mrs. Faversham's right? Well, you can't be totally sure unless you lay eyes on her. But the voice sure sounded like the lady who was in Furlong Archer's shop earlier that day. And her lungs aren't giving out, she's still calling for the Watch. Quote: Originally Posted by Xaov Regardless Enialis will try and break out of the grapple. Having gotten a grip on Mr. Faversham, Enialis tried to throw him off, but to no avail. Again, the baker tried to render the "trouble-fixer" helpless. Dice Stuff Roll an Opposed Grapple Check 11+ to avoid being pinned. Quote: Originally Posted by Xaov Note: I'm trying to avoid hurting Mr. Faversham. For that, I'm sure, either Mrs. Faversham or Scotia will be greatful. 03-21-06, 05:05 AM #160 Xaov Registered User Spoiler: grapple (1d20+3=17) [/QUOTE]
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