Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Sunless Citadel 4.5 Edition Conversion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Myrhdraak" data-source="post: 7090664" data-attributes="member: 6694190"><p><strong>NON-COMBAT ENCOUNTERS</strong></p><p></p><p>Next step is to add non-combat encounters where players can earn XP for not defeating mosters. It might be cirumventing traps, running skill challenges, solving puzzles, roleplaying encounters, or just solving quests. I try to have around 30% of the XP not coming from monsters, or 4 out of 14 encounters. </p><p>In this part of the dungeon I think there are three natural areas where non-combat XP can be awarded. </p><p></p><ul> <li data-xf-list-type="ul">Area 6, the <em>Old Approach </em>is a good opportunity to turn the opening the dragon door into a skill challenge.</li> <li data-xf-list-type="ul">Area 9, the <em>Dragon Riddle </em>is also a good encounter to award XP for solving the riddle.</li> <li data-xf-list-type="ul">Area 10, the <em>Honored Guard </em>might be turned into a roleplaying encounter with some skill challenge rolls to discover the Quasit’s flaw.</li> </ul><p>In total this would reward another 1,200 XP to the party which should be enough to almost get them to 2nd level. Above is a new table that shows the Final 4.5 Encounter Design. The traps are in blue and the other non-combat XP is in red.</p><p></p><p></p><p><a href="http://web.comhem.se/mwester/DnD/The_Sunless_Citadell_4.5_Conversion.pdf" target="_blank">The Sunless Citadell 4.5 Conversion</a></p><p><a href="http://web.comhem.se/mwester/DnD/D&D_4.5e_Rules_Changes.pdf" target="_blank">4.5 Edition Conversion Guide</a></p><p></p><p>/Myrhdraak</p></blockquote><p></p>
[QUOTE="Myrhdraak, post: 7090664, member: 6694190"] [B]NON-COMBAT ENCOUNTERS[/B] Next step is to add non-combat encounters where players can earn XP for not defeating mosters. It might be cirumventing traps, running skill challenges, solving puzzles, roleplaying encounters, or just solving quests. I try to have around 30% of the XP not coming from monsters, or 4 out of 14 encounters. In this part of the dungeon I think there are three natural areas where non-combat XP can be awarded. [LIST] [*]Area 6, the [I]Old Approach [/I]is a good opportunity to turn the opening the dragon door into a skill challenge. [*]Area 9, the [I]Dragon Riddle [/I]is also a good encounter to award XP for solving the riddle. [*]Area 10, the [I]Honored Guard [/I]might be turned into a roleplaying encounter with some skill challenge rolls to discover the Quasit’s flaw. [/LIST] In total this would reward another 1,200 XP to the party which should be enough to almost get them to 2nd level. Above is a new table that shows the Final 4.5 Encounter Design. The traps are in blue and the other non-combat XP is in red. [URL="http://web.comhem.se/mwester/DnD/The_Sunless_Citadell_4.5_Conversion.pdf"]The Sunless Citadell 4.5 Conversion[/URL] [URL="http://web.comhem.se/mwester/DnD/D&D_4.5e_Rules_Changes.pdf"]4.5 Edition Conversion Guide[/URL] /Myrhdraak [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Sunless Citadel 4.5 Edition Conversion
Top