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<blockquote data-quote="perrinmiller" data-source="post: 5194382" data-attributes="member: 88649"><p><span style="color: Cyan">After the adventurers come together on the road outside of Oakhurst, their entrance into the town itself is interrupted with a cry of alarm from the guard tower.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Turning around they see two creatures coming out of the undergrowth. They have the appearance of animated human corpses, certainly not pleasant to look upon. Even from this distance they look half decayed, possibly partially consumed by worms, and wear only tattered remains of dirty clothing. They shamble in the adventurers direction.</span> </p><p></p><p><span style="color: Cyan">** Combat Begins **</span></p><p><span style="color: Cyan">Round 1: Everyone is aware of the enemy</span></p><p><span style="color: Cyan"><u>Initiative Order:</u></span> <span style="color: Cyan"></span></p><p><span style="color: Cyan">20 Brunhilde</span></p><p><span style="color: Cyan">19 Eivan</span></p><p><span style="color: Cyan">10 Krindorf</span></p><p><span style="color: Cyan">08 Guard in the watch Tower</span></p><p><span style="color: Cyan">03 Gregor</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">?? Monsters</span> </p><p></p><p>[Sblock=Tac Grid]<img src="http://i956.photobucket.com/albums/ae47/perrinmiller/The%20Sunless%20Citadel/Enc1-Map1C.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/Sblock]</p><p><em>OOC: Everyone please read the first post (particularly Expectations and House Rules) in the OOC thread again to refresh memories. The guard in the watch tower is off map to West by about 60 feet and is not much of a factor. He was visibly armed with a crossbow and he may know how to use it as well. North is up on the Tac Grid.</em></p><p><em>The trees can provide cover (ranged and melee) but only from the center of symbol (brown circle). Movement through the center of the tree or the bushes (no brown circle) costs 1.5 for vertical/horizontal and 2 for diagonal movement. Bushes provide soft cover for ranged attacks only.</em></p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5194382, member: 88649"] [COLOR=Cyan]After the adventurers come together on the road outside of Oakhurst, their entrance into the town itself is interrupted with a cry of alarm from the guard tower. Turning around they see two creatures coming out of the undergrowth. They have the appearance of animated human corpses, certainly not pleasant to look upon. Even from this distance they look half decayed, possibly partially consumed by worms, and wear only tattered remains of dirty clothing. They shamble in the adventurers direction.[/COLOR] [COLOR=Cyan]** Combat Begins ** Round 1: Everyone is aware of the enemy [U]Initiative Order:[/U][/COLOR] [COLOR=Cyan] 20 Brunhilde 19 Eivan 10 Krindorf 08 Guard in the watch Tower 03 Gregor ?? Monsters[/COLOR] [Sblock=Tac Grid][IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/The%20Sunless%20Citadel/Enc1-Map1C.png[/IMG][/Sblock] [I]OOC: Everyone please read the first post (particularly Expectations and House Rules) in the OOC thread again to refresh memories. The guard in the watch tower is off map to West by about 60 feet and is not much of a factor. He was visibly armed with a crossbow and he may know how to use it as well. North is up on the Tac Grid. The trees can provide cover (ranged and melee) but only from the center of symbol (brown circle). Movement through the center of the tree or the bushes (no brown circle) costs 1.5 for vertical/horizontal and 2 for diagonal movement. Bushes provide soft cover for ranged attacks only.[/I] [/QUOTE]
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