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<blockquote data-quote="Barsallas" data-source="post: 3253958" data-attributes="member: 47502"><p>Hmmm interesting build eh? Let's see what I can do to please everyone...but mainly myself.</p><p>Warmage, human, male, w00tness.</p><p></p><p>[CODE]Rashford Nailmond</p><p></p><p>Male Human Warmage 1</p><p>True Neutral</p><p>Representing Barsallas</p><p></p><p>Strength 14 (+2)</p><p>Dexterity 10 (+0)</p><p>Constitution 14 (+2)</p><p>Intelligence 14 (+2)</p><p>Wisdom 8 (-1)</p><p>Charisma 15 (+2)</p><p> </p><p>Size: Medium</p><p>Height: 5' 6"</p><p>Weight: 195 lb</p><p>Skin: Pale</p><p>Eyes: Green</p><p>Hair: Black; Straight; Beardless</p><p></p><p>Total Hit Points: 8</p><p></p><p>Speed: 20 feet [armor]</p><p></p><p>Armor Class: 14 = 10 +4 [scale]</p><p></p><p> Touch AC: 10</p><p> Flat-footed: 14</p><p></p><p>Initiative modifier: +0 = 0 [dexterity]</p><p>Fortitude save: +2 = 0 [base] +2 [constitution]</p><p>Reflex save: +0 = 0 [base]</p><p>Will save: +1 = 2 [base] -1 [wisdom]</p><p>Attack (handheld): +2 = 0 [base] +2 [strength]</p><p>Attack (unarmed): +2 = 0 [base] +2 [strength]</p><p>Attack (missile): +0 = 0 [base]</p><p>Grapple check: +2 = 0 [base] +2 [strength]</p><p></p><p>Light load: 58 lb. or less</p><p>Medium load: 59-116 lb.</p><p>Heavy load: 117-175 lb.</p><p>Lift over head: 175 lb.</p><p>Lift off ground: 350 lb.</p><p>Push or drag: 875 lb.</p><p></p><p> </p><p>Languages: Common Dwarven Halfling</p><p></p><p>Morningstar [1d8, crit x2, 6 lb, one-handed, bludgeoning]</p><p></p><p>Scale mail [medium; +4 AC; max dex +3; check penalty -4; 30 lb.]</p><p></p><p>Feats:</p><p></p><p> Armor Proficiency (medium) </p><p> Battle Caster</p><p></p><p></p><p>Skill Name Key Skill Ability Ranks Misc.</p><p> Ability Modifier Modifier Modifier</p><p></p><p>Appraise Int 2 = +2</p><p>Balance Dex* 0 = +0</p><p>Bluff Cha 2 = +2</p><p>Climb Str* 2 = +2</p><p>Concentration Con 6 = +2 +4 </p><p>Diplomacy Cha 6 = +2 +4 </p><p>Disguise Cha 2 = +2</p><p>Escape Artist Dex* 0 = +0</p><p>Forgery Int 2 = +2</p><p>Gather Info Cha 2 = +2</p><p>Heal Wis -1 = -1</p><p>Hide Dex* 0 = +0</p><p>Intimidate Cha 2 = +2</p><p>Jump Str* -4 = +2 -6 [speed 20]</p><p>Know.(arcana) Int 6 = +2 +4 </p><p>Listen Wis -1 = -1</p><p>Move Silently Dex* 0 = +0</p><p>Ride Dex 0 = +0</p><p>Search Int 2 = +2</p><p>Sense Motive Wis 3 = -1 +4 </p><p>Spot Wis -1 = -1</p><p>Survival Wis -1 = -1</p><p>Swim Str** 2 = +2</p><p>Tumble Dex* 4 = +0 +4 </p><p>Use Rope Dex 0 = +0</p><p> </p><p></p><p>* = check penalty for wearing armor</p><p></p><p>Zero-level Warmage spells: 5 per day</p><p></p><p>First-level Warmage spells: 4 (3+1) per day</p><p></p><p>Human:</p><p></p><p> * Extra feat at first level (already included)</p><p> * Four extra skill points at first level (already included)</p><p> * One extra skill point at each additional level (already included)</p><p></p><p>Warmage:</p><p></p><p> * Core class from "Complete Arcane"</p><p></p><p> * Sorcerer-like, with limited spell choice focused on military applications</p><p></p><p> * A warmage has access to all spells on the warmage lists</p><p></p><p> * Add intelligence bonus to all spell hit point damage ("warmage edge")</p><p></p><p> * At levels 3, 6, 11, and 16, add an evocation spell to the repertoire</p><p></p><p> * At level 7, gains Sudden Empower feat</p><p></p><p> * At level 10, gains Sudden Enlarge feat</p><p></p><p> * At level 15, gains Sudden Widen feat</p><p></p><p> * At level 20, gains Sudden Maximize feat</p><p></p><p> * May wear light armor; at level 8, medium armor</p><p></p><p> * May bring a light shield</p><p></p><p>Level 1:</p><p> Class Warmage </p><p> HP rolled 6 </p><p></p><p> </p><p>Rashford Nailmond's Equipment:</p><p></p><p> Weapons / Armor / Shield (from above) 36 lb</p><p> Backpack 2 lb</p><p> Flint and steel 1 lb</p><p> Pouch x1 </p><p> Rations (1 day) x2 2 lb</p><p> Sacks x1 1 lb</p><p> Torches x1 1 lb</p><p> Waterskins x1 4 lb</p><p> Spell component pouch 2 lb </p><p> _____</p><p></p><p> Total 49 lb</p><p></p><p></p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Barsallas, post: 3253958, member: 47502"] Hmmm interesting build eh? Let's see what I can do to please everyone...but mainly myself. Warmage, human, male, w00tness. [CODE]Rashford Nailmond Male Human Warmage 1 True Neutral Representing Barsallas Strength 14 (+2) Dexterity 10 (+0) Constitution 14 (+2) Intelligence 14 (+2) Wisdom 8 (-1) Charisma 15 (+2) Size: Medium Height: 5' 6" Weight: 195 lb Skin: Pale Eyes: Green Hair: Black; Straight; Beardless Total Hit Points: 8 Speed: 20 feet [armor] Armor Class: 14 = 10 +4 [scale] Touch AC: 10 Flat-footed: 14 Initiative modifier: +0 = 0 [dexterity] Fortitude save: +2 = 0 [base] +2 [constitution] Reflex save: +0 = 0 [base] Will save: +1 = 2 [base] -1 [wisdom] Attack (handheld): +2 = 0 [base] +2 [strength] Attack (unarmed): +2 = 0 [base] +2 [strength] Attack (missile): +0 = 0 [base] Grapple check: +2 = 0 [base] +2 [strength] Light load: 58 lb. or less Medium load: 59-116 lb. Heavy load: 117-175 lb. Lift over head: 175 lb. Lift off ground: 350 lb. Push or drag: 875 lb. Languages: Common Dwarven Halfling Morningstar [1d8, crit x2, 6 lb, one-handed, bludgeoning] Scale mail [medium; +4 AC; max dex +3; check penalty -4; 30 lb.] Feats: Armor Proficiency (medium) Battle Caster Skill Name Key Skill Ability Ranks Misc. Ability Modifier Modifier Modifier Appraise Int 2 = +2 Balance Dex* 0 = +0 Bluff Cha 2 = +2 Climb Str* 2 = +2 Concentration Con 6 = +2 +4 Diplomacy Cha 6 = +2 +4 Disguise Cha 2 = +2 Escape Artist Dex* 0 = +0 Forgery Int 2 = +2 Gather Info Cha 2 = +2 Heal Wis -1 = -1 Hide Dex* 0 = +0 Intimidate Cha 2 = +2 Jump Str* -4 = +2 -6 [speed 20] Know.(arcana) Int 6 = +2 +4 Listen Wis -1 = -1 Move Silently Dex* 0 = +0 Ride Dex 0 = +0 Search Int 2 = +2 Sense Motive Wis 3 = -1 +4 Spot Wis -1 = -1 Survival Wis -1 = -1 Swim Str** 2 = +2 Tumble Dex* 4 = +0 +4 Use Rope Dex 0 = +0 * = check penalty for wearing armor Zero-level Warmage spells: 5 per day First-level Warmage spells: 4 (3+1) per day Human: * Extra feat at first level (already included) * Four extra skill points at first level (already included) * One extra skill point at each additional level (already included) Warmage: * Core class from "Complete Arcane" * Sorcerer-like, with limited spell choice focused on military applications * A warmage has access to all spells on the warmage lists * Add intelligence bonus to all spell hit point damage ("warmage edge") * At levels 3, 6, 11, and 16, add an evocation spell to the repertoire * At level 7, gains Sudden Empower feat * At level 10, gains Sudden Enlarge feat * At level 15, gains Sudden Widen feat * At level 20, gains Sudden Maximize feat * May wear light armor; at level 8, medium armor * May bring a light shield Level 1: Class Warmage HP rolled 6 Rashford Nailmond's Equipment: Weapons / Armor / Shield (from above) 36 lb Backpack 2 lb Flint and steel 1 lb Pouch x1 Rations (1 day) x2 2 lb Sacks x1 1 lb Torches x1 1 lb Waterskins x1 4 lb Spell component pouch 2 lb _____ Total 49 lb [/CODE] [/QUOTE]
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