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Story Hour
The Swordlands - updated 28th May; The Hanged Man
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<blockquote data-quote="La Bete" data-source="post: 4786691" data-attributes="member: 6079"><p><strong>Into the Dark</strong></p><p></p><p>With a loud klunk, the vessel came to a halt on the platform. The heroes looked at each other uncertainly, as beyond that cast by the burners only the most occasional light broke up the overpowering gloom surrounding them. Once again, their 'Captain' appeared on deck, this time with his Grimlock minions surrounding him. With nary a word, the Derro picked up their gear and departed the vessel - followed by the surviving Troglodyte.</p><p></p><p>Looking at the party the drow sneered "Wait here - I must see if the authorities will permit you entrance. Do not move."</p><p></p><p>Naturally, our heroes disregarded their instructions, and promptly attempted to break into the lower decks, discovering that the Grimlocks served as the motive power source for the vessel, as well as bodyguards for the drow.</p><p></p><p>After some time, the drow returned, and with a sinister smile said "You are free to... enter the city. So..." indicating the ramp, "You go now."</p><p></p><p>Suspiciously, the party assembled their equipment and trooped off the vessel, with a brief hiccup caused by Aengus engaging in some strange Drow ritual, that appeared to involve some crotch-grabbing. Very odd<span style="color: Orange">[*]</span>. Moving away from the ship with just the lights from their lamps (and Sigurd's sunrod) the darkness surrounding them became even more oppressive. Climbing the steps up into the city, with no sounds other than their footsteps, the party's unease grew. Finally reaching the top of the stairs, the party's spirits lifted as they could see a dimly lit area ahead.</p><p></p><p>Those spirits soon sunk again, as the true horror ahead of them became clear.....</p><p></p><p><span style="color: Orange">(Attempting to pick the Drows pocket - Thievery check... 1! Followed by a Bluff check... 20!)</span></p></blockquote><p></p>
[QUOTE="La Bete, post: 4786691, member: 6079"] [b]Into the Dark[/b] With a loud klunk, the vessel came to a halt on the platform. The heroes looked at each other uncertainly, as beyond that cast by the burners only the most occasional light broke up the overpowering gloom surrounding them. Once again, their 'Captain' appeared on deck, this time with his Grimlock minions surrounding him. With nary a word, the Derro picked up their gear and departed the vessel - followed by the surviving Troglodyte. Looking at the party the drow sneered "Wait here - I must see if the authorities will permit you entrance. Do not move." Naturally, our heroes disregarded their instructions, and promptly attempted to break into the lower decks, discovering that the Grimlocks served as the motive power source for the vessel, as well as bodyguards for the drow. After some time, the drow returned, and with a sinister smile said "You are free to... enter the city. So..." indicating the ramp, "You go now." Suspiciously, the party assembled their equipment and trooped off the vessel, with a brief hiccup caused by Aengus engaging in some strange Drow ritual, that appeared to involve some crotch-grabbing. Very odd[COLOR="Orange"][*][/COLOR]. Moving away from the ship with just the lights from their lamps (and Sigurd's sunrod) the darkness surrounding them became even more oppressive. Climbing the steps up into the city, with no sounds other than their footsteps, the party's unease grew. Finally reaching the top of the stairs, the party's spirits lifted as they could see a dimly lit area ahead. Those spirits soon sunk again, as the true horror ahead of them became clear..... [COLOR="Orange"](Attempting to pick the Drows pocket - Thievery check... 1! Followed by a Bluff check... 20!)[/COLOR] [/QUOTE]
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The Swordlands - updated 28th May; The Hanged Man
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