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<blockquote data-quote="Fast Learner" data-source="post: 5851188" data-attributes="member: 649"><p>I'm writing a blog post about it now so I won't go into great depth here, but a larger app store helps in several ways:</p><p></p><p><strong>Vertical App Availability</strong>: You touched on this; if you want an app that helps you with certain embroidery knots, for example, a larger app store is both more likely to have such an app <em>and</em> you're more likely to find a quality app that meets your needs since there's a much greater chance there will be multiple embroidery knot apps.</p><p></p><p><strong>App Quality</strong>: Sturgeon's Law appropriately notes that 90% of everything is crap, leaving 10% as non-crap, with maybe 10% of <em>those</em> being actually good, and 10% of <em>those</em> being truly great. </p><p></p><p>If you want, say, a to-do app and your app store has 50,000 apps then there will be, say, 250 to-do apps, with 25 of those being non-crap, 2.25 of those being good, and only a 25% chance that one of them will be truly great. If your app store it ten times that size, 500,000 apps, then you have a ridiculous 2,500 to-do apps of which 250 are non-crap ones, 25 of those are good, and 2.5 of those are truly great. Once you filter for the kind of to-do app that suits your style, with the larger app store you might well find there's a great one for you and a really good chance there's a good one.</p><p></p><p><strong>App Variety</strong>: If you like, say, puzzle games, having 100 different puzzles available to you sounds pretty great, though odds are only 3 or 4 of them will be ones you really like. With 1,000 different puzzles there's a great chance there will be a bunch of them that you enjoy, such that whenever you get tired of one you can find another fun one a few taps and 99 cents away. With a smaller store it's quite likely you'll find yourself cycling back to the ones you played before and eventually just getting bored with the device, never using it again for puzzle games.</p><p></p><p>There are disadvantages of a larger store, obviously, with findability being the biggest issue; trying to find the good 50,000 apps in the iOS app store and ignoring the 450,000 crap ones is highly challenging. Apple could do a lot more to improve that, including working harder to cull the pure crap entirely.</p></blockquote><p></p>
[QUOTE="Fast Learner, post: 5851188, member: 649"] I'm writing a blog post about it now so I won't go into great depth here, but a larger app store helps in several ways: [b]Vertical App Availability[/b]: You touched on this; if you want an app that helps you with certain embroidery knots, for example, a larger app store is both more likely to have such an app [i]and[/i] you're more likely to find a quality app that meets your needs since there's a much greater chance there will be multiple embroidery knot apps. [b]App Quality[/b]: Sturgeon's Law appropriately notes that 90% of everything is crap, leaving 10% as non-crap, with maybe 10% of [i]those[/i] being actually good, and 10% of [i]those[/i] being truly great. If you want, say, a to-do app and your app store has 50,000 apps then there will be, say, 250 to-do apps, with 25 of those being non-crap, 2.25 of those being good, and only a 25% chance that one of them will be truly great. If your app store it ten times that size, 500,000 apps, then you have a ridiculous 2,500 to-do apps of which 250 are non-crap ones, 25 of those are good, and 2.5 of those are truly great. Once you filter for the kind of to-do app that suits your style, with the larger app store you might well find there's a great one for you and a really good chance there's a good one. [b]App Variety[/b]: If you like, say, puzzle games, having 100 different puzzles available to you sounds pretty great, though odds are only 3 or 4 of them will be ones you really like. With 1,000 different puzzles there's a great chance there will be a bunch of them that you enjoy, such that whenever you get tired of one you can find another fun one a few taps and 99 cents away. With a smaller store it's quite likely you'll find yourself cycling back to the ones you played before and eventually just getting bored with the device, never using it again for puzzle games. There are disadvantages of a larger store, obviously, with findability being the biggest issue; trying to find the good 50,000 apps in the iOS app store and ignoring the 450,000 crap ones is highly challenging. Apple could do a lot more to improve that, including working harder to cull the pure crap entirely. [/QUOTE]
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