Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Tale of an Industrious Rogue (updated 3-12-2014)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cristian Andreu" data-source="post: 6235032" data-attributes="member: 23822"><p>Well met!</p><p></p><p>Between 2009 and 2012, I ran a Pathfinder campaign set in a slightly-altered version of Golarion for my long-standing group of 5 players. Though for the first few months it was a fun but nothing out of the ordinary game, at a very specific point it took a turn for the unexpected, leading into the campaign I've enjoyed running the most, all thanks to the players going all out and letting their ideas loose.</p><p></p><p>So if you'd lend me an eye or two, I would like to tell you a tale, the tale of an industrious rogue....</p><p></p><p><span style="font-size: 15px"><strong><u>Table of Contents</u></strong></span></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235032" target="_blank">Meet the Party</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235032" target="_blank">Preamble</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235127" target="_blank">Part I: A Humble Beginning</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235398" target="_blank">Part II: There Shall be Salt</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235454" target="_blank">Part III: A Profitably Problematic Business Venture</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6236240" target="_blank">Part IV: They Walk!</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6236247" target="_blank">Part V: Everyone's Getting Mad</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6237089" target="_blank">Part VI: A Rift No More</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6237553" target="_blank">Part VII: Ghosts, of Course</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6238643" target="_blank">Part VIII: Well Hello There</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6240013" target="_blank">Part IX: The STC Is Your Friend</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6245179" target="_blank">Part X: Let's Go Deeper</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6245774" target="_blank">Part XI: Slimy's Fancy Trip to Far and Beyond</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6246454" target="_blank">Part XII: Nightmare Pots</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6249248" target="_blank">Part XIII: The Hags' Haggle</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6250941" target="_blank">Part XIV: A Handful of Dreams</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6250941" target="_blank">Part XV: I Have a Dream (Or Two)!</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6252727" target="_blank">Part XVI: To Rule a City</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6264020" target="_blank">Part XVII: Matters of Civic Disposition</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6267158" target="_blank">Part XVIII: So, About That Fountain of Gold</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6268503" target="_blank">Part XIX: A Time for Friends and a Time for Fisticuffs</a></p><p><a href="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6275511" target="_blank">Part XX-1: Let's Leng Them a Hand, First Half</a></p><p></p><p></p><p><span style="font-size: 18px"><strong><u>Meet the Party</u></strong></span></p><p></p><p>First, let's take a quick look at the band of misfits that made this story happen:</p><p></p><p><strong>Hassan Ibn Jaffar:</strong> CN Human-Keleshite Rogue, though he prefers to be deemed as an <em>Entrepreneuring Explorer and Archaeologist</em>. Native of Katapesh.</p><p></p><p><strong>Valanar of Noravia:</strong> LE Human-Chelaxian Priest of Sivanah (Goddess of Secrets), scammed his own father and got his entire family sold as slaves. Native of Cheliax.</p><p></p><p><strong>Vorgok "The Merciful":</strong> CN Human-Ulfen Barbarian. Got his nickname after forgiving the life of an opponent during a Gladiator-like encounter near the beginning of the campaign. Started suffering from mild bout of dementia early on due to regular head concussions and his tendency to eat everything raw. Native of Irrisen.</p><p></p><p><strong>Jack Sandweaver:</strong> CG Human-Taldan Warrior/Bard/Duelist. Former pirate, travels along with a goblin minstrel he somehow conned into coming along with him. The player actually writes down the songs he sings in the game (and they are all about him). Native of Taldor.</p><p></p><p><strong>Rakhim Apravarnasi:</strong> LN Human-Vudrani Sorcerer/Monk (or, as we like to call it, <em>Sonk </em>or <em>Monkerer</em>). The voice of reason in the party, who had the really bad idea of getting romantically involved with an NPC.</p><p></p><p></p><p><span style="font-size: 18px"><strong><u>Preamble</u></strong></span></p><p></p><p>This story hour tells the tale of events that transpired some months after the start of the campaign, which takes place in the desert city-state of Katapesh, an exotic metropolis of gleaming onion domes and overcrowded bazaars, a land of merchants willing to sell their mothers for profit (and add a couple of siblings for just a few extra coins), where anything from slaves to flying carpets can be bought and where the concept of law is as flexible as the belly dancers parading on the street. </p><p></p><p>Early in the campaign, before the events here described had time to happen, the party was exploring an ancient Osirian sun temple, when they stumbled on a trapped room. This room featured a rift into the Quasielemental Plane of Salt. The idea was to have the characters face a small Salt Quasielemental and then get on with the dungeon, as it played no further role in the story. </p><p></p><p>Thus the party faces the quasielemental and, after killing it, Hassan asks me about the price of salt, which through an <em>Appraise </em>roll I told him could fetch about 1gp per pound. So then he spends a while filling every possible container he had, boots included, with salt from the rift, and then the session continues as planned, with angry lamias, flying swords, and scale models of planets that shoot rays. All nice and good and easy. Once back in the city, he managed to get a handsome sum of money for the salt, which was an added bonus.</p><p></p><p>Yet what I thought was just a random dungeon feature -the salt rift- would turn out to haunt the campaign to a degree I would have never suspected.</p></blockquote><p></p>
[QUOTE="Cristian Andreu, post: 6235032, member: 23822"] Well met! Between 2009 and 2012, I ran a Pathfinder campaign set in a slightly-altered version of Golarion for my long-standing group of 5 players. Though for the first few months it was a fun but nothing out of the ordinary game, at a very specific point it took a turn for the unexpected, leading into the campaign I've enjoyed running the most, all thanks to the players going all out and letting their ideas loose. So if you'd lend me an eye or two, I would like to tell you a tale, the tale of an industrious rogue.... [SIZE=4][B][U]Table of Contents[/U][/B][/SIZE] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235032"]Meet the Party[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235032"]Preamble[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235127"]Part I: A Humble Beginning[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235398"]Part II: There Shall be Salt[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6235454"]Part III: A Profitably Problematic Business Venture[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6236240"]Part IV: They Walk![/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6236247"]Part V: Everyone's Getting Mad[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6237089"]Part VI: A Rift No More[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6237553"]Part VII: Ghosts, of Course[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6238643"]Part VIII: Well Hello There[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6240013"]Part IX: The STC Is Your Friend[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6245179"]Part X: Let's Go Deeper[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6245774"]Part XI: Slimy's Fancy Trip to Far and Beyond[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6246454"]Part XII: Nightmare Pots[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6249248"]Part XIII: The Hags' Haggle[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6250941"]Part XIV: A Handful of Dreams[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6250941"]Part XV: I Have a Dream (Or Two)![/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6252727"]Part XVI: To Rule a City[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6264020"]Part XVII: Matters of Civic Disposition[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6267158"]Part XVIII: So, About That Fountain of Gold[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6268503"]Part XIX: A Time for Friends and a Time for Fisticuffs[/URL] [URL="http://www.enworld.org/forum/showthread.php?350158-The-Tale-of-an-Industrious-Rogue&p=6236247#post6275511"]Part XX-1: Let's Leng Them a Hand, First Half[/URL] [SIZE=5][B][U]Meet the Party[/U][/B][/SIZE] First, let's take a quick look at the band of misfits that made this story happen: [B]Hassan Ibn Jaffar:[/B] CN Human-Keleshite Rogue, though he prefers to be deemed as an [I]Entrepreneuring Explorer and Archaeologist[/I]. Native of Katapesh. [B]Valanar of Noravia:[/B] LE Human-Chelaxian Priest of Sivanah (Goddess of Secrets), scammed his own father and got his entire family sold as slaves. Native of Cheliax. [B]Vorgok "The Merciful":[/B] CN Human-Ulfen Barbarian. Got his nickname after forgiving the life of an opponent during a Gladiator-like encounter near the beginning of the campaign. Started suffering from mild bout of dementia early on due to regular head concussions and his tendency to eat everything raw. Native of Irrisen. [B]Jack Sandweaver:[/B] CG Human-Taldan Warrior/Bard/Duelist. Former pirate, travels along with a goblin minstrel he somehow conned into coming along with him. The player actually writes down the songs he sings in the game (and they are all about him). Native of Taldor. [B]Rakhim Apravarnasi:[/B] LN Human-Vudrani Sorcerer/Monk (or, as we like to call it, [I]Sonk [/I]or [I]Monkerer[/I]). The voice of reason in the party, who had the really bad idea of getting romantically involved with an NPC. [SIZE=5][B][U]Preamble[/U][/B][/SIZE] This story hour tells the tale of events that transpired some months after the start of the campaign, which takes place in the desert city-state of Katapesh, an exotic metropolis of gleaming onion domes and overcrowded bazaars, a land of merchants willing to sell their mothers for profit (and add a couple of siblings for just a few extra coins), where anything from slaves to flying carpets can be bought and where the concept of law is as flexible as the belly dancers parading on the street. Early in the campaign, before the events here described had time to happen, the party was exploring an ancient Osirian sun temple, when they stumbled on a trapped room. This room featured a rift into the Quasielemental Plane of Salt. The idea was to have the characters face a small Salt Quasielemental and then get on with the dungeon, as it played no further role in the story. Thus the party faces the quasielemental and, after killing it, Hassan asks me about the price of salt, which through an [I]Appraise [/I]roll I told him could fetch about 1gp per pound. So then he spends a while filling every possible container he had, boots included, with salt from the rift, and then the session continues as planned, with angry lamias, flying swords, and scale models of planets that shoot rays. All nice and good and easy. Once back in the city, he managed to get a handsome sum of money for the salt, which was an added bonus. Yet what I thought was just a random dungeon feature -the salt rift- would turn out to haunt the campaign to a degree I would have never suspected. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Tale of an Industrious Rogue (updated 3-12-2014)
Top