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Story Hour
The Tale of an Industrious Rogue (updated 3-12-2014)
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<blockquote data-quote="Cristian Andreu" data-source="post: 6235127" data-attributes="member: 23822"><p><strong><u><span style="font-size: 15px">Part I: A Humble Beginning</span></u></strong></p><p></p><p>So Hassan arrives at the <em>Honest Abdul's House of Wealth Facilitation</em> (the party had conducted some business with Honest Abdul in the past, when they helped him rig a gladiatorial fight and score some big earnings, so he charged them less abusive interests and his stealing margins were lower), and starts working on a deal to secure a warehouse in the port district and shipping permits, for which he requests a rather substantial loan, which would be <em>"promptly paid back with an offer for a business joint-venture"</em>. Abdul was not quite convinced, so the rogue had to steal some stuff from a Temple of Desna to serve as collateral (same temple which had served the party as safehouse for most of the initial part of the campaign. He swore he would pay it back with donations, one day. Yeah, not gonna happen).</p><p></p><p>So he and his followers set up to travel. Keep in mind that while now it seems rather obvious what he had in mind, it had been about eight months of real time and many sessions between that moment and the time they originally found the elemental rift, so at first it caught me flatfooted. I honestly figured he wanted to start some sort of <em>"Hassan and the 40 Thieves"</em> kind of gig. </p><p></p><p>However, the true purpose becomes evident when Hassan asks Valanar (who keeps maps and notes of pretty much everything that happens at the table) for <em>"The map of that abandoned Osirian temple we stumbled upon when we were chasing that lamia that sliced off Vorgok's left hand"</em> (lamia which, in turn, was killed by resident barbarian by picking up his sliced hand, putting it inside a spiked glove and shoving it down the creature's throat until it died of suffocation. Then cooked the lamia, in a surprising turn of events considering his predilection for raw food. He got his hand back some sessions later after striking a deal with a necromancer. Valanar and Rakhim got the hand from the local necropolis, and the necromancer got it <em>"installed"</em>. Sometimes it tries to choke him, other times it slaps women in the butt, but as Vorgok says<em> "Hand holds sword. Sword kills people. Vorgok pleased with arrangement"</em>). It was the salt. Because of course it was.</p><p></p><p>Hassan and his followers take about four days to arrive at their destination, and he quickly starts setting up quite an impressive layout of the stuff he wanted done. He clearly had put a lot of thought into it and it was actually quite reasonable, so I allowed it to go through (with a few accidents here and there, of course. I am but a mere DM, after all).</p><p></p><p>After making sure the operation in the surface was up and running (set plans for building living quarters for the overseers, started digging a pit where the slaves he planned on getting would be locked eventually, sent off a mage initiate with a dowsing rod to find some water, organized a patrol to guard against the gnoll tribes that inhabit the region, among other things), he goes into the dungeon with his strongest hirelings. While they do encounter some creatures (mostly gnolls who had taken residence in the now-open temple ruins), they make it easily into the room with the rift, where they have to fight yet another Salt Paraelemental. That dealt with, they get to work on securing the site, in order to let the workers come in and start digging out the dungeon.</p></blockquote><p></p>
[QUOTE="Cristian Andreu, post: 6235127, member: 23822"] [B][U][SIZE=4]Part I: A Humble Beginning[/SIZE][/U][/B] So Hassan arrives at the [I]Honest Abdul's House of Wealth Facilitation[/I] (the party had conducted some business with Honest Abdul in the past, when they helped him rig a gladiatorial fight and score some big earnings, so he charged them less abusive interests and his stealing margins were lower), and starts working on a deal to secure a warehouse in the port district and shipping permits, for which he requests a rather substantial loan, which would be [I]"promptly paid back with an offer for a business joint-venture"[/I]. Abdul was not quite convinced, so the rogue had to steal some stuff from a Temple of Desna to serve as collateral (same temple which had served the party as safehouse for most of the initial part of the campaign. He swore he would pay it back with donations, one day. Yeah, not gonna happen). So he and his followers set up to travel. Keep in mind that while now it seems rather obvious what he had in mind, it had been about eight months of real time and many sessions between that moment and the time they originally found the elemental rift, so at first it caught me flatfooted. I honestly figured he wanted to start some sort of [I]"Hassan and the 40 Thieves"[/I] kind of gig. However, the true purpose becomes evident when Hassan asks Valanar (who keeps maps and notes of pretty much everything that happens at the table) for [I]"The map of that abandoned Osirian temple we stumbled upon when we were chasing that lamia that sliced off Vorgok's left hand"[/I] (lamia which, in turn, was killed by resident barbarian by picking up his sliced hand, putting it inside a spiked glove and shoving it down the creature's throat until it died of suffocation. Then cooked the lamia, in a surprising turn of events considering his predilection for raw food. He got his hand back some sessions later after striking a deal with a necromancer. Valanar and Rakhim got the hand from the local necropolis, and the necromancer got it [I]"installed"[/I]. Sometimes it tries to choke him, other times it slaps women in the butt, but as Vorgok says[I] "Hand holds sword. Sword kills people. Vorgok pleased with arrangement"[/I]). It was the salt. Because of course it was. Hassan and his followers take about four days to arrive at their destination, and he quickly starts setting up quite an impressive layout of the stuff he wanted done. He clearly had put a lot of thought into it and it was actually quite reasonable, so I allowed it to go through (with a few accidents here and there, of course. I am but a mere DM, after all). After making sure the operation in the surface was up and running (set plans for building living quarters for the overseers, started digging a pit where the slaves he planned on getting would be locked eventually, sent off a mage initiate with a dowsing rod to find some water, organized a patrol to guard against the gnoll tribes that inhabit the region, among other things), he goes into the dungeon with his strongest hirelings. While they do encounter some creatures (mostly gnolls who had taken residence in the now-open temple ruins), they make it easily into the room with the rift, where they have to fight yet another Salt Paraelemental. That dealt with, they get to work on securing the site, in order to let the workers come in and start digging out the dungeon. [/QUOTE]
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