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The Translation of Shadows of Esteren is Coming out this Summer
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<blockquote data-quote="Krazylec" data-source="post: 5965268" data-attributes="member: 6696585"><p>Well, it's true that a Flash website may not be the most handy kind for a visitor, but for us, it was among the simplest and most straightforward way to create our website. Apologies for any inconvenience it may create; I hope it won't discourage too many potential visitors from checking it out!</p><p></p><p></p><p>As for your question Kravell, there are three types of magic: the Demorthèn's druidic arts, the Elect of the Temple's Miracles, and the mechanical wonders of the Magientists. The latter is not really a type of magic, but it is important and potent enough to be mentioned on the same level as the two others.</p><p></p><p>Regarding the system, without going into too much detail, the same mechanics apply for both the Demorthèn and the Elect: the Player chooses which "spell" he wishes to perform, and gets a set Difficulty Threshold according to how significant he wishes the results to be. For example, a moderately experienced Demorthèn might be able to stop a drizzle, but only the wisest and most seasoned may halt a rainstorm!</p><p></p><p>The difference is that where the Demorthèn rely on Ogham (runic stones), the Elect pray their God to call upon Miracles.</p><p></p><p>Also, I would like to stress that in Esteren, there are no easy wonders: magic does exist, but it remains something which only a select few are able to wield, and which must be used with moderation and caution. More generally speaking, supernatural phenomena are something unfamiliar and unsettling in <em>Shadows of Esteren</em>, and paranormal events are by no means commonplace.</p><p></p><p>However, any GL is of course free to adjust such principles as he wishes, according to the mood he wants to give his sessions.</p><p></p><p></p><p>There! I hope I answered your question adequately. If you have anything else to ask about or point out, don't hesitate!</p></blockquote><p></p>
[QUOTE="Krazylec, post: 5965268, member: 6696585"] Well, it's true that a Flash website may not be the most handy kind for a visitor, but for us, it was among the simplest and most straightforward way to create our website. Apologies for any inconvenience it may create; I hope it won't discourage too many potential visitors from checking it out! As for your question Kravell, there are three types of magic: the Demorthèn's druidic arts, the Elect of the Temple's Miracles, and the mechanical wonders of the Magientists. The latter is not really a type of magic, but it is important and potent enough to be mentioned on the same level as the two others. Regarding the system, without going into too much detail, the same mechanics apply for both the Demorthèn and the Elect: the Player chooses which "spell" he wishes to perform, and gets a set Difficulty Threshold according to how significant he wishes the results to be. For example, a moderately experienced Demorthèn might be able to stop a drizzle, but only the wisest and most seasoned may halt a rainstorm! The difference is that where the Demorthèn rely on Ogham (runic stones), the Elect pray their God to call upon Miracles. Also, I would like to stress that in Esteren, there are no easy wonders: magic does exist, but it remains something which only a select few are able to wield, and which must be used with moderation and caution. More generally speaking, supernatural phenomena are something unfamiliar and unsettling in [I]Shadows of Esteren[/I], and paranormal events are by no means commonplace. However, any GL is of course free to adjust such principles as he wishes, according to the mood he wants to give his sessions. There! I hope I answered your question adequately. If you have anything else to ask about or point out, don't hesitate! [/QUOTE]
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The Translation of Shadows of Esteren is Coming out this Summer
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