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the trouble with lycanthropes
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<blockquote data-quote="Fenris" data-source="post: 5729204" data-attributes="member: 2820"><p>I think it depends on how much of the classic lore you want to give up for efficiencies sake. I will say that I would be more willing to use the template if it was easier. I picture Hill Giant Wereboars <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p>But some people really do want that traditional view of an animal form and some want the hybrid form and some I am sure want both. Is there some way have one statblock for both forms? Were you pick OK, animal form you have faster move and trip, or hybrid form claws? A round to switch between them? I don't know but I would hope that the fluff and tradition could be maintained with a simplified stat block</p><p></p><p></p><p></p><p></p><p>I agree, if you are a lycanthrope, why are you only tougher in your animal form? I think there should be SOME kind of addition to the base form from this template. It does not need to be Hit Dice, but as you mentioned GlassJaw:</p><p></p><p></p><p></p><p>Maybe if someone gets infected, you merely boost them up to the minimum level? Since this only applies to NPCs it won't matter for a PC. that solves your commoner problem. Bitten by a werewolf lowly farmer? Surprise, next full moon you are now a 4th level farmer. It will mean that an added template onto an existing monster/person will be power appropriate. I still think there should be a stat or HP bump along with the DR/silver. </p><p></p><p></p><p></p><p>So a werewolf in human form is a normal human? Ok I could see that</p><p></p><p></p><p></p><p>Ug, my head hurts, no wonder you guys have struggled. I think you need to enforce the minimum HD requirement. That prevents the 1st level commoner. A werewolf with a 0 BAB is kind of pointless. Maybe have a "base form" HD, and you use which ever is higher? That way the 1st level commoner farmer uses the base werewolf stats, but the 10th level fighter uses his own higher stats? That might get complicated in a stat block. I think you need to just have the miminum HD, bring up the base from to standards then apply any bonus HP, Str etc. to that form.</p></blockquote><p></p>
[QUOTE="Fenris, post: 5729204, member: 2820"] I think it depends on how much of the classic lore you want to give up for efficiencies sake. I will say that I would be more willing to use the template if it was easier. I picture Hill Giant Wereboars :cool: But some people really do want that traditional view of an animal form and some want the hybrid form and some I am sure want both. Is there some way have one statblock for both forms? Were you pick OK, animal form you have faster move and trip, or hybrid form claws? A round to switch between them? I don't know but I would hope that the fluff and tradition could be maintained with a simplified stat block I agree, if you are a lycanthrope, why are you only tougher in your animal form? I think there should be SOME kind of addition to the base form from this template. It does not need to be Hit Dice, but as you mentioned GlassJaw: Maybe if someone gets infected, you merely boost them up to the minimum level? Since this only applies to NPCs it won't matter for a PC. that solves your commoner problem. Bitten by a werewolf lowly farmer? Surprise, next full moon you are now a 4th level farmer. It will mean that an added template onto an existing monster/person will be power appropriate. I still think there should be a stat or HP bump along with the DR/silver. So a werewolf in human form is a normal human? Ok I could see that Ug, my head hurts, no wonder you guys have struggled. I think you need to enforce the minimum HD requirement. That prevents the 1st level commoner. A werewolf with a 0 BAB is kind of pointless. Maybe have a "base form" HD, and you use which ever is higher? That way the 1st level commoner farmer uses the base werewolf stats, but the 10th level fighter uses his own higher stats? That might get complicated in a stat block. I think you need to just have the miminum HD, bring up the base from to standards then apply any bonus HP, Str etc. to that form. [/QUOTE]
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