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The Twelve Days of Th4enksgiving
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<blockquote data-quote="FireLance" data-source="post: 6056457" data-attributes="member: 3424"><p><strong>8. Feat-Based Multiclassing</strong></p><p></p><p>The 4e approach to multiclassing is quite different from the mechanics previously used. By spending a feat, a character could pick up an ability from another class (or a weaker version of it), and by taking additional feats, he could exchange powers from his orginal class for powers from his new class.</p><p></p><p>Mechanically, it is perhaps the most balanced approach to multiclassing to date. Although the initial multiclass feat is perhaps a little too good compared to regular feats, and the need to spend additional feats to swap powers seems somewhat dubious since powers of equal level are supposed to be of approximately equal strength, these are actually quite minor issues.</p><p></p><p>From the narrative perspective, it represents a more organic way to pick up new abilities from another class, i.e. slowly and one at a time. It is also a good way to represent a character who is just dabbling in another class.</p><p></p><p>4e could have gone further to develop additional options for characters who want to go deeper into their second class (and IMO, the paragon multiclassing rules don't quite cut it). However, that is a matter of developing additional material, and not a fundamental problem with the basic mechanics.</p><p></p><p>So, thank you, 4e, for feat-based multiclassing.</p></blockquote><p></p>
[QUOTE="FireLance, post: 6056457, member: 3424"] [B]8. Feat-Based Multiclassing[/B] The 4e approach to multiclassing is quite different from the mechanics previously used. By spending a feat, a character could pick up an ability from another class (or a weaker version of it), and by taking additional feats, he could exchange powers from his orginal class for powers from his new class. Mechanically, it is perhaps the most balanced approach to multiclassing to date. Although the initial multiclass feat is perhaps a little too good compared to regular feats, and the need to spend additional feats to swap powers seems somewhat dubious since powers of equal level are supposed to be of approximately equal strength, these are actually quite minor issues. From the narrative perspective, it represents a more organic way to pick up new abilities from another class, i.e. slowly and one at a time. It is also a good way to represent a character who is just dabbling in another class. 4e could have gone further to develop additional options for characters who want to go deeper into their second class (and IMO, the paragon multiclassing rules don't quite cut it). However, that is a matter of developing additional material, and not a fundamental problem with the basic mechanics. So, thank you, 4e, for feat-based multiclassing. [/QUOTE]
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