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The Untamed Wilds: Caravan Campaign
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<blockquote data-quote="MacConnell" data-source="post: 6895574" data-attributes="member: 6855223"><p><strong>Southroad Fair</strong></p><p></p><p style="text-align: center">[ATTACH]103316[/ATTACH]</p><p></p><p>Southroad Fair is build upon a rivulet in the middle of the the strip of piney woods that run mostly east to west across the Southern Trade Road. The forest is about 3 day travel, by foot, in width. The buildings are marked by placards designating their function.</p><p></p><p>[ooc] Places of Interest</p><p>The Boar's Head Tavern</p><p>The Trade Store</p><p>The Tannery</p><p>The Blacksmith</p><p>The Carpenters Guild</p><p>A Bath House</p><p>A Barber Shop</p><p>The Winery</p><p>Bunk Houses and Hammocks to Let</p><p>Various Residences[/ooc]</p><p></p><p>[gm] The Rumors</p><p></p><p><span style="color: #800080">One: A group of indigenous savages as taken to aggressive behavior at a location several days to the west where the hardwoods start to blend with the pines. The hostiles are pale skinned, move quickly, and use bows. They are killing everyone they meet as if establishing a base of operation in the area. Giodavi, the Tavern Keeper, and founder of Southroad Fair has established the most viable information on this subject.</span></p><p></p><p><span style="color: #800000">Two: To the southeast, out of the forest and back into the badlands, there is a place the Rheins call the Hollow of Bones. It is reported to be a tiny vale with standing dead trees, the ground littered with bones. Stories allocate that the place is haunted. Swift Raven, the Tanner and an aged Rhein, is the most likely person to provide accurate information on this subject.</span></p><p></p><p><span style="color: #b22222">Three: To the northeast, several days but still within the pines, there is a large tree that is not a pine. The skulls of various animals hang from cords about the tree. Stories allocate the tree to be haunted. The guards or the hunters may provide more viable information on this subject.</span>[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 6895574, member: 6855223"] [b]Southroad Fair[/b] [CENTER][ATTACH]103316._xfImport[/ATTACH][/CENTER] Southroad Fair is build upon a rivulet in the middle of the the strip of piney woods that run mostly east to west across the Southern Trade Road. The forest is about 3 day travel, by foot, in width. The buildings are marked by placards designating their function. [ooc] Places of Interest The Boar's Head Tavern The Trade Store The Tannery The Blacksmith The Carpenters Guild A Bath House A Barber Shop The Winery Bunk Houses and Hammocks to Let Various Residences[/ooc] [gm] The Rumors [COLOR=#800080]One: A group of indigenous savages as taken to aggressive behavior at a location several days to the west where the hardwoods start to blend with the pines. The hostiles are pale skinned, move quickly, and use bows. They are killing everyone they meet as if establishing a base of operation in the area. Giodavi, the Tavern Keeper, and founder of Southroad Fair has established the most viable information on this subject.[/COLOR] [COLOR=#800000]Two: To the southeast, out of the forest and back into the badlands, there is a place the Rheins call the Hollow of Bones. It is reported to be a tiny vale with standing dead trees, the ground littered with bones. Stories allocate that the place is haunted. Swift Raven, the Tanner and an aged Rhein, is the most likely person to provide accurate information on this subject.[/COLOR] [COLOR=#b22222]Three: To the northeast, several days but still within the pines, there is a large tree that is not a pine. The skulls of various animals hang from cords about the tree. Stories allocate the tree to be haunted. The guards or the hunters may provide more viable information on this subject.[/COLOR][/gm] [/QUOTE]
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