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The Untamed Wilds: Electric Skies Character Generation
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<blockquote data-quote="Kwargrow" data-source="post: 7546030" data-attributes="member: 6855382"><p><strong><span style="font-size: 12px"><u>Modern Skills</u></span></strong>: Skills are the same as described in The Untamed Wilds Community page with these additions.</p><p></p><p>Combat – Firearms: self-explanatory. Use this skill to shoot guns. Linked attribute is Motility.</p><p>- Firearms – Pistol, Shotgun, Rifle, Full-Automatic</p><p></p><p>Commercial – VR Manipulation: the specialization that allows users to become master of the Virtual Reality. Linked attribute is Persona.</p><p></p><ul> <li data-xf-list-type="ul">Remote Operation: the specialization for expert handling of hard realm vehicles over a closed link, further specializations branch to include specific vehicles. Linked attribute is Will.</li> <li data-xf-list-type="ul">Remote Operation - One wheel, Two Wheel, Three Wheel, Four Wheel</li> </ul><p></p><p><strong><u>Vehicles</u></strong>: Like Firearms, road vehicles are manufactured by several corporations but to very specific legal compliances. All legal ground vehicles can reach a top speed of one hundred miles per hour. Helton vehicles are programmed to operate at peak efficiency when at top speed. They can be made with one, two, three or four wheels depending on personal preference. Air ships can reach a top speed of one hundred sixty mph, and supply drones can do over three hundred mph.</p><p></p><p></p><p> <strong>Vehicle</strong> </p><table style='width: 100%'><tr><td></td><td> capacity</td><td>top speed</td><td> Deflect</td><td>cost</td></tr><tr><td>One wheel</td><td>one operator, one passenger</td><td>100 mph</td><td>10</td><td>3000 credits</td></tr><tr><td>Two wheel</td><td>one operator, one passenger</td><td>100 mph</td><td>10</td><td>5000 credits</td></tr><tr><td>Three wheel</td><td>one operator, two passenger</td><td>100 mph</td><td>15</td><td>7500 credits</td></tr><tr><td>Four wheel</td><td>one operator, one to four passenger</td><td>100 mph</td><td>15</td><td>12000 credits</td></tr></table><p> </p><p></p><p> <strong>Vehicle additions</strong>:</p><p></p><p> Weapons: can be installed in vehicles at twice their normal price. A concealable vehicle weapon is twice the price of a vehicle weapon. Weapons mounted to vehicles are fired with the Remote Operation skill (Commercial)</p><p></p><p> Vehicles can increase their speed at 1000 credits per 20 mph increase. These additions are illegal and the operator will be arrested if discovered.</p><p></p><p> Vehicles can increase their deflect by up to 10 points at 100 credits per point, but the armor is obvious and suspicious to law enforcement. The engines of the vehicles can handle the added weight with speed loss.</p><p></p><p> <span style="font-family: inherit"> Note: Houston PD vehicles can legally reach 120 mph to allow them to catch fleeing criminals. </span></p><p></p><p> <u><strong>Drones</strong></u>: Drones are robot airships with limited artificial intelligence able to complete complex tasks. Drones are primarily used for supply lines and maintenance on hard to reach areas of the city. It is illegal to have any software that allows artificial intelligences to target living things, so drones are not used for gardening, pest control, or law enforcement.</p><p></p><p>Drone speed can reach up to 300 mph for swift package delivery. Any drone that is discovered with a weapon is destroyed and its owner is arrested. Drones can be found from street level to the tops of skyscrapers and deal with much of the city maintenance and trash removal.</p><p></p><p> Surveillance drones can be made to the size of insects. Skyscrapers have devices that deactivate drones if they fly inside, granting their occupants a measure of privacy. Video from drones is not permissible in a court of law.</p><p></p><p> </p><table style='width: 100%'><tr><td>Drone</td><td>cost</td><td>speed</td></tr><tr><td>Surveillance</td><td>5000</td><td>100 mph</td></tr><tr><td>Delivery</td><td>7500</td><td>300 mph</td></tr></table><p><u><strong>Airships</strong></u>: Airships are flying vehicles with inflated tanks of lighter than air gas and rotating high speed turbines on wings that allow for enough lift and thrust to transport occupants across the city. The only way to operate an airship is with a Vehicle Link Display.</p><p></p><p></p><p>Since remote piloted vehicles must have the operator on board, and every Houston citizen has the right to self-defense, mounting weapons on airships is legal. Any firearm can be installed on an airship at twice the current cost. Since weight is a significant issue with airships, no extra armor is added.</p><p></p><p>Airships travel from the top of skyscraper to skyscraper and do not land on the street. Airships are used for law enforcement, pest control, and passenger travel. Due to the prevalence of airships in the Electric Skies, no rockets or similar armaments can be legally owned or manufactured within the city. Due to the VLD’s preventing collisions, there are no definite lanes for airships although they normally stay above the tops of skyscrapers.</p><p></p><p></p><table style='width: 100%'><tr><td>Airship</td><td>cost</td><td>speed</td><td>deflect</td></tr><tr><td>one operator</td><td>5000</td><td>160 mph</td><td>10</td></tr><tr><td>one operator, one passenger</td><td>7500</td><td>150 mph</td><td>10</td></tr><tr><td>one operator, two passenger</td><td>12000</td><td>130 mph</td><td>10</td></tr><tr><td>one operator, up to six passengers</td><td>20000</td><td>90 mph</td><td>10</td></tr></table></blockquote><p></p>
[QUOTE="Kwargrow, post: 7546030, member: 6855382"] [B][SIZE=3][U]Modern Skills[/U][/SIZE][/B]: Skills are the same as described in The Untamed Wilds Community page with these additions. Combat – Firearms: self-explanatory. Use this skill to shoot guns. Linked attribute is Motility. - Firearms – Pistol, Shotgun, Rifle, Full-Automatic Commercial – VR Manipulation: the specialization that allows users to become master of the Virtual Reality. Linked attribute is Persona. [LIST] [*]Remote Operation: the specialization for expert handling of hard realm vehicles over a closed link, further specializations branch to include specific vehicles. Linked attribute is Will. [*]Remote Operation - One wheel, Two Wheel, Three Wheel, Four Wheel [/LIST] [B][U]Vehicles[/U][/B]: Like Firearms, road vehicles are manufactured by several corporations but to very specific legal compliances. All legal ground vehicles can reach a top speed of one hundred miles per hour. Helton vehicles are programmed to operate at peak efficiency when at top speed. They can be made with one, two, three or four wheels depending on personal preference. Air ships can reach a top speed of one hundred sixty mph, and supply drones can do over three hundred mph. [B]Vehicle[/B] [TABLE] [TR] [TD][/TD] [TD] capacity[/TD] [TD]top speed[/TD] [TD] Deflect[/TD] [TD]cost[/TD] [/TR] [TR] [TD]One wheel[/TD] [TD]one operator, one passenger[/TD] [TD]100 mph[/TD] [TD]10[/TD] [TD]3000 credits[/TD] [/TR] [TR] [TD]Two wheel[/TD] [TD]one operator, one passenger[/TD] [TD]100 mph[/TD] [TD]10[/TD] [TD]5000 credits[/TD] [/TR] [TR] [TD]Three wheel[/TD] [TD]one operator, two passenger[/TD] [TD]100 mph[/TD] [TD]15[/TD] [TD]7500 credits[/TD] [/TR] [TR] [TD]Four wheel[/TD] [TD]one operator, one to four passenger[/TD] [TD]100 mph[/TD] [TD]15[/TD] [TD]12000 credits[/TD] [/TR] [/TABLE] [B]Vehicle additions[/B]: Weapons: can be installed in vehicles at twice their normal price. A concealable vehicle weapon is twice the price of a vehicle weapon. Weapons mounted to vehicles are fired with the Remote Operation skill (Commercial) Vehicles can increase their speed at 1000 credits per 20 mph increase. These additions are illegal and the operator will be arrested if discovered. Vehicles can increase their deflect by up to 10 points at 100 credits per point, but the armor is obvious and suspicious to law enforcement. The engines of the vehicles can handle the added weight with speed loss. [FONT=inherit] Note: Houston PD vehicles can legally reach 120 mph to allow them to catch fleeing criminals. [/FONT] [U][B]Drones[/B][/U]: Drones are robot airships with limited artificial intelligence able to complete complex tasks. Drones are primarily used for supply lines and maintenance on hard to reach areas of the city. It is illegal to have any software that allows artificial intelligences to target living things, so drones are not used for gardening, pest control, or law enforcement. Drone speed can reach up to 300 mph for swift package delivery. Any drone that is discovered with a weapon is destroyed and its owner is arrested. Drones can be found from street level to the tops of skyscrapers and deal with much of the city maintenance and trash removal. Surveillance drones can be made to the size of insects. Skyscrapers have devices that deactivate drones if they fly inside, granting their occupants a measure of privacy. Video from drones is not permissible in a court of law. [TABLE] [TR] [TD]Drone[/TD] [TD]cost[/TD] [TD]speed[/TD] [/TR] [TR] [TD]Surveillance[/TD] [TD]5000[/TD] [TD]100 mph[/TD] [/TR] [TR] [TD]Delivery[/TD] [TD]7500[/TD] [TD]300 mph[/TD] [/TR] [/TABLE] [U][B]Airships[/B][/U]: Airships are flying vehicles with inflated tanks of lighter than air gas and rotating high speed turbines on wings that allow for enough lift and thrust to transport occupants across the city. The only way to operate an airship is with a Vehicle Link Display. Since remote piloted vehicles must have the operator on board, and every Houston citizen has the right to self-defense, mounting weapons on airships is legal. Any firearm can be installed on an airship at twice the current cost. Since weight is a significant issue with airships, no extra armor is added. Airships travel from the top of skyscraper to skyscraper and do not land on the street. Airships are used for law enforcement, pest control, and passenger travel. Due to the prevalence of airships in the Electric Skies, no rockets or similar armaments can be legally owned or manufactured within the city. Due to the VLD’s preventing collisions, there are no definite lanes for airships although they normally stay above the tops of skyscrapers. [TABLE] [TR] [TD]Airship[/TD] [TD]cost[/TD] [TD]speed[/TD] [TD]deflect[/TD] [/TR] [TR] [TD]one operator[/TD] [TD]5000[/TD] [TD]160 mph[/TD] [TD]10[/TD] [/TR] [TR] [TD]one operator, one passenger[/TD] [TD]7500[/TD] [TD]150 mph[/TD] [TD]10[/TD] [/TR] [TR] [TD]one operator, two passenger[/TD] [TD]12000[/TD] [TD]130 mph[/TD] [TD]10[/TD] [/TR] [TR] [TD]one operator, up to six passengers[/TD] [TD]20000[/TD] [TD]90 mph[/TD] [TD]10[/TD] [/TR] [/TABLE] [/QUOTE]
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