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The Untold Adventures of Fap Longwood & Friends!
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<blockquote data-quote="mikeawmids" data-source="post: 8037169" data-attributes="member: 6776411"><p><u>The Adventures of Fap Longwood #41 (Tyranny of Dragons)</u></p><p></p><p>The Zhentarim wolves have infiltrated the cult’s flying fortress and have thus far remained mostly undetected. They take a long rest to recover their lost HP.</p><p></p><p>There is no way down from the tower; the interior staircase has been destroyed and the ground floor exit is choked with rubble. The party lower a rope from the broken balcony; Urukk holds one end fast while the rest of the wolves descend. Urukk simply steps off the edge, trusting his <em>Slow Fall</em> ability will cushion what would otherwise be a bone-jarring impact with the ground <em>(10d6 falling damage = 32, minus [5x Monk level 7 =] 35 = zero damage)</em>. The monk descends the 100ft drop in the style of <em>Crouching Tiger Hidden Dragon</em>, to the general astonishment of his peers.</p><p></p><p>The party stand atop the snowy glacier that Cloudspire Keep is built on/around. They slip/slide down to the upper courtyard to get out of the eye-line of any patrolling guards. There are nine ogres drilling in the courtyard, throwing javelins at snowmen that magically reform after every volley. There is a large tunnel mouth leading down into the glacier.</p><p></p><p>Before heading inside the floating ice mountain, the wolves need to dispose of the undead passenger riding along in Headstone’s portable hole. Icy steps ascend onto the battlements, overlooking a dizzying drop to the realm far below. The party unfold the portable hole over the edge, holding on tight to the corners so the strong winds don’t snatch it away. The vampire’s coffin – and the barrels of black powder – all go tumbling into the void. The party will need to find an alternative way of sabotaging the cloud castle, if it comes to that.</p><p></p><p>The wolves enter the glacier, following the icy tunnels down into the mountain’s frozen core. Coins, fragments of armour and more than a few dead ogres are entombed within the walls of blue ice. Frost carpets the floor of the tunnel and crunches loudly underfoot.</p><p></p><p>The tunnel widens into a glittering cavern with jagged walls and icicles the size of stalactites hanging from the ceiling. The area is split into two levels; the upper floor overlooks a massive pile of treasure resting beneath an icy glaze. A huge white dragon clings to the ceiling above the hoard, alabaster wings folded tight to its flanks. The party edge away and pick a different tunnel that bypasses the dragon’s lair. They emerge onto the lower courtyard, mist shrouded and enclosed on all sides by tall walls of ice. Ogres patrol the battlements, but they are not expecting trouble from within the keep and their attention is elsewhere.</p><p></p><p>Nevertheless, the party need to get out of the open. The wolves duck through an adjacent door. There is no-one in sight, but the party hear raised voices. Headstone pads ahead to listen in on the argument.</p><p></p><p><strong>“I captured the heretics! I delivered them to you in chains! Who knows how much damage they would have caused, were it not for me!” </strong>insists a woman’s voice, <strong>“Where was Varram the White, when enemies came knocking at our gates? The White Dragon Mask should belong to me!”</strong></p><p><strong></strong></p><p><strong>“Varram has his own priorities and it is not your place to question them,” </strong>a deep, gravelly voice retorts, <strong>“I will discuss this no further. Return to your quarters and reflect on how you may best serve Tiamat in your current role.”</strong></p><p></p><p>Headstone shuffles out of sight, as a white robed woman storms off to sulk in her room, slamming the door behind her. Apparently there is dissent amongst the cult’s ranks, something the wolves might be able to exploit….</p><p></p><p>But first, the party need to secure allies to help slay the white dragon guarding the cult treasury. The <em>Heroes of Phandalin</em> are being held in an adjacent chamber, guarded by a large, four-armed troll. Combat here will surely alert everyone within earshot. Hellen wiggles her fingers and a blanket of <em>Silence</em> falls over the monstrous sentry. The troll shifts his weight to release a real gut-rumbler of a fart, then frowns in befuddlement at the lack of audio. It still stinks though and the party gag in disgust.</p><p></p><p>Headstone charges into battle, clobbering the troll with twin hammers. Urukk launches his own assault and lands three blows to the troll’s blubbery torso. The troll roars voicelessly, slashing the wolves with its filth-encrusted claws. Dagar hits the troll with two <em>Agonizing Bolts</em>, while Headstone hammers away at the monster’s ribs, like he’s playing a glockenspiel. Urukk punches a hole in the troll’s chest and rips out its beating heart!</p></blockquote><p></p>
[QUOTE="mikeawmids, post: 8037169, member: 6776411"] [U]The Adventures of Fap Longwood #41 (Tyranny of Dragons)[/U] The Zhentarim wolves have infiltrated the cult’s flying fortress and have thus far remained mostly undetected. They take a long rest to recover their lost HP. There is no way down from the tower; the interior staircase has been destroyed and the ground floor exit is choked with rubble. The party lower a rope from the broken balcony; Urukk holds one end fast while the rest of the wolves descend. Urukk simply steps off the edge, trusting his [I]Slow Fall[/I] ability will cushion what would otherwise be a bone-jarring impact with the ground [I](10d6 falling damage = 32, minus [5x Monk level 7 =] 35 = zero damage)[/I]. The monk descends the 100ft drop in the style of [I]Crouching Tiger Hidden Dragon[/I], to the general astonishment of his peers. The party stand atop the snowy glacier that Cloudspire Keep is built on/around. They slip/slide down to the upper courtyard to get out of the eye-line of any patrolling guards. There are nine ogres drilling in the courtyard, throwing javelins at snowmen that magically reform after every volley. There is a large tunnel mouth leading down into the glacier. Before heading inside the floating ice mountain, the wolves need to dispose of the undead passenger riding along in Headstone’s portable hole. Icy steps ascend onto the battlements, overlooking a dizzying drop to the realm far below. The party unfold the portable hole over the edge, holding on tight to the corners so the strong winds don’t snatch it away. The vampire’s coffin – and the barrels of black powder – all go tumbling into the void. The party will need to find an alternative way of sabotaging the cloud castle, if it comes to that. The wolves enter the glacier, following the icy tunnels down into the mountain’s frozen core. Coins, fragments of armour and more than a few dead ogres are entombed within the walls of blue ice. Frost carpets the floor of the tunnel and crunches loudly underfoot. The tunnel widens into a glittering cavern with jagged walls and icicles the size of stalactites hanging from the ceiling. The area is split into two levels; the upper floor overlooks a massive pile of treasure resting beneath an icy glaze. A huge white dragon clings to the ceiling above the hoard, alabaster wings folded tight to its flanks. The party edge away and pick a different tunnel that bypasses the dragon’s lair. They emerge onto the lower courtyard, mist shrouded and enclosed on all sides by tall walls of ice. Ogres patrol the battlements, but they are not expecting trouble from within the keep and their attention is elsewhere. Nevertheless, the party need to get out of the open. The wolves duck through an adjacent door. There is no-one in sight, but the party hear raised voices. Headstone pads ahead to listen in on the argument. [B]“I captured the heretics! I delivered them to you in chains! Who knows how much damage they would have caused, were it not for me!” [/B]insists a woman’s voice, [B]“Where was Varram the White, when enemies came knocking at our gates? The White Dragon Mask should belong to me!” “Varram has his own priorities and it is not your place to question them,” [/B]a deep, gravelly voice retorts, [B]“I will discuss this no further. Return to your quarters and reflect on how you may best serve Tiamat in your current role.”[/B] Headstone shuffles out of sight, as a white robed woman storms off to sulk in her room, slamming the door behind her. Apparently there is dissent amongst the cult’s ranks, something the wolves might be able to exploit…. But first, the party need to secure allies to help slay the white dragon guarding the cult treasury. The [I]Heroes of Phandalin[/I] are being held in an adjacent chamber, guarded by a large, four-armed troll. Combat here will surely alert everyone within earshot. Hellen wiggles her fingers and a blanket of [I]Silence[/I] falls over the monstrous sentry. The troll shifts his weight to release a real gut-rumbler of a fart, then frowns in befuddlement at the lack of audio. It still stinks though and the party gag in disgust. Headstone charges into battle, clobbering the troll with twin hammers. Urukk launches his own assault and lands three blows to the troll’s blubbery torso. The troll roars voicelessly, slashing the wolves with its filth-encrusted claws. Dagar hits the troll with two [I]Agonizing Bolts[/I], while Headstone hammers away at the monster’s ribs, like he’s playing a glockenspiel. Urukk punches a hole in the troll’s chest and rips out its beating heart! [/QUOTE]
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