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<blockquote data-quote="Xaltar" data-source="post: 9650" data-attributes="member: 480"><p>-------------------------------------------</p><p>Session 8, Part 2: Grave Robbing...</p><p>-------------------------------------------</p><p>Very early the following morning, Borghin and the two gnomes departed on a scouting mission. It was up to them to identify the crypts that appeared to be the most lucrative, and to spy on the remaining cultist forces within the Polyandrium. They were not planning on seeing the others for several days, and they exchanged somber goodbyes since this could very well be the last time that the saw each other.</p><p>Approximately two hours later, the rest of the party readied themselves. The group now consisted of: Holden, the aloof and mysterious ranger, Hunter VonLeer, a powerful warrior of few words who is haunted daily by his cursed longsword that could only be relinquished when given as a family heirloom, Ziona, the soft and caring half-drow cleric of Eilistraee, Rossal, Ziona’s pseudodragon companion with a big sweet tooth, Tansooth, the young vigilante currently assuming the role of the master of the Spiderfang order, Lia, the new Spiderfang apprentice, Drexel, the tiefling wizard who’s innate SpellFire abilities attributed to his bloodline which could be traced back to Bane himself, Runtel, mighty barbarian and king of a dwindling Earth Genasi tribe, and finally Dr. Midnight, masked hero and skilled fighter from a far off land. Together they were determined to spoil the Cult of the Dragon’s plans, and to find their way home from the demon infested city of Myth Drannor.</p><p>The first of the crypts that the party was to investigate was a small tomb with a finely carved rune of an intricate harp on the door. A single sentry asked the party to state their business. “We have been sent from the city to exhume this crypt,” Stated Drexel, but it didn’t come out as smoothly as his other bluffs.</p><p></p><p>Holden was quick to notice the guard’s facial expressions as his eyes squinted and his head cocked in disbelief. The sentry took a step back but before his right hand reached the hilt of his sword, Holden drew his greatsword and plunged it to the hilt into the man’s chest. Looking down on his slain foe, Holden saw that the man was heavily tattooed with images of undead monsters. “I hope you like being a skeleton because I’m sure your scumbag friends will turn you into one!”</p><p></p><p>Nearby Drexel located a small box that contained a rune-talisman with the image of a harp, and a scroll containing the word, “sellatiell.” Drexel held the stone to the rune on the door and commanded, “sellatiell” at the door. When the door opened, there was a faint sound of joyful music emanating from within. The thick walls were painted with a swirling design of musical notes. Inside they found some finely crafted musical instruments, a book of elven songs, and instructions for crafting pipes of sounding. Ziona claimed an exquisitely crafted lute since her goddess appreciates musical performances.</p><p></p><p>The next crypt was that of a wealthy elven noblewoman, but appeared to have already been looted by the cultists. However, the cultists had left behind the rune to open the door. This particular rune had a cat on it and the scroll accompanying the talisman contained the word, “haladrin.”</p><p>The heroes were somewhat disappointed with their findings at this point until they reached the next and much larger crypt. The door to this tomb was sealed with the rune of the wolf and had a warning chalked across it in Common: “Dangerous! Wait until Shamoor is available!”</p><p></p><p>Hunter rubbed his hands together excitedly, “Eeeh, this should be fun!”</p><p></p><p>The party entered the tomb and descended a flight of stairs. After the staircase ended, the tunnel opened into a long rectangular chamber. Six bronze statues of elven warriors stood at attention, three along each of the sidewalls and a continual flame burned above each. Two places on the floor had substantially size scorch marks. Ziona stepped forward and spoke, “Wait! Before any of you risk your well being, let me summon a creature to tread across the length of this hallway.”</p><p></p><p>A celestial badger was summoned, and by Ziona’s command, it walked the length of the hall. After no adverse events occurred, Drexel suggested that the badger touch one of the statues. Suddenly there was a large lightning blast that shot from one of the statues and obliterated the creature. As they all gagged on the smell of burning fur, Spiderfang spoke wryly, “I believe this goes against my resolution to NOT DIE!”</p><p> </p><p>-------------------------------------------</p><p>Still more to come…</p><p>-------------------------------------------</p></blockquote><p></p>
[QUOTE="Xaltar, post: 9650, member: 480"] ------------------------------------------- Session 8, Part 2: Grave Robbing... ------------------------------------------- Very early the following morning, Borghin and the two gnomes departed on a scouting mission. It was up to them to identify the crypts that appeared to be the most lucrative, and to spy on the remaining cultist forces within the Polyandrium. They were not planning on seeing the others for several days, and they exchanged somber goodbyes since this could very well be the last time that the saw each other. Approximately two hours later, the rest of the party readied themselves. The group now consisted of: Holden, the aloof and mysterious ranger, Hunter VonLeer, a powerful warrior of few words who is haunted daily by his cursed longsword that could only be relinquished when given as a family heirloom, Ziona, the soft and caring half-drow cleric of Eilistraee, Rossal, Ziona’s pseudodragon companion with a big sweet tooth, Tansooth, the young vigilante currently assuming the role of the master of the Spiderfang order, Lia, the new Spiderfang apprentice, Drexel, the tiefling wizard who’s innate SpellFire abilities attributed to his bloodline which could be traced back to Bane himself, Runtel, mighty barbarian and king of a dwindling Earth Genasi tribe, and finally Dr. Midnight, masked hero and skilled fighter from a far off land. Together they were determined to spoil the Cult of the Dragon’s plans, and to find their way home from the demon infested city of Myth Drannor. The first of the crypts that the party was to investigate was a small tomb with a finely carved rune of an intricate harp on the door. A single sentry asked the party to state their business. “We have been sent from the city to exhume this crypt,” Stated Drexel, but it didn’t come out as smoothly as his other bluffs. Holden was quick to notice the guard’s facial expressions as his eyes squinted and his head cocked in disbelief. The sentry took a step back but before his right hand reached the hilt of his sword, Holden drew his greatsword and plunged it to the hilt into the man’s chest. Looking down on his slain foe, Holden saw that the man was heavily tattooed with images of undead monsters. “I hope you like being a skeleton because I’m sure your scumbag friends will turn you into one!” Nearby Drexel located a small box that contained a rune-talisman with the image of a harp, and a scroll containing the word, “sellatiell.” Drexel held the stone to the rune on the door and commanded, “sellatiell” at the door. When the door opened, there was a faint sound of joyful music emanating from within. The thick walls were painted with a swirling design of musical notes. Inside they found some finely crafted musical instruments, a book of elven songs, and instructions for crafting pipes of sounding. Ziona claimed an exquisitely crafted lute since her goddess appreciates musical performances. The next crypt was that of a wealthy elven noblewoman, but appeared to have already been looted by the cultists. However, the cultists had left behind the rune to open the door. This particular rune had a cat on it and the scroll accompanying the talisman contained the word, “haladrin.” The heroes were somewhat disappointed with their findings at this point until they reached the next and much larger crypt. The door to this tomb was sealed with the rune of the wolf and had a warning chalked across it in Common: “Dangerous! Wait until Shamoor is available!” Hunter rubbed his hands together excitedly, “Eeeh, this should be fun!” The party entered the tomb and descended a flight of stairs. After the staircase ended, the tunnel opened into a long rectangular chamber. Six bronze statues of elven warriors stood at attention, three along each of the sidewalls and a continual flame burned above each. Two places on the floor had substantially size scorch marks. Ziona stepped forward and spoke, “Wait! Before any of you risk your well being, let me summon a creature to tread across the length of this hallway.” A celestial badger was summoned, and by Ziona’s command, it walked the length of the hall. After no adverse events occurred, Drexel suggested that the badger touch one of the statues. Suddenly there was a large lightning blast that shot from one of the statues and obliterated the creature. As they all gagged on the smell of burning fur, Spiderfang spoke wryly, “I believe this goes against my resolution to NOT DIE!” ------------------------------------------- Still more to come… ------------------------------------------- [/QUOTE]
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