Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Viridian Legacy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sniffles" data-source="post: 3860734" data-attributes="member: 30035"><p><strong>Thawmist 4433</strong></p><p></p><p>In the aftermath of the rescue of the kidnapped ladies, Thoin had become acquainted with a knight by the name of Sir Osrid. Sir Osrid's order had been involved in defeating the Blood Temple in the past. The Blood Temple cultists had been attempting to take revenge on Sir Osrid by kidnapping his daughter. Out of gratitude for Thoin's aid in rescuing his daughter, Sir Osrid agreed to train Thoin in the fighting arts.</p><p></p><p>This meant that Naiah was separated from her twin for many hours of the day, but this was no different than when he had been training with the rangers of Palewood and she with her mentor in the arcane arts. She occupied herself by purchasing a silver circlet and a small ruby from a jeweler. She crushed the ruby and employed it to enchant the circlet with a tiny, heatless flame that would emanate from the circlet when she wore it. </p><p></p><p>Curiously, Mouse appeared rather annoyed by this device when she first displayed it to him. </p><p></p><p>During the celebration of the Northmen's Feast of Odin, the odd quartet were contacted by Trevor Silverlock, brother of Lady Alyssa. He asked them to meet him at a tavern called the Flipping Frog. </p><p></p><p>Upon their arrival at the appointed location, Trevor Silverlock told them that he was something of student of history. He wished them to accompany him in exploring some tunnels recently discovered beneath the city, where inscriptions in ancient Viridian had been found. These tunnels, he explained, were near the sewer tunnels where they had saved the kidnapped girls. He offered a reward of gold in return for their service.</p><p></p><p>Though Naiah was dubious of becoming a bodyguard, her interest in the Viridian Empire drew her to Trevor's service. It was not long before she found herself and her companions descending once more beneath the streets of the Overlord's city, into the dank, dark tunnels of the sewer.</p><p></p><p>Soon they left cylindrical tunnels and found themselves amid corridors and chambers, evidently the remains of some long-ago structures that had not always been below the surface. They entered a room containing a descending shaft, perhaps a well or cistern. </p><p></p><p>Suddenly a swarm of bat-like creatures with long snouts fluttered up out of the shaft. Jerard and Thoin immediately began attacking the creatures with their weapons, while Mouse sent three of them tumbling to the floor, soundly slumbering. Naiah sent a bolt hurtling at one creature, but it moved too quickly for her missile to strike.</p><p></p><p>After a brief struggle the flying things were all slain, including those Mouse had put to sleep. The gnome then crept cautiously into the next room. A scant few moments later Thoin started and began to run toward the room Mouse had entered. "Mouse is attacked!" he shouted. "Some caterpillar-like creatures." Naiah realized that the gnome must have used magic to contact her brother.</p><p></p><p>Naiah ran after her twin, who raised his bow and fired through the doorway into the next chamber. Then one of the creatures came surging into the room, lashing long tentacles at Jerard. Trevor Silverlock loaded a bolt in the heavy crossbow he carried and fired it at the beast. </p><p></p><p>Though she grudged the time it took, Naiah hung back long enough to clothe herself in arcane energy of protection. Then she stepped beside her twin and sent a beam of frigid cold at the creature. Its tentacles waved wildly, failing to find purchase. Thoin plunged another arrow into its flesh. It looked ragged and sorely wounded now.</p><p></p><p>But its mate was a more difficult target. First Trevor's bolt and then Naiah's failed to penetrate its hide. One tentacle slapped Mouse, and the gnome fell as still as a stone statue. The first creature fell equally still, pierced by several of Thoin's arrows. Naiah's brother moved up to meet the second beast, but it came too close for his arrows and he was obliged to use the bow as a club against it.</p><p></p><p>The monster was badly wounded by Thoin's bow, but it did not retreat. Naiah's wand made no impression on it when the ray of energy shot past it. Jerard darted around the creature to stand opposite Thoin, and Thoin's next blow took its life.</p><p></p><p>After they caught their breath - and Mouse recovered from his paralysis - the little group of explorers proceeded cautiously to the next chamber. They found it unoccupied by any unpleasant creatures, instead discovering a platform covered in Viridian inscriptions. Trevor unrolled several sheets of thin paper and began making charcoal rubbings of the carvings. The four companions spread out to watch for threats.</p><p></p><p>They discovered two more shafts or wells, which unfortunately turned out to be inhabited by another of the tentacled beasts. Trevor quickly ran to their aid, rapier in hand, as they struggled with the monster. But it took only a few stabs of Jerard's sword to slay the creature. </p><p></p><p>They retreated to the inscription room so that Thoin could use his newly-acquired curative wand on their wounds, and Trevor resumed his examination of the inscriptions. As he copied them he described their contents as having something to do with the ancient Viridian conflicts.</p><p></p><p>But by this time everyone was weary and sore. It was decided that they should return to the surface to recover, and to see if they could acquire another healing wand, since the underground ruins appeared to be infested with vermin. </p><p></p><p>After a night of comfortable rest and the purchase of a wand, they returned to the inscription chamber and continued their exploration of the ruins. A stair they had previously observed but had not descended now called them. At the bottom of the stair they found a room decorated by a column in the form of an eight-pointed star, covered in Viridian runes. </p><p></p><p>Ever inquisitive, Mouse cast a spell to enable himself to comprehend the runes and began reading the words aloud. The runes described the history of a dwarven hero. One line in particular resonated with Naiah: "A trio of heroes will come requiring the aid of a sorceress of an alien race." This seemed particularly appropriate since Jerard had declined to join them when they descended into the ruins the second time.</p><p></p><p>Abruptly Mouse let out a yelp and jumped back from the column, staring at it with wide eyes. "I'm not reading this anymore," he complained. "It's talking to me, calling me by name!" Holding true to his claim, the gnome refused even to look at the column again.</p><p></p><p>Her curiosity aroused, Naiah followed Mouse's example and cast the same spell upon herself. She read with delight as the runes resolved into characters she could comprehend. A long roll of heroes met her gaze, and a tale of the defeat of a lich king. Then her eyes met a sentence that didn't fit with what she had just been reading. To her amazement, the runes formed the words, <em>Naiah, a long sea journey is in your future</em>.</p></blockquote><p></p>
[QUOTE="sniffles, post: 3860734, member: 30035"] [b]Thawmist 4433[/b] In the aftermath of the rescue of the kidnapped ladies, Thoin had become acquainted with a knight by the name of Sir Osrid. Sir Osrid's order had been involved in defeating the Blood Temple in the past. The Blood Temple cultists had been attempting to take revenge on Sir Osrid by kidnapping his daughter. Out of gratitude for Thoin's aid in rescuing his daughter, Sir Osrid agreed to train Thoin in the fighting arts. This meant that Naiah was separated from her twin for many hours of the day, but this was no different than when he had been training with the rangers of Palewood and she with her mentor in the arcane arts. She occupied herself by purchasing a silver circlet and a small ruby from a jeweler. She crushed the ruby and employed it to enchant the circlet with a tiny, heatless flame that would emanate from the circlet when she wore it. Curiously, Mouse appeared rather annoyed by this device when she first displayed it to him. During the celebration of the Northmen's Feast of Odin, the odd quartet were contacted by Trevor Silverlock, brother of Lady Alyssa. He asked them to meet him at a tavern called the Flipping Frog. Upon their arrival at the appointed location, Trevor Silverlock told them that he was something of student of history. He wished them to accompany him in exploring some tunnels recently discovered beneath the city, where inscriptions in ancient Viridian had been found. These tunnels, he explained, were near the sewer tunnels where they had saved the kidnapped girls. He offered a reward of gold in return for their service. Though Naiah was dubious of becoming a bodyguard, her interest in the Viridian Empire drew her to Trevor's service. It was not long before she found herself and her companions descending once more beneath the streets of the Overlord's city, into the dank, dark tunnels of the sewer. Soon they left cylindrical tunnels and found themselves amid corridors and chambers, evidently the remains of some long-ago structures that had not always been below the surface. They entered a room containing a descending shaft, perhaps a well or cistern. Suddenly a swarm of bat-like creatures with long snouts fluttered up out of the shaft. Jerard and Thoin immediately began attacking the creatures with their weapons, while Mouse sent three of them tumbling to the floor, soundly slumbering. Naiah sent a bolt hurtling at one creature, but it moved too quickly for her missile to strike. After a brief struggle the flying things were all slain, including those Mouse had put to sleep. The gnome then crept cautiously into the next room. A scant few moments later Thoin started and began to run toward the room Mouse had entered. "Mouse is attacked!" he shouted. "Some caterpillar-like creatures." Naiah realized that the gnome must have used magic to contact her brother. Naiah ran after her twin, who raised his bow and fired through the doorway into the next chamber. Then one of the creatures came surging into the room, lashing long tentacles at Jerard. Trevor Silverlock loaded a bolt in the heavy crossbow he carried and fired it at the beast. Though she grudged the time it took, Naiah hung back long enough to clothe herself in arcane energy of protection. Then she stepped beside her twin and sent a beam of frigid cold at the creature. Its tentacles waved wildly, failing to find purchase. Thoin plunged another arrow into its flesh. It looked ragged and sorely wounded now. But its mate was a more difficult target. First Trevor's bolt and then Naiah's failed to penetrate its hide. One tentacle slapped Mouse, and the gnome fell as still as a stone statue. The first creature fell equally still, pierced by several of Thoin's arrows. Naiah's brother moved up to meet the second beast, but it came too close for his arrows and he was obliged to use the bow as a club against it. The monster was badly wounded by Thoin's bow, but it did not retreat. Naiah's wand made no impression on it when the ray of energy shot past it. Jerard darted around the creature to stand opposite Thoin, and Thoin's next blow took its life. After they caught their breath - and Mouse recovered from his paralysis - the little group of explorers proceeded cautiously to the next chamber. They found it unoccupied by any unpleasant creatures, instead discovering a platform covered in Viridian inscriptions. Trevor unrolled several sheets of thin paper and began making charcoal rubbings of the carvings. The four companions spread out to watch for threats. They discovered two more shafts or wells, which unfortunately turned out to be inhabited by another of the tentacled beasts. Trevor quickly ran to their aid, rapier in hand, as they struggled with the monster. But it took only a few stabs of Jerard's sword to slay the creature. They retreated to the inscription room so that Thoin could use his newly-acquired curative wand on their wounds, and Trevor resumed his examination of the inscriptions. As he copied them he described their contents as having something to do with the ancient Viridian conflicts. But by this time everyone was weary and sore. It was decided that they should return to the surface to recover, and to see if they could acquire another healing wand, since the underground ruins appeared to be infested with vermin. After a night of comfortable rest and the purchase of a wand, they returned to the inscription chamber and continued their exploration of the ruins. A stair they had previously observed but had not descended now called them. At the bottom of the stair they found a room decorated by a column in the form of an eight-pointed star, covered in Viridian runes. Ever inquisitive, Mouse cast a spell to enable himself to comprehend the runes and began reading the words aloud. The runes described the history of a dwarven hero. One line in particular resonated with Naiah: "A trio of heroes will come requiring the aid of a sorceress of an alien race." This seemed particularly appropriate since Jerard had declined to join them when they descended into the ruins the second time. Abruptly Mouse let out a yelp and jumped back from the column, staring at it with wide eyes. "I'm not reading this anymore," he complained. "It's talking to me, calling me by name!" Holding true to his claim, the gnome refused even to look at the column again. Her curiosity aroused, Naiah followed Mouse's example and cast the same spell upon herself. She read with delight as the runes resolved into characters she could comprehend. A long roll of heroes met her gaze, and a tale of the defeat of a lich king. Then her eyes met a sentence that didn't fit with what she had just been reading. To her amazement, the runes formed the words, [I]Naiah, a long sea journey is in your future[/I]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Viridian Legacy
Top