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The Walking Dead 2.11 - Judge, Jury, Executioner (spoilers)
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<blockquote data-quote="Hand of Evil" data-source="post: 5841773" data-attributes="member: 371"><p>The problem with leaving the farm is the same as staying...you will run into the bad guys, that is just the way it works. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>some other points; they have yet to ask Randall where the last camp of the raiders was, this can tell them a number of things...one if he is from the area and not just dropping names he heard while he was being treated. Maybe they think the raiders have left the area, never stay in a place longer than a couple of days, always keep moving but not knowing, not all that smart. 30 people is a lot to keep out of the mouths of zombies and keep safe.</p><p></p><p>For me...it would still be the coast and a boat.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5841773, member: 371"] The problem with leaving the farm is the same as staying...you will run into the bad guys, that is just the way it works. ;) some other points; they have yet to ask Randall where the last camp of the raiders was, this can tell them a number of things...one if he is from the area and not just dropping names he heard while he was being treated. Maybe they think the raiders have left the area, never stay in a place longer than a couple of days, always keep moving but not knowing, not all that smart. 30 people is a lot to keep out of the mouths of zombies and keep safe. For me...it would still be the coast and a boat. [/QUOTE]
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The Walking Dead 2.11 - Judge, Jury, Executioner (spoilers)
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