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<blockquote data-quote="SiderisAnon" data-source="post: 5749482" data-attributes="member: 44949"><p>Before anything else, you really need to know a couple of things about "The Walking Dead".</p><p></p><p>The most important is that "The Walking Dead" is not about the zombies. It really isn't. They're background, a threat, a situation to react to. "The Walking Dead" comic is a drama and a story. The zombies are not the stars, they're plot devices and scenery.</p><p></p><p>That isn't just my opinion. They talk in the columns at the back of some of the comics about how it's really not about the zombies, it's about the people.</p><p></p><p>So, throw most of what you know about zombie movies out the window. This isn't a zombie movie. That logic isn't going to work. It's just not about killing zombies.</p><p></p><p>Secondly, the TV show is incredibly, boringly slow. I love the comic and looked forward to the next one; the show leaves me doing other things while I watch it. The second season of the TV show start at about the 10th issue of the comic. Like I said, s l o w. The comic is much better.</p><p></p><p>Thirdly, they don't fight zombies. Yes, they kill them sometimes when they have no choice, but when confronted by zombies the characters run and/or hide. Like most normal people in normal life, they avoid confrontation in any way possible. When they do have to kill zombies, it's generally either because a character got cornered or when it's a lone zombie under circumstances where it's easier to kill that one zombie than run from where they are.</p><p></p><p>The characters are not adventurers. They're "regular" people trying to stay alive.</p><p></p><p></p><p>Now as far as your reaction: Giving orders, feeding a dissenting NPC to the zombies, going all gung-ho, just may not be appropriate to the game. Yes, people will do that kind of thing under this sort of circumstance, but those are also people that everyone else is probably going to leave behind to get eaten by the zombies. It works fine for a one-shot "kill all the zombies till I get eaten" type of game, which is what most zombie movies really are, but just isn't going to work with most groups of players I've known. (And it sounds like it's not going to fly with your group either.)</p><p></p><p>Assuming you're ready to take a breath and decide that playing with your friends is more important than playing your personal type of zombie apocalypse game, I think you need to sit down with the GM and the other players and talk about what they expect out of this game. </p><p></p><p>This really sounds like a case of misunderstanding what was being played. I've seen it in other games over the years with various groups. It may be no different than a situation with playing Shadowrun where most of the players are playing it as a, "Sneak in, do the job, get out clean," type of game and one person is playing it as a, "Kill anyone on the premises or any witness that may have seen anything," type of game. If you talk about what's expected of the game, it can help smooth things out.</p><p></p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 5749482, member: 44949"] Before anything else, you really need to know a couple of things about "The Walking Dead". The most important is that "The Walking Dead" is not about the zombies. It really isn't. They're background, a threat, a situation to react to. "The Walking Dead" comic is a drama and a story. The zombies are not the stars, they're plot devices and scenery. That isn't just my opinion. They talk in the columns at the back of some of the comics about how it's really not about the zombies, it's about the people. So, throw most of what you know about zombie movies out the window. This isn't a zombie movie. That logic isn't going to work. It's just not about killing zombies. Secondly, the TV show is incredibly, boringly slow. I love the comic and looked forward to the next one; the show leaves me doing other things while I watch it. The second season of the TV show start at about the 10th issue of the comic. Like I said, s l o w. The comic is much better. Thirdly, they don't fight zombies. Yes, they kill them sometimes when they have no choice, but when confronted by zombies the characters run and/or hide. Like most normal people in normal life, they avoid confrontation in any way possible. When they do have to kill zombies, it's generally either because a character got cornered or when it's a lone zombie under circumstances where it's easier to kill that one zombie than run from where they are. The characters are not adventurers. They're "regular" people trying to stay alive. Now as far as your reaction: Giving orders, feeding a dissenting NPC to the zombies, going all gung-ho, just may not be appropriate to the game. Yes, people will do that kind of thing under this sort of circumstance, but those are also people that everyone else is probably going to leave behind to get eaten by the zombies. It works fine for a one-shot "kill all the zombies till I get eaten" type of game, which is what most zombie movies really are, but just isn't going to work with most groups of players I've known. (And it sounds like it's not going to fly with your group either.) Assuming you're ready to take a breath and decide that playing with your friends is more important than playing your personal type of zombie apocalypse game, I think you need to sit down with the GM and the other players and talk about what they expect out of this game. This really sounds like a case of misunderstanding what was being played. I've seen it in other games over the years with various groups. It may be no different than a situation with playing Shadowrun where most of the players are playing it as a, "Sneak in, do the job, get out clean," type of game and one person is playing it as a, "Kill anyone on the premises or any witness that may have seen anything," type of game. If you talk about what's expected of the game, it can help smooth things out. Good luck. [/QUOTE]
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