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<blockquote data-quote="Mark CMG" data-source="post: 5753274" data-attributes="member: 10479"><p>As far as the show is concerned . . .</p><p></p><p>[spoiler]Until Rick shows up in Atlanta, the group put up with Merle (and his brother) for quite some time and it is only because a key falls down a grating that he is not currently with them (apparently). With his drug use and bigotry and threats of violence against other group members, he was as big a threat as anyone in the show openly displays.[/spoiler]</p><p></p><p></p><p>Without more details of the game night, it is hard to know if one could claim that the NPC who was killed could have been trying to get everyone to vote on a plan that would have gotten everyone killed. I wasn't there but the justification the OP seems to allude to is something along those lines. I'm further interested in why it is an NPC stepping up to act as leader and also interested in how many NPCs there were in the "cool room" and yet further interested in whether the NPC would have garnered enough votes among the other NPCs to essentially have the party set up to follow what would have been a plan put forth by a GMPC. The whole set up seems to me like a heavily-controlled GM narrative from the airport being cleared by the military and sending the NPCs and PCs to a place that was already overrun. Didn't the military call ahead before the sending busses there? Didn't the bus convoy have any way to be in touch with the place they were heading to make sure it was still safe? Heading back to the airport seems like a very good move given what they knew on the ground and considering it was a likely place for supplies and vehicles (many which would have been just sitting there with gas). The more I review what we know from this thread, the more I think the OP was getting frustrated with a GM who seemed to have mapped out a linear campaign and was using NPCs to move things from one set enounter to the next. On examination, this seems like much more than simply some simple campaign guidelines running up against a player who was unfamiliar with the show and/or graphic novels. As I have mentioned repeatedly, what the OP did in the game is really not far off from what some of the main characters in the show have done while under pressure.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5753274, member: 10479"] As far as the show is concerned . . . [spoiler]Until Rick shows up in Atlanta, the group put up with Merle (and his brother) for quite some time and it is only because a key falls down a grating that he is not currently with them (apparently). With his drug use and bigotry and threats of violence against other group members, he was as big a threat as anyone in the show openly displays.[/spoiler] Without more details of the game night, it is hard to know if one could claim that the NPC who was killed could have been trying to get everyone to vote on a plan that would have gotten everyone killed. I wasn't there but the justification the OP seems to allude to is something along those lines. I'm further interested in why it is an NPC stepping up to act as leader and also interested in how many NPCs there were in the "cool room" and yet further interested in whether the NPC would have garnered enough votes among the other NPCs to essentially have the party set up to follow what would have been a plan put forth by a GMPC. The whole set up seems to me like a heavily-controlled GM narrative from the airport being cleared by the military and sending the NPCs and PCs to a place that was already overrun. Didn't the military call ahead before the sending busses there? Didn't the bus convoy have any way to be in touch with the place they were heading to make sure it was still safe? Heading back to the airport seems like a very good move given what they knew on the ground and considering it was a likely place for supplies and vehicles (many which would have been just sitting there with gas). The more I review what we know from this thread, the more I think the OP was getting frustrated with a GM who seemed to have mapped out a linear campaign and was using NPCs to move things from one set enounter to the next. On examination, this seems like much more than simply some simple campaign guidelines running up against a player who was unfamiliar with the show and/or graphic novels. As I have mentioned repeatedly, what the OP did in the game is really not far off from what some of the main characters in the show have done while under pressure. [/QUOTE]
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