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<blockquote data-quote="Janx" data-source="post: 5754758" data-attributes="member: 8835"><p>My reaction probably stemmed from the simple point that the OP killed a person. As Danny noted, if the party is not also "bad", it's a pretty horrible thing.</p><p></p><p>I'm wary of bagging on the GM. He's not here. We don't have details. Were the NPCs doing all the suggesting and guiding? Or was he just using an NPC to consolidate group consensus (as in the players argued for an hour, so an NPC calls for a vote).</p><p></p><p>The nature of a ZA event is such that a railroad and a sandbox may share very similar traits. Wherever you go, things will get worse. Whether forced or by random encounter tables, zombies will find you.</p><p></p><p>So, we can speculate about the GM's actions based on comments by a player who probably doesn't know how the Gm assemebled the adventure.</p><p></p><p>Or we can talk about the player's specific behavior. Which I think that horse was dead a few miles back.</p><p></p><p></p><p>My heavily shot down advice to RR was to go with the flow in the current game, rather than going against the party. He seemed to think his past experience with the players trumps what was effectively a new genre and reset on expectations.</p><p></p><p>I didn't see the need to ruin everyone else's fun, just because I disagreed. It's less disruptive to the game and players to sit through it and not return for a second session than it is to churn them up.</p></blockquote><p></p>
[QUOTE="Janx, post: 5754758, member: 8835"] My reaction probably stemmed from the simple point that the OP killed a person. As Danny noted, if the party is not also "bad", it's a pretty horrible thing. I'm wary of bagging on the GM. He's not here. We don't have details. Were the NPCs doing all the suggesting and guiding? Or was he just using an NPC to consolidate group consensus (as in the players argued for an hour, so an NPC calls for a vote). The nature of a ZA event is such that a railroad and a sandbox may share very similar traits. Wherever you go, things will get worse. Whether forced or by random encounter tables, zombies will find you. So, we can speculate about the GM's actions based on comments by a player who probably doesn't know how the Gm assemebled the adventure. Or we can talk about the player's specific behavior. Which I think that horse was dead a few miles back. My heavily shot down advice to RR was to go with the flow in the current game, rather than going against the party. He seemed to think his past experience with the players trumps what was effectively a new genre and reset on expectations. I didn't see the need to ruin everyone else's fun, just because I disagreed. It's less disruptive to the game and players to sit through it and not return for a second session than it is to churn them up. [/QUOTE]
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