Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The Wayfinders - Expedition to Tempest Isle
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SelcSilverhand" data-source="post: 4541665" data-attributes="member: 30016"><p>During the night you setup watches to observe the camp while you rest. The camp is largely quiet, though you see that the guards continue to patrol throughout the night. The night is cool without a fire and the humming insects swarm you throughout the night.</p><p>When morning arrives everyone is itchy with bug bites but at least the evening was uneventful. Midian and Kraken lead the way as you set out to pick up the trail of the undead. It takes a few hours to work your way down into the valley and almost as long to find their trail. There are four tracks on the trail. They head in a straight line roughly southeast for a mile before suddenly swerving off to the south. Shortly thereafter you come across a grisly scene. Several badly mutilated animal bodies lie before you. They look like some kind of wild pig. After examining the bodies you notice that the tusks and lower jaws from the bodies have been removed along with the hooves and some of the larger internal bones and some tendons. The trail returns to the original path and continues onward for almost two miles farther. Suddenly Midian raises a hand to signal a halt and turns his head to listen. Everyone strains to hear for a moment. A cry makes your heart leap. Somewhere ahead an almost human cry of pain sounds again. The sounds of simian warning calls joins the sound.</p><p>Moving forward cautiously, you advance towards where you heard the sound. Up ahead you catch sight of them. It looks like they caught a small tribe of apes on the ground away from the safety of the trees. The rest of the tribe are up in the canopy shrieking in anger at them. Occasionally one of them throws a stick down but the undead ignore them. They are in the process of removing the long arms and adding it to a pile one of the creatures in holding. They way they move and work together seems unusually intelligent for skeletons. No two look exactly alike, though they all share the same general features. An elongated skull with rows of a variety of sharp teeth, long limbs, and claws hands and feet. It seems that the noise the apes are making is covering your approach. You are about 30' away with some light brush and trees between you and them.</p><p></p><p></p><p>OOC - Map to come later when I get more time</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 4541665, member: 30016"] During the night you setup watches to observe the camp while you rest. The camp is largely quiet, though you see that the guards continue to patrol throughout the night. The night is cool without a fire and the humming insects swarm you throughout the night. When morning arrives everyone is itchy with bug bites but at least the evening was uneventful. Midian and Kraken lead the way as you set out to pick up the trail of the undead. It takes a few hours to work your way down into the valley and almost as long to find their trail. There are four tracks on the trail. They head in a straight line roughly southeast for a mile before suddenly swerving off to the south. Shortly thereafter you come across a grisly scene. Several badly mutilated animal bodies lie before you. They look like some kind of wild pig. After examining the bodies you notice that the tusks and lower jaws from the bodies have been removed along with the hooves and some of the larger internal bones and some tendons. The trail returns to the original path and continues onward for almost two miles farther. Suddenly Midian raises a hand to signal a halt and turns his head to listen. Everyone strains to hear for a moment. A cry makes your heart leap. Somewhere ahead an almost human cry of pain sounds again. The sounds of simian warning calls joins the sound. Moving forward cautiously, you advance towards where you heard the sound. Up ahead you catch sight of them. It looks like they caught a small tribe of apes on the ground away from the safety of the trees. The rest of the tribe are up in the canopy shrieking in anger at them. Occasionally one of them throws a stick down but the undead ignore them. They are in the process of removing the long arms and adding it to a pile one of the creatures in holding. They way they move and work together seems unusually intelligent for skeletons. No two look exactly alike, though they all share the same general features. An elongated skull with rows of a variety of sharp teeth, long limbs, and claws hands and feet. It seems that the noise the apes are making is covering your approach. You are about 30' away with some light brush and trees between you and them. OOC - Map to come later when I get more time [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Wayfinders - Expedition to Tempest Isle
Top