Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The Wayfinders - Expedition to Tempest Isle
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SelcSilverhand" data-source="post: 5042695" data-attributes="member: 30016"><p>With a loud snapping sound like the mooring lines of a ship giving way, the vast sinews tear free! The violent motion of the arm sends the lower limb flying free to crash loudly not far from you. The hand clenches spasmodically before the final twitches cease. The upper arm bone begins to strike the cliff wall with terrible force. A shower of jagged stone shards begin to fall and mixed among them you can see bits of crystal as the continued pounding motion begins to shatter to remnants of it. </p><p>Glaive rushes past the group and disappears into the cloud of mist.</p><p></p><p>Glaive</p><p>[SBLOCK]</p><p>You move through the mist with your senses strained to alert you to the presence of the enemy you know to be somewhere close by. You can see lights in the mist, you think there might be two of them but they are so close together it is hard to be sure. There is a sudden loud snapping sound right at your side, like a steel trap slamming shut. Looking down you can see a hideous canine face who's jaws closed just short of your calf. The teeth of the creature have been augmented with jagged metal fragments worked into the bone. The skeletal creature looks like the ones you fought inside the belly of the beast a short time ago.</p><p>[/SBLOCK]</p><p></p><p>OOC:</p><p>[SBLOCK]</p><p>I'm short on time today, but I'll roll some reflex saves to avoid the falling shards of stone. You think that if the arm continues to flail about and strike the wall like it is, it will finish fragmenting the crystal above you. </p><p>That leaves one last crystal somewhere in the cliff in the opposite direction that you haven't explored yet. Glaive disappeared into the mist to intercept the group you glimpsed early in the battle.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5042695, member: 30016"] With a loud snapping sound like the mooring lines of a ship giving way, the vast sinews tear free! The violent motion of the arm sends the lower limb flying free to crash loudly not far from you. The hand clenches spasmodically before the final twitches cease. The upper arm bone begins to strike the cliff wall with terrible force. A shower of jagged stone shards begin to fall and mixed among them you can see bits of crystal as the continued pounding motion begins to shatter to remnants of it. Glaive rushes past the group and disappears into the cloud of mist. Glaive [SBLOCK] You move through the mist with your senses strained to alert you to the presence of the enemy you know to be somewhere close by. You can see lights in the mist, you think there might be two of them but they are so close together it is hard to be sure. There is a sudden loud snapping sound right at your side, like a steel trap slamming shut. Looking down you can see a hideous canine face who's jaws closed just short of your calf. The teeth of the creature have been augmented with jagged metal fragments worked into the bone. The skeletal creature looks like the ones you fought inside the belly of the beast a short time ago. [/SBLOCK] OOC: [SBLOCK] I'm short on time today, but I'll roll some reflex saves to avoid the falling shards of stone. You think that if the arm continues to flail about and strike the wall like it is, it will finish fragmenting the crystal above you. That leaves one last crystal somewhere in the cliff in the opposite direction that you haven't explored yet. Glaive disappeared into the mist to intercept the group you glimpsed early in the battle. [/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Wayfinders - Expedition to Tempest Isle
Top