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The Wayfinders - Expedition to Tempest Isle
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<blockquote data-quote="SelcSilverhand" data-source="post: 5512887" data-attributes="member: 30016"><p>With Kraken's description of the area Midian prepares his animal messenger to carry the message to the village elders. Kraken carefully writes the message to say that they are alive and are returning with some survivors. </p><p></p><p>At the same time, Doral prepares his own message using his feather token. Holding the feather close to his lips he describes where the ship should be and what it looks like, then sends his own message to arrange a pickup. </p><p></p><p>With both messages sent, the party gathers up the former prisoners and sets out on the long track back to the village. It takes three whole days to make the return journey. Though the prisoners are on the whole healthy, they haven't had to make long marches in some time. Their spirits remain high despite the aches and pains. </p><p></p><p>Near sundown on the third day Kraken strides ahead of the group along familiar paths his feet have trod often. He whistles bird calls to the sentries near the outskirts of the camp before striding towards the campfires. At his shouts of greetings the people stream in from all over the camp. There are joyous cries at the happy return of so many thought lost, and sad tears over those now gone. The elders of the camp drape Kraken with fetishes and talismans from their own persons and proclaim him a hero of The People. Everyone is well treated with tribesmen forcing food and gifts upon you. Hurried preparations are made for a feast in your honor.</p><p></p><p>Despite the glad homecoming, thoughts must turn to urgent business yet undone. Your party gathers to meet with the elders in their hut. Food and drink are brought in abundance while you each take turns describing your adventure. They tell you that the hunters have seen your ship in the area still. It moves in close to the shore during the day and then goes back out to sea in the evening. In the morning they will help you signal them and give you one of the sea canoes to paddle out to them. One of the scouts they sent out spotted a group moving along the shoreline headed north the night you left (6 days ago), but with all the dangers lately they did not get close to them. The scout saw at least 3 humanoids and several wulgaru.</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5512887, member: 30016"] With Kraken's description of the area Midian prepares his animal messenger to carry the message to the village elders. Kraken carefully writes the message to say that they are alive and are returning with some survivors. At the same time, Doral prepares his own message using his feather token. Holding the feather close to his lips he describes where the ship should be and what it looks like, then sends his own message to arrange a pickup. With both messages sent, the party gathers up the former prisoners and sets out on the long track back to the village. It takes three whole days to make the return journey. Though the prisoners are on the whole healthy, they haven't had to make long marches in some time. Their spirits remain high despite the aches and pains. Near sundown on the third day Kraken strides ahead of the group along familiar paths his feet have trod often. He whistles bird calls to the sentries near the outskirts of the camp before striding towards the campfires. At his shouts of greetings the people stream in from all over the camp. There are joyous cries at the happy return of so many thought lost, and sad tears over those now gone. The elders of the camp drape Kraken with fetishes and talismans from their own persons and proclaim him a hero of The People. Everyone is well treated with tribesmen forcing food and gifts upon you. Hurried preparations are made for a feast in your honor. Despite the glad homecoming, thoughts must turn to urgent business yet undone. Your party gathers to meet with the elders in their hut. Food and drink are brought in abundance while you each take turns describing your adventure. They tell you that the hunters have seen your ship in the area still. It moves in close to the shore during the day and then goes back out to sea in the evening. In the morning they will help you signal them and give you one of the sea canoes to paddle out to them. One of the scouts they sent out spotted a group moving along the shoreline headed north the night you left (6 days ago), but with all the dangers lately they did not get close to them. The scout saw at least 3 humanoids and several wulgaru. [/QUOTE]
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