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The Wayfinders - Expedition to Tempest Isle
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<blockquote data-quote="jkason" data-source="post: 5623129" data-attributes="member: 2710"><p><strong>Midian Rightson, human druid</strong></p><p></p><p><span style="color: sandybrown">"Your crewman is doing the smart thing. I'd join him while you can,"</span> Midian says. the druid holds out a bit of mistletoe, and a sheen of ice forms upon it as he mutters ancient words. A new cloud forms, much closer to the deck, and the rain which falls through it turns to a vicious hailstorm, pummeling several of the crewmen.</p><p></p><p>Garuk continues his assault on the blinded attackers.</p><p></p><p>[sblock=ooc]Midian: Cast Ice Storm. Should catch the 5 pirates to the north of him on the map (4 near him, one further up at the stairs?). 15 bludgeoning damage, 9 cold damage (24 total), and half moves for all of them for the round. No save.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3108719/" target="_blank">Bludgeoning damage; cold damage (3d6=15, 2d6=9)</a></p><p></p><p>Garuk: full attack vs. same target</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3108722/" target="_blank">Full attack vs. blinded pirate. (1d20+10=22, 1d8+5=8, 1d20+10=28, 1d8+5=10, 1d20+5=14, 1d6+2=6)</a>[/sblock]</p><p></p><p>[sblock=resources]HP 45/53</p><p>Bolts called (max 7): 1</p><p></p><p>Spells: Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell</p><p></p><p>Orisons (6, DC 14): Mending, Flare x2, Resistance, Guidance, Create Water</p><p>1st level (4+1, DC 15): Magic Fang, Faerie Fire, Longstrider, Sandblast, Obscuring Mist</p><p>2nd level (3+1, DC 16): Barkskin x2, <s>Cloudburst</s>, Body of the Sun</p><p>3rd level (2+1, DC 17): <s>Call Lightning</s>*, Nature's Favor, Wind Wall</p><p>4th level (1+1, DC 18): <s>Ice Storm</s>, Dispel Magic</p><p></p><p>* attuned to empowered spell shard</p><p>** Eberron shard can recall evocation spells up to 4th level 2x/day[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5623129, member: 2710"] [b]Midian Rightson, human druid[/b] [color=sandybrown]"Your crewman is doing the smart thing. I'd join him while you can,"[/color] Midian says. the druid holds out a bit of mistletoe, and a sheen of ice forms upon it as he mutters ancient words. A new cloud forms, much closer to the deck, and the rain which falls through it turns to a vicious hailstorm, pummeling several of the crewmen. Garuk continues his assault on the blinded attackers. [sblock=ooc]Midian: Cast Ice Storm. Should catch the 5 pirates to the north of him on the map (4 near him, one further up at the stairs?). 15 bludgeoning damage, 9 cold damage (24 total), and half moves for all of them for the round. No save. [url=http://invisiblecastle.com/roller/view/3108719/]Bludgeoning damage; cold damage (3d6=15, 2d6=9)[/url] Garuk: full attack vs. same target [url=http://invisiblecastle.com/roller/view/3108722/]Full attack vs. blinded pirate. (1d20+10=22, 1d8+5=8, 1d20+10=28, 1d8+5=10, 1d20+5=14, 1d6+2=6)[/url][/sblock] [sblock=resources]HP 45/53 Bolts called (max 7): 1 Spells: Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell Orisons (6, DC 14): Mending, Flare x2, Resistance, Guidance, Create Water 1st level (4+1, DC 15): Magic Fang, Faerie Fire, Longstrider, Sandblast, Obscuring Mist 2nd level (3+1, DC 16): Barkskin x2, [s]Cloudburst[/s], Body of the Sun 3rd level (2+1, DC 17): [s]Call Lightning[/s]*, Nature's Favor, Wind Wall 4th level (1+1, DC 18): [s]Ice Storm[/s], Dispel Magic * attuned to empowered spell shard ** Eberron shard can recall evocation spells up to 4th level 2x/day[/sblock] [/QUOTE]
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