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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="jkason" data-source="post: 5748896" data-attributes="member: 2710"><p>Midian surveys the blood a moment, then says <span style="color: sandybrown">"This should actually make tracking much easier. If the rest of you will just make sure to vouch for me if anyone finds the presence of a large cat disturbing?"</span></p><p></p><p>The druid leans against the wall with his hands, sniffing at the blood, and his form starts to ripple. The shape of a man is quickly replaced with that of a <a href="http://www.d20pfsrd.com/bestiary/monster-listings/animals/cat/leopard" target="_blank">leopard</a> holding itself upright with its paws. Once Midian's caught the scent of the blood, he scrambles up to track it.</p><p></p><p>[sblock=ooc]Okay, this is my first try at Pathfinder wildshaping, so let's see if I have this right.</p><p></p><p>At this level, a standard-action wild shape gives Midian access to the Beast Shape 3 abilities in addition to the basic str and nat armor benefits for being a normal medium animal. That means he gets a climb speed, allowing him to take 10 on all climb checks, yes? With +11 from his ring and ranks, that gives him an auto 21, so I was planning to hand-wave climbing issues since that seemed reasonably safe?</p><p></p><p>That also gives him access to the leopard's Scent ability. He can use his Survival (+12) to follow the fresh scent trail from the blood. Base for that tracking is DC 10, so even with negative modifiers, I think he should be able to follow the trail by taking 10 on the track, too, yes?</p><p></p><p>Let me know if I've got any of this wrong and / or you need me to roll anything[/sblock]</p><p></p><p>[sblock=mini-stats][code][b]HP:[/b] 66/66 </p><p>[b]AC:[/b] 21 [b]AC(T):[/b] 14 [b]AC(FF):[/b] 18 </p><p>Wildshape base AC: 15</p><p>Medium Animal AC: 17</p><p></p><p>[b]Init:[/b] +02</p><p>[b]BAB:[/b] +6/+1 [b]CMB/CMD:[/b] +8/22 [b]ACP:[/b] -3 </p><p>[b]Perception:[/b] +17</p><p></p><p>Saving Throw Base Mod Misc* Total</p><p>Fort: 06 1 +2 +9 </p><p>Ref: 02 2 +2 +6 </p><p>Will: 06 6 +2 +14</p><p></p><p>* Cloak +2</p><p>Conditional: +4 vs. spell-like fey & plant effects (Resist Nature's Lure)</p><p>Resist Cold 10</p><p> </p><p>[b]Weapon Attack Damage Critical[/b]</p><p>Shortspear................+8.....1d6+2.........x2</p><p>Shortspear, full attack...+8/+3..1d6+2/1d6+2...x2</p><p>Shortspear, thrown........+8.....1d6+1.........x2, range 20'</p><p>Sling.....................+8.....1d4+2.........x2, range 50'</p><p>Sling, full attack........+8/+3..1d4+2/1d4+2...x2, range 50'</p><p></p><p>[b]Surge:[/b] 9/9 remaining (CMB +14)</p><p></p><p>Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell</p><p></p><p>[b]Spells:[/b]</p><p>0st Level / DC16/17 6 Day : Create Water, Detect Magic, Detect Poison, Mending, Stabilize, Spark</p><p>1st Level / DC17/18 4+2+D Day : Longstrider, Entangle, Feather Step, Liberating Command, Ray of Sickening, Faerie Fire, Obscuring mist(D)</p><p>2nd Level / DC18/19 3+2+D Day : Delay Poison, Frigid Touch, Lesser Restoration, Resist Energy, Soften Earth and Stone, Slipstream(D)</p><p>3rd Level / DC19/20 3+1+D Day : Call Lightning*, Mad Monkeys, Sleet Storm, Stone Shape, Water Walk(D) </p><p>4th Level / DC20/21 2+1+D Day : Ice Storm, Freedom of Movement, Geyser, Control Water(D)</p><p></p><p>* attuned to empowered spell shard</p><p>** Eberron shard can recall evocation spells up to 4th level: 2/2 remaining</p><p></p><p>[b]Wand charges:[/b] 27/28 remaining.</p><p>[b]Wild Shape:[/b] 2/3 remaining[/code][/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5748896, member: 2710"] Midian surveys the blood a moment, then says [color=sandybrown]"This should actually make tracking much easier. If the rest of you will just make sure to vouch for me if anyone finds the presence of a large cat disturbing?"[/color] The druid leans against the wall with his hands, sniffing at the blood, and his form starts to ripple. The shape of a man is quickly replaced with that of a [url=http://www.d20pfsrd.com/bestiary/monster-listings/animals/cat/leopard]leopard[/url] holding itself upright with its paws. Once Midian's caught the scent of the blood, he scrambles up to track it. [sblock=ooc]Okay, this is my first try at Pathfinder wildshaping, so let's see if I have this right. At this level, a standard-action wild shape gives Midian access to the Beast Shape 3 abilities in addition to the basic str and nat armor benefits for being a normal medium animal. That means he gets a climb speed, allowing him to take 10 on all climb checks, yes? With +11 from his ring and ranks, that gives him an auto 21, so I was planning to hand-wave climbing issues since that seemed reasonably safe? That also gives him access to the leopard's Scent ability. He can use his Survival (+12) to follow the fresh scent trail from the blood. Base for that tracking is DC 10, so even with negative modifiers, I think he should be able to follow the trail by taking 10 on the track, too, yes? Let me know if I've got any of this wrong and / or you need me to roll anything[/sblock] [sblock=mini-stats][code][b]HP:[/b] 66/66 [b]AC:[/b] 21 [b]AC(T):[/b] 14 [b]AC(FF):[/b] 18 Wildshape base AC: 15 Medium Animal AC: 17 [b]Init:[/b] +02 [b]BAB:[/b] +6/+1 [b]CMB/CMD:[/b] +8/22 [b]ACP:[/b] -3 [b]Perception:[/b] +17 Saving Throw Base Mod Misc* Total Fort: 06 1 +2 +9 Ref: 02 2 +2 +6 Will: 06 6 +2 +14 * Cloak +2 Conditional: +4 vs. spell-like fey & plant effects (Resist Nature's Lure) Resist Cold 10 [b]Weapon Attack Damage Critical[/b] Shortspear................+8.....1d6+2.........x2 Shortspear, full attack...+8/+3..1d6+2/1d6+2...x2 Shortspear, thrown........+8.....1d6+1.........x2, range 20' Sling.....................+8.....1d4+2.........x2, range 50' Sling, full attack........+8/+3..1d4+2/1d4+2...x2, range 50' [b]Surge:[/b] 9/9 remaining (CMB +14) Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell [b]Spells:[/b] 0st Level / DC16/17 6 Day : Create Water, Detect Magic, Detect Poison, Mending, Stabilize, Spark 1st Level / DC17/18 4+2+D Day : Longstrider, Entangle, Feather Step, Liberating Command, Ray of Sickening, Faerie Fire, Obscuring mist(D) 2nd Level / DC18/19 3+2+D Day : Delay Poison, Frigid Touch, Lesser Restoration, Resist Energy, Soften Earth and Stone, Slipstream(D) 3rd Level / DC19/20 3+1+D Day : Call Lightning*, Mad Monkeys, Sleet Storm, Stone Shape, Water Walk(D) 4th Level / DC20/21 2+1+D Day : Ice Storm, Freedom of Movement, Geyser, Control Water(D) * attuned to empowered spell shard ** Eberron shard can recall evocation spells up to 4th level: 2/2 remaining [b]Wand charges:[/b] 27/28 remaining. [b]Wild Shape:[/b] 2/3 remaining[/code][/sblock] [/QUOTE]
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