Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The Wayfinders - The Wreck of the Archon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SelcSilverhand" data-source="post: 5834368" data-attributes="member: 30016"><p>The assassin gurgles and tries to speak as the blood sprays from his throat. His hands come forward trailing the ropes that were supposed to have him securely bound. He pitches to the floor and goes still after a few moments. Doral and Kraken get to work stashing the body behind a stack of crates. Doral takes a moment to sever a finger, choosing one with a ring on it already and wraps it carefully in cloth.</p><p></p><p>The return trip to your cabin is largely uneventful. The crew are still on the lookout for the two combatants but with Dante under the effects of the invisibility spell no one notes your passage. </p><p></p><p>After a few hours, your train comes to its final destination. The city of Passage is a large, busy city. Numerous lightning rail tracks intersect with major roads that span all of Aundair. Overhead you can hear the roars and whooshing winds from elemental ringed airships. Tall buildings, warehouses, and docking towers mark the skyline. At the terminal, Dante takes his leave of you, determined to make his own way to his destination. Knowing that the body could be discovered at any moment, your group makes haste to collect your belongings and get as far away from the terminal as possible. It is late in the day to continue your journey. The city offers numerous places to rest for the evening as well as an active night life and shops offering all kinds of products.</p><p></p><p></p><p>OOC</p><p>[SBLOCK]</p><p>During the invisible trip between the roof and the back rail car, the assassin made his escape artist check. Once Midian started watching him I gave him two separate opposed sleight of hand vs perception checks to see that he was only holding his ropes and no longer tied. If talk had turned to what to do with him he would have attempted his escape but Doral surprised him with a coup de grace first. </p><p></p><p>I don't think Damage Inc is coming back, so I'm writing him off for now. I had a PM from someone else interested but so far they haven't responded with character ideas. If we don't get anything shortly I'll put up another recruiting request. Or if you are in a game with someone you would like to see here, let me know and I'll send them an invite.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5834368, member: 30016"] The assassin gurgles and tries to speak as the blood sprays from his throat. His hands come forward trailing the ropes that were supposed to have him securely bound. He pitches to the floor and goes still after a few moments. Doral and Kraken get to work stashing the body behind a stack of crates. Doral takes a moment to sever a finger, choosing one with a ring on it already and wraps it carefully in cloth. The return trip to your cabin is largely uneventful. The crew are still on the lookout for the two combatants but with Dante under the effects of the invisibility spell no one notes your passage. After a few hours, your train comes to its final destination. The city of Passage is a large, busy city. Numerous lightning rail tracks intersect with major roads that span all of Aundair. Overhead you can hear the roars and whooshing winds from elemental ringed airships. Tall buildings, warehouses, and docking towers mark the skyline. At the terminal, Dante takes his leave of you, determined to make his own way to his destination. Knowing that the body could be discovered at any moment, your group makes haste to collect your belongings and get as far away from the terminal as possible. It is late in the day to continue your journey. The city offers numerous places to rest for the evening as well as an active night life and shops offering all kinds of products. OOC [SBLOCK] During the invisible trip between the roof and the back rail car, the assassin made his escape artist check. Once Midian started watching him I gave him two separate opposed sleight of hand vs perception checks to see that he was only holding his ropes and no longer tied. If talk had turned to what to do with him he would have attempted his escape but Doral surprised him with a coup de grace first. I don't think Damage Inc is coming back, so I'm writing him off for now. I had a PM from someone else interested but so far they haven't responded with character ideas. If we don't get anything shortly I'll put up another recruiting request. Or if you are in a game with someone you would like to see here, let me know and I'll send them an invite. [/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Wayfinders - The Wreck of the Archon
Top