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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="SelcSilverhand" data-source="post: 5987535" data-attributes="member: 30016"><p>Kraken fights with the controls until he manages to bend the elemental to his will. Slowly the craft sinks beneath the soil. As it goes down, you see a roiling mass of flame top the hill and roll over top of your abandoned tents and sleeping rolls. Flanking the craft from the far side, revealed by the flame's light, is a sickly greenish blob surrounded by a haze. Both creatures advance on you but the craft vanishes beneath the soil before they can reach you.</p><p></p><p>The remains of Dain are not quite as grisly as you feared. It appears that after the Living Spell put him to sleep and engulfed him, he was smothered to death. Without the guide, your mission is in jeopardy. Doral sets to work sifting through his possessions while Midian prepares the body. After a moment of working with the corpse however, he discovers a small set of papers hidden in his breastplate. It looks like a series of handwritten notes and comments. It is not a clear-cut map, more like notes to help Dain recall certain places. With some work perhaps they will help you discover your destination.</p><p></p><p>While searching Dain's stowed belongings, Doral takes some time to examine the slime-covered objects he pulled from the remains of the Living Spells. It is a locket on a silver chain, partially wrapped around a silver headband. He tries to open the locket but it seems to be locked somehow. It must have a trick to opening it.</p><p></p><p>Locket. Disable Device DC20</p><p>[SBLOCK]</p><p>You discover a catch that can be slid upwards while twisting another part of the locket. When both are released the top pops open and it begins to glow. A semi-transparent figure appears standing on the face of the locket.</p><p></p><p>OOC - The figure represented is a significant love interest in your life. It changes based on who is holding the locket. It is only a moving image, not a representative of what the individual is currently doing. It is worth approximately 1,000gp. There is a symbol carved into the inside, perhaps representing the family or house of the person it belonged to.</p><p>[/SBLOCK]</p><p></p><p>Dain's Papers. Linguistics DC20 or Know. Geography DC25</p><p>[SBLOCK]</p><p>It takes over two hours of scouring the notes and comparing them to the precious "before" and "after" maps of Cyre that the wizards provided you with. You think you can navigate to the location, however you will need to travel on the surface in order to identify the landmarks. Kraken can steer the craft well away from your landing site before resurfacing.</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 5987535, member: 30016"] Kraken fights with the controls until he manages to bend the elemental to his will. Slowly the craft sinks beneath the soil. As it goes down, you see a roiling mass of flame top the hill and roll over top of your abandoned tents and sleeping rolls. Flanking the craft from the far side, revealed by the flame's light, is a sickly greenish blob surrounded by a haze. Both creatures advance on you but the craft vanishes beneath the soil before they can reach you. The remains of Dain are not quite as grisly as you feared. It appears that after the Living Spell put him to sleep and engulfed him, he was smothered to death. Without the guide, your mission is in jeopardy. Doral sets to work sifting through his possessions while Midian prepares the body. After a moment of working with the corpse however, he discovers a small set of papers hidden in his breastplate. It looks like a series of handwritten notes and comments. It is not a clear-cut map, more like notes to help Dain recall certain places. With some work perhaps they will help you discover your destination. While searching Dain's stowed belongings, Doral takes some time to examine the slime-covered objects he pulled from the remains of the Living Spells. It is a locket on a silver chain, partially wrapped around a silver headband. He tries to open the locket but it seems to be locked somehow. It must have a trick to opening it. Locket. Disable Device DC20 [SBLOCK] You discover a catch that can be slid upwards while twisting another part of the locket. When both are released the top pops open and it begins to glow. A semi-transparent figure appears standing on the face of the locket. OOC - The figure represented is a significant love interest in your life. It changes based on who is holding the locket. It is only a moving image, not a representative of what the individual is currently doing. It is worth approximately 1,000gp. There is a symbol carved into the inside, perhaps representing the family or house of the person it belonged to. [/SBLOCK] Dain's Papers. Linguistics DC20 or Know. Geography DC25 [SBLOCK] It takes over two hours of scouring the notes and comparing them to the precious "before" and "after" maps of Cyre that the wizards provided you with. You think you can navigate to the location, however you will need to travel on the surface in order to identify the landmarks. Kraken can steer the craft well away from your landing site before resurfacing. [/SBLOCK] [/QUOTE]
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