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The Wayfinders - The Wreck of the Archon
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<blockquote data-quote="SelcSilverhand" data-source="post: 6190427" data-attributes="member: 30016"><p>After Midian completes his spell the air near the edges shimmers and takes on the ghostly shapes of piles of rubbish. Testing the glamour, you step outside and see that it looks like an inedible pile of uninteresting junk. It looks utterly impenetrable from the outside. Satisfied, you make yourself as comfortable as possible inside (and as far from the rank, unwashed body of Henrick as you can).</p><p></p><p>The evening drags on to the early morning. It is hard to sleep with the unnatural metallic pops and bangs around you but exhaustion helps. A few hours into it the sentinels straighten up as an unnatural sound filters through the environmental noise. It sounds like something slithering in the ceiling above you. Looking upwards you carefully watch the large air circulation tubes that once helped regulate the temperature here. The pipes vibrate erratically as something makes its way through them. You hear a soft “schlupping” sound. Something inside is probing its way along the pipe. It pauses above your air vent but the protective spell Midian put in place must be holding up against whatever senses the creature above is using. It soon continues to slither onward. Whatever it was seems to be very, very long.</p><p></p><p>Without the sun to guide you, you sleep until everyone feels rested enough. You poke and prod everyone awake and check your supplies. Breakfast is a meal of rations and sparing sips from your water flasks. Your survivor eats heartily of the food offered. Under your questioning he says that he knows only a bit of the layout of the fortress. The officers knew more of course, he says, but they’re all gone now. He knows that this level is largely administrative and logistics. His group was ambushed another level down towards the stern. They there making for a larger storage chamber that was supposed to lead deeper in the structure but were overrun in the dark by unspeakable terrors. He knows that area well enough to guide you back, but is terrified of the prospect. He thinks he remembers seeing another stairwell leading down but he doesn't know where that will take you.</p><p></p><p> </p><p></p><p>OOC</p><p></p><p>[SBLOCK]</p><p></p><p>First off, sorry for dropping off so abruptly. I got a bit stuck on where to go next and let work overwhelm me. I’ve sat down and outlined some more notes to get you guys moving again so we should be good again!</p><p></p><p>Henrick can either take you back to where his group was ambushed where his officers knew of a way downward, or he can take you to the stairway he noticed while running and hiding.</p><p></p><p>Kraken is down 11 points of health, but can heal 8 points by eating 8 berries.</p><p></p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="SelcSilverhand, post: 6190427, member: 30016"] After Midian completes his spell the air near the edges shimmers and takes on the ghostly shapes of piles of rubbish. Testing the glamour, you step outside and see that it looks like an inedible pile of uninteresting junk. It looks utterly impenetrable from the outside. Satisfied, you make yourself as comfortable as possible inside (and as far from the rank, unwashed body of Henrick as you can). The evening drags on to the early morning. It is hard to sleep with the unnatural metallic pops and bangs around you but exhaustion helps. A few hours into it the sentinels straighten up as an unnatural sound filters through the environmental noise. It sounds like something slithering in the ceiling above you. Looking upwards you carefully watch the large air circulation tubes that once helped regulate the temperature here. The pipes vibrate erratically as something makes its way through them. You hear a soft “schlupping” sound. Something inside is probing its way along the pipe. It pauses above your air vent but the protective spell Midian put in place must be holding up against whatever senses the creature above is using. It soon continues to slither onward. Whatever it was seems to be very, very long. Without the sun to guide you, you sleep until everyone feels rested enough. You poke and prod everyone awake and check your supplies. Breakfast is a meal of rations and sparing sips from your water flasks. Your survivor eats heartily of the food offered. Under your questioning he says that he knows only a bit of the layout of the fortress. The officers knew more of course, he says, but they’re all gone now. He knows that this level is largely administrative and logistics. His group was ambushed another level down towards the stern. They there making for a larger storage chamber that was supposed to lead deeper in the structure but were overrun in the dark by unspeakable terrors. He knows that area well enough to guide you back, but is terrified of the prospect. He thinks he remembers seeing another stairwell leading down but he doesn't know where that will take you. OOC [SBLOCK] First off, sorry for dropping off so abruptly. I got a bit stuck on where to go next and let work overwhelm me. I’ve sat down and outlined some more notes to get you guys moving again so we should be good again! Henrick can either take you back to where his group was ambushed where his officers knew of a way downward, or he can take you to the stairway he noticed while running and hiding. Kraken is down 11 points of health, but can heal 8 points by eating 8 berries. [/SBLOCK] [/QUOTE]
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