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The World of Kong Version 2.0 - FINISHED 12/17/06
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<blockquote data-quote="demiurge1138" data-source="post: 2813943" data-attributes="member: 7451"><p><strong>PUGBAT</strong></p><p><strong>Tiny Animal</strong></p><p><strong>Hit Dice:</strong> ½d8+1 (3 hp)</p><p><strong>Initiative: </strong> +2</p><p><strong>Speed: </strong> 10ft (2 squares), fly 60ft (average)</p><p><strong>Armor Class:</strong> 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14</p><p><strong>Base Attack/Grapple:</strong> +0/-11</p><p><strong>Attack:</strong> Bite +4 melee (1d2-3 plus infectious poison)</p><p><strong>Full Attack:</strong> Bite +4 melee (1d2-3 plus infection poison)</p><p><strong>Space/Reach:</strong> 2½ft/ 0ft</p><p><strong>Special Attacks:</strong> Infectious poison</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +3, Ref +4, Will +1</p><p><strong>Abilities:</strong> Str 5, Dex 15, Con 12, Int 2, Wis 13, Cha 6</p><p><strong>Skills:</strong> Hide +11, Listen +4, Move Silently +3, Spot +4</p><p><strong>Feats: </strong> Alertness, Weapon Finesse (B)</p><p><strong>Environment: </strong> Warm plains</p><p><strong>Organization:</strong> Solitary or pack (2-16)</p><p><strong>Challenge Rating: </strong> 1</p><p><strong>Treasure: </strong> None</p><p><strong>Alignment: </strong> Always neutral</p><p><strong>Advancement: </strong> 1-2 HD (Tiny)</p><p><strong>Level Adjustment: </strong> -</p><p></p><p><em>A hideously ugly bat swoops down at you, its underslung jaw like that of a bulldog. As it goes for your throat, aimed as if by instinct, you see the sky darkening in front of you as its fellows swoop down with it.</em></p><p></p><p>Vicious little nocturnal predators, pugbats are one of many different types of creatures filling the skies of Skull Island. Not a bat, bird, pterosaur or flying rodent, the pugbat is instead a flying mammal-like reptile, related distantly to lycaesaurus. Ill-tempered and territorial, they do not hesitate to snap at or attack creatures much larger then themselves. Familial creatures, pugbats nest close together in the hollows of trees or stumps.</p><p></p><p>A pugbat’s wingspan is usually two to three feet long.</p><p></p><p><strong>Combat</strong></p><p>Hunting in packs consisting or one or two families, pugbats swoop onto sleeping grazers. They generally aim for the young, the old or the infirm. With their tiny, needle-like teeth, they bite, getting their horribly septic saliva into the wound. They then take off; once the bacteria have done their work, they return to feed.</p><p></p><p><strong>Infectious Poison (Ex): </strong> A pugbat’s poison is not generated naturally, but by the activity of millions of disease-causing particles that live in the furrows of its serrated teeth. The poison causes tissue death at a massive rate, often resulting in heart failure. Fortitude DC 13 negates, initial damage 1d4 Con, secondary damage 1d6 Con. Spells that affect poison or abilities that provide resistance or immunity to poison are ineffective, but those affecting disease are. The save DC is Constitution based, and includes a +2 racial bonus to the DC.</p><p></p><p>Copyright 2006 Nicholas Herold. <em>The World of Kong</em> copyright 2005 Weta Workshop.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 2813943, member: 7451"] [B]PUGBAT Tiny Animal[/B] [B]Hit Dice:[/B] ½d8+1 (3 hp) [B]Initiative: [/B] +2 [B]Speed: [/B] 10ft (2 squares), fly 60ft (average) [B]Armor Class:[/B] 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14 [B]Base Attack/Grapple:[/B] +0/-11 [B]Attack:[/B] Bite +4 melee (1d2-3 plus infectious poison) [B]Full Attack:[/B] Bite +4 melee (1d2-3 plus infection poison) [B]Space/Reach:[/B] 2½ft/ 0ft [B]Special Attacks:[/B] Infectious poison [B]Special Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +3, Ref +4, Will +1 [B]Abilities:[/B] Str 5, Dex 15, Con 12, Int 2, Wis 13, Cha 6 [B]Skills:[/B] Hide +11, Listen +4, Move Silently +3, Spot +4 [B]Feats: [/B] Alertness, Weapon Finesse (B) [B]Environment: [/B] Warm plains [B]Organization:[/B] Solitary or pack (2-16) [B]Challenge Rating: [/B] 1 [B]Treasure: [/B] None [B]Alignment: [/B] Always neutral [B]Advancement: [/B] 1-2 HD (Tiny) [B]Level Adjustment: [/B] - [I]A hideously ugly bat swoops down at you, its underslung jaw like that of a bulldog. As it goes for your throat, aimed as if by instinct, you see the sky darkening in front of you as its fellows swoop down with it.[/I] Vicious little nocturnal predators, pugbats are one of many different types of creatures filling the skies of Skull Island. Not a bat, bird, pterosaur or flying rodent, the pugbat is instead a flying mammal-like reptile, related distantly to lycaesaurus. Ill-tempered and territorial, they do not hesitate to snap at or attack creatures much larger then themselves. Familial creatures, pugbats nest close together in the hollows of trees or stumps. A pugbat’s wingspan is usually two to three feet long. [B]Combat[/B] Hunting in packs consisting or one or two families, pugbats swoop onto sleeping grazers. They generally aim for the young, the old or the infirm. With their tiny, needle-like teeth, they bite, getting their horribly septic saliva into the wound. They then take off; once the bacteria have done their work, they return to feed. [B]Infectious Poison (Ex): [/B] A pugbat’s poison is not generated naturally, but by the activity of millions of disease-causing particles that live in the furrows of its serrated teeth. The poison causes tissue death at a massive rate, often resulting in heart failure. Fortitude DC 13 negates, initial damage 1d4 Con, secondary damage 1d6 Con. Spells that affect poison or abilities that provide resistance or immunity to poison are ineffective, but those affecting disease are. The save DC is Constitution based, and includes a +2 racial bonus to the DC. Copyright 2006 Nicholas Herold. [I]The World of Kong[/I] copyright 2005 Weta Workshop. Demiurge out. [/QUOTE]
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