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The World of Kong Version 2.0 - FINISHED 12/17/06
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<blockquote data-quote="demiurge1138" data-source="post: 3007927" data-attributes="member: 7451"><p><strong>DINOCANISAURUS</strong></p><p><strong>Small Animal</strong></p><p><strong>Hit Dice:</strong> 2d8+6 (15 hp)</p><p><strong>Initiative:</strong> +3</p><p><strong>Speed:</strong> 40ft (8 squares), climb 10ft</p><p><strong>Armor Class:</strong> 18 (+1 size, +3 Dex, +4 natural), touch 14, flat-footed 15</p><p><strong>Base Attack/Grapple:</strong> +1/-2</p><p><strong>Attack: </strong> Bite +5 melee (1d4+1)</p><p><strong>Full Attack:</strong> Bite +5 melee (1d4+1)</p><p><strong>Space/Reach:</strong> 5ft/5ft</p><p><strong>Special Attacks:</strong> Swarmfighting</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +6, Ref +6, Will +1</p><p><strong>Abilities:</strong> Str 13, Dex 16, Con 16, Int 2, Wis 13, Cha 6</p><p><strong>Skills: </strong> Climb +9, Listen +5, Move Silently +7, Spot +5, Survival +2</p><p><strong>Feats: </strong> Alertness, Track (B), Weapon Finesse (B) </p><p><strong>Environment:</strong> Warm forests</p><p><strong>Organization:</strong> Solitary, pair or pack (4-12)</p><p><strong>Challenge Rating:</strong> 1</p><p><strong>Treasure: </strong> None</p><p><strong>Alignment: </strong> Always neutral</p><p><strong>Advancement:</strong> 3-5 HD (Small), 6 HD (Medium)</p><p><strong>Level Adjustment: </strong> -</p><p></p><p><em>This animal resembles a reptilian bulldog with a crocodile’s hide. Jagged teeth poke out from its mouth, and its short tail wags listlessly behind it.</em></p><p></p><p>Consummate pack hunters, dinocanisauruses are relatives of the larger lycaesaurus of the plains – they are both species of cynodonts, mammal-like reptiles that have evolved into canine-like forms. Dinocanisauruses live in the deep forests of Skull Island, having adapted to thick undergrowth and climbing trees, although they are fairly clumsy at the latter. Highly social, dinocanisauruses have a matriarchical pack structure and are fiercely territorial. They are intelligent enough not to bother larger predators, and are in fact preyed upon by venatosauruses.</p><p></p><p>The largest dinocanisauruses can be as large as wolves, but these specimens are rare. The average dinocanisaurus is a mere three to four feet in length.</p><p></p><p><strong>Combat</strong></p><p>Dinocanisauruses hunt by endurance, chasing prey through the thick forest floor and tiring it, eventually tearing into it with needle-sharp teeth. They are shy around humanoids and generally will not fight them unless threatened or starving.</p><p></p><p><strong>Swarmfighting (Ex):</strong> Dinocanisauruses work well crowded into tight spaces with their packmates. Up to three dinocanisauruses can fight from the same square without penalty, and they gain a +2 morale bonus on all attack rolls when doing so.</p><p></p><p><strong>Skills: </strong> A dinocanisaurus gains a +4 racial bonus on all Move Silently checks.</p><p></p><p>Copyright 2006 Nicholas Herold. The World of Kong is copyright 2005 Weta Workshop.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 3007927, member: 7451"] [B]DINOCANISAURUS Small Animal[/B] [B]Hit Dice:[/B] 2d8+6 (15 hp) [B]Initiative:[/B] +3 [B]Speed:[/B] 40ft (8 squares), climb 10ft [B]Armor Class:[/B] 18 (+1 size, +3 Dex, +4 natural), touch 14, flat-footed 15 [B]Base Attack/Grapple:[/B] +1/-2 [B]Attack: [/B] Bite +5 melee (1d4+1) [B]Full Attack:[/B] Bite +5 melee (1d4+1) [B]Space/Reach:[/B] 5ft/5ft [B]Special Attacks:[/B] Swarmfighting [B]Special Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +6, Ref +6, Will +1 [B]Abilities:[/B] Str 13, Dex 16, Con 16, Int 2, Wis 13, Cha 6 [B]Skills: [/B] Climb +9, Listen +5, Move Silently +7, Spot +5, Survival +2 [B]Feats: [/B] Alertness, Track (B), Weapon Finesse (B) [B]Environment:[/B] Warm forests [B]Organization:[/B] Solitary, pair or pack (4-12) [B]Challenge Rating:[/B] 1 [B]Treasure: [/B] None [B]Alignment: [/B] Always neutral [B]Advancement:[/B] 3-5 HD (Small), 6 HD (Medium) [B]Level Adjustment: [/B] - [I]This animal resembles a reptilian bulldog with a crocodile’s hide. Jagged teeth poke out from its mouth, and its short tail wags listlessly behind it.[/I] Consummate pack hunters, dinocanisauruses are relatives of the larger lycaesaurus of the plains – they are both species of cynodonts, mammal-like reptiles that have evolved into canine-like forms. Dinocanisauruses live in the deep forests of Skull Island, having adapted to thick undergrowth and climbing trees, although they are fairly clumsy at the latter. Highly social, dinocanisauruses have a matriarchical pack structure and are fiercely territorial. They are intelligent enough not to bother larger predators, and are in fact preyed upon by venatosauruses. The largest dinocanisauruses can be as large as wolves, but these specimens are rare. The average dinocanisaurus is a mere three to four feet in length. [B]Combat[/B] Dinocanisauruses hunt by endurance, chasing prey through the thick forest floor and tiring it, eventually tearing into it with needle-sharp teeth. They are shy around humanoids and generally will not fight them unless threatened or starving. [B]Swarmfighting (Ex):[/B] Dinocanisauruses work well crowded into tight spaces with their packmates. Up to three dinocanisauruses can fight from the same square without penalty, and they gain a +2 morale bonus on all attack rolls when doing so. [B]Skills: [/B] A dinocanisaurus gains a +4 racial bonus on all Move Silently checks. Copyright 2006 Nicholas Herold. The World of Kong is copyright 2005 Weta Workshop. Demiurge out. [/QUOTE]
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