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The World of Kong Version 2.0 - FINISHED 12/17/06
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<blockquote data-quote="demiurge1138" data-source="post: 3038989" data-attributes="member: 7451"><p><strong>HOWLER BAT</strong></p><p><strong>Tiny Animal</strong></p><p><strong>Hit Dice:</strong> 1d8+1 (5 hp)</p><p><strong>Initiative: </strong> +2</p><p><strong>Speed: </strong> 10ft (2 squares), climb 15ft, fly 40ft (good)</p><p><strong>Armor Class: </strong> 15 (+2 size, +2 Dex, +1 natural), touch 14, flat-footed 13</p><p><strong>Base Attack/Grapple: </strong> +0/-10</p><p><strong>Attack:</strong> Bite +3 melee (1d4-2)</p><p><strong>Full Attack: </strong> Bite +3 melee (1d4-2)</p><p><strong>Space/Reach: </strong> 2½ft/2½ft</p><p><strong>Special Qualities:</strong> Low-light vision</p><p><strong>Saves:</strong> Fort +3, Ref +4, Will +2</p><p><strong>Abilities: </strong> Str 6, Dex 14, Con 13, Int 2, Wis 14, Cha 5</p><p><strong>Skills:</strong> Climb +10, Listen +3, Move Silently +4, Spot +7</p><p><strong>Feats:</strong> Flyby Attack, Weapon Finesse (B)</p><p><strong>Environment:</strong> Warm forests</p><p><strong>Organization:</strong> Solitary or flock (2-12)</p><p><strong>Challenge Rating:</strong> 1/3</p><p><strong>Treasure:</strong> None</p><p><strong>Alignment:</strong> Always neutral</p><p><strong>Advancement:</strong> 2 HD (Tiny)</p><p><strong>Level Adjustment:</strong> -</p><p></p><p><em>A pale shape flies forth, a great winged rat with bulging eyes and a long naked tail.</em></p><p></p><p>Not actually bats, howler bats are winged rats. Their wings are not grown over all the fingers, unlike bats, their wings are supported on a single thick finger. With their keen eyes, they can spot flizards, large insects, rats and bats in the thick undergrowth of Skull Island’s jungles, which they snap up ravenously. Their eerie shrieks can echo great distances through the jungle, alerting more of their kind of the presence of a feast.</p><p></p><p>A howler bat grows to about a foot long, and they can have a five foot wingspan.</p><p></p><p><strong>Combat</strong></p><p>Ill tempered and perpetually hungry, a howler bat might lash out at an adventurer if startled. Their teeth are sharp enough to give a bitten human a good shock.</p><p></p><p><strong>Skills:</strong> A howler bat has a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier on all Climb checks instead of their Strength modifier.</p><p></p><p>Howler bats have a +4 racial bonus on all Spot checks.</p><p></p><p>Copyright 2006 Nicholas Herold. The World of Kong is copyright 2005 Weta Workshop.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 3038989, member: 7451"] [B]HOWLER BAT Tiny Animal Hit Dice:[/B] 1d8+1 (5 hp) [B]Initiative: [/B] +2 [B]Speed: [/B] 10ft (2 squares), climb 15ft, fly 40ft (good) [B]Armor Class: [/B] 15 (+2 size, +2 Dex, +1 natural), touch 14, flat-footed 13 [B]Base Attack/Grapple: [/B] +0/-10 [B]Attack:[/B] Bite +3 melee (1d4-2) [B]Full Attack: [/B] Bite +3 melee (1d4-2) [B]Space/Reach: [/B] 2½ft/2½ft [B]Special Qualities:[/B] Low-light vision [B]Saves:[/B] Fort +3, Ref +4, Will +2 [B]Abilities: [/B] Str 6, Dex 14, Con 13, Int 2, Wis 14, Cha 5 [B]Skills:[/B] Climb +10, Listen +3, Move Silently +4, Spot +7 [B]Feats:[/B] Flyby Attack, Weapon Finesse (B) [B]Environment:[/B] Warm forests [B]Organization:[/B] Solitary or flock (2-12) [B]Challenge Rating:[/B] 1/3 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 2 HD (Tiny) [B]Level Adjustment:[/B] - [I]A pale shape flies forth, a great winged rat with bulging eyes and a long naked tail.[/I] Not actually bats, howler bats are winged rats. Their wings are not grown over all the fingers, unlike bats, their wings are supported on a single thick finger. With their keen eyes, they can spot flizards, large insects, rats and bats in the thick undergrowth of Skull Island’s jungles, which they snap up ravenously. Their eerie shrieks can echo great distances through the jungle, alerting more of their kind of the presence of a feast. A howler bat grows to about a foot long, and they can have a five foot wingspan. [B]Combat[/B] Ill tempered and perpetually hungry, a howler bat might lash out at an adventurer if startled. Their teeth are sharp enough to give a bitten human a good shock. [B]Skills:[/B] A howler bat has a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier on all Climb checks instead of their Strength modifier. Howler bats have a +4 racial bonus on all Spot checks. Copyright 2006 Nicholas Herold. The World of Kong is copyright 2005 Weta Workshop. Demiurge out. [/QUOTE]
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