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The world of the Burning Sky
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<blockquote data-quote="Lylandra" data-source="post: 7516563" data-attributes="member: 6816692"><p>Hey all,</p><p></p><p>as some of you may know, we recently finished our WOtBS main campaign (yay!). Thing is, my players hunger for more. And I'm trying to sort out some ideas that might or might not work. </p><p></p><p>So I'm trying to gather all available additional information about the setting to maybe write a sequel that happens some years or decades later.</p><p></p><p>My main concerns are:</p><p></p><p>- The material needs to be suited for epic level characters. My boys most certainly wish to keep their crew even if I might give them the opportunity to play as their original character's kids. </p><p></p><p>- I don't want a simple add-on. The campaign had a climatic conclusion and came to a proper ending. This is one thing I don't want to spoil. So whatever comes next needs to be engaging and well-crafted.</p><p></p><p>- It should be linked to the original setting and storyline. </p><p></p><p>One of my players proposed to set the region in some forsaken place in Golarion and give it the Pandaria treatment, which means that there is some magical effect blocking off travel between "region" and "rest of the world" until "some big event" ends said effect. Problem is, I don't know too much about Golarion and I don't want my 21st level players to hunt goblins and boars for some pesky farmers. I also don't want to bombard them with the big problems of Golarion as they are really independent from anything that happened so far. </p><p></p><p>So if someone got ideas or additional material about the setting and its background, then I'd be more than happy. </p><p></p><p>I already extensively used the Toteth Topec and elemental spirits plot and the other player suggested to maybe do something like an elemental spirit war. My own first ideas were:</p><p></p><p>- Dream incursion</p><p></p><p>- Expanding upon Stacia's devil and her connections. The heroes of the Burning Sky would be sweet targets and Calanis an ideal place to start intriguing</p><p></p><p>- Adding the elemental spirits from the other planes of of Zeitgeist (Life, death, spac, time)</p><p></p><p>- A 41 memorial cult that appears to do good by offering people to remove the dark parts of their souls</p><p></p><p>- Deception's return. Because he's among the most hated and feared villains. And he's Loki enough to set the world on fire.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7516563, member: 6816692"] Hey all, as some of you may know, we recently finished our WOtBS main campaign (yay!). Thing is, my players hunger for more. And I'm trying to sort out some ideas that might or might not work. So I'm trying to gather all available additional information about the setting to maybe write a sequel that happens some years or decades later. My main concerns are: - The material needs to be suited for epic level characters. My boys most certainly wish to keep their crew even if I might give them the opportunity to play as their original character's kids. - I don't want a simple add-on. The campaign had a climatic conclusion and came to a proper ending. This is one thing I don't want to spoil. So whatever comes next needs to be engaging and well-crafted. - It should be linked to the original setting and storyline. One of my players proposed to set the region in some forsaken place in Golarion and give it the Pandaria treatment, which means that there is some magical effect blocking off travel between "region" and "rest of the world" until "some big event" ends said effect. Problem is, I don't know too much about Golarion and I don't want my 21st level players to hunt goblins and boars for some pesky farmers. I also don't want to bombard them with the big problems of Golarion as they are really independent from anything that happened so far. So if someone got ideas or additional material about the setting and its background, then I'd be more than happy. I already extensively used the Toteth Topec and elemental spirits plot and the other player suggested to maybe do something like an elemental spirit war. My own first ideas were: - Dream incursion - Expanding upon Stacia's devil and her connections. The heroes of the Burning Sky would be sweet targets and Calanis an ideal place to start intriguing - Adding the elemental spirits from the other planes of of Zeitgeist (Life, death, spac, time) - A 41 memorial cult that appears to do good by offering people to remove the dark parts of their souls - Deception's return. Because he's among the most hated and feared villains. And he's Loki enough to set the world on fire. [/QUOTE]
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