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<blockquote data-quote="Rae ArdGaoth" data-source="post: 3489382" data-attributes="member: 21064"><p>Ah, good catch both of you. My purpose was not to exclude non-blind characters. I also think it's cool if somebody has such dedication to an idea. But you're absolutely right, they should lose all benefits if they become seeing. One possible side-effect is that removing a Brother's blindfold and curing his blindness is a bit of an Achille's heel. But as long as they don't lose the monk progression, it shouldn't be something to worry about. </p><p></p><p>As for the requirement, what I <em>meant</em> to say was that a character must be blind, by any means, for 6 months. I actually think that might need to change, to maybe a year or two. The idea is that they're living in utter sightlessness for their entire life, and focusing constantly on their other senses, no longer being distracted by their eyes. So I'll change it, thanks for pointing out the discrepancy RA.</p><p></p><p>EDIT: Alright, I changed the req to "at least 1 year of blindness by any means" and I changed the end to "if seeing, then loses all abilities except Monk Progression. 1 week of blindness by any means to regain abilities and continue gaining levels."</p><p></p><p>I could be persuaded that the 1 week needs to become longer, but here's my thinking: 1st) I don't want a character to become totally useless and (practically permanently, at least for an adventure) lose basically 5 levels because of a L2 spell and a disarm attack. 2nd) It makes sense that the character would be more used to blindness than sight, so I think a short adaptation time is reasonable.</p><p></p><p><s>Maybe it could be a variable, something like "A brother must become blind again for an equal amount of time as he has been seeing in order to regain the benefits of the class." That way, it would punish voluntary sight more than involuntary sight.</s></p><p></p><p>On second thought, I don't like that at all, because then non-blind characters could just lift the blind fold for a few rounds, be totally blind for a few rounds, and then be fine. Maybe I should just say, "blind-from-birth and permanent blindness only".</p><p></p><p>OTHER COMMENTS:</p><p>As for the level, I made it 4 because before L4, a blind character is... well, unplayable. Even with this class, it's tough until the L3 ability starts compensating for the blindness.</p><p></p><p>I'm considering adding a "Woodland Stride" ability to L2, to add that druidic element without making the class overpowered.</p><p></p><p>And finally, I think increasing the insight AC bonus to +2 at L5 would not be out of line.</p><p></p><p>One thing to consider when balancing this class, obviously, is all the penalties that a blind character must overcome in order to be an effective combatant and valuable adventurer. Though the blind-from-birth template does offer some very minor buffs, it's not significant at all, and the really valuable buffs require the character to take feats. Also, blind-fight is a throw-away feat, since this character gains <em>blindsight</em>.</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 3489382, member: 21064"] Ah, good catch both of you. My purpose was not to exclude non-blind characters. I also think it's cool if somebody has such dedication to an idea. But you're absolutely right, they should lose all benefits if they become seeing. One possible side-effect is that removing a Brother's blindfold and curing his blindness is a bit of an Achille's heel. But as long as they don't lose the monk progression, it shouldn't be something to worry about. As for the requirement, what I [i]meant[/i] to say was that a character must be blind, by any means, for 6 months. I actually think that might need to change, to maybe a year or two. The idea is that they're living in utter sightlessness for their entire life, and focusing constantly on their other senses, no longer being distracted by their eyes. So I'll change it, thanks for pointing out the discrepancy RA. EDIT: Alright, I changed the req to "at least 1 year of blindness by any means" and I changed the end to "if seeing, then loses all abilities except Monk Progression. 1 week of blindness by any means to regain abilities and continue gaining levels." I could be persuaded that the 1 week needs to become longer, but here's my thinking: 1st) I don't want a character to become totally useless and (practically permanently, at least for an adventure) lose basically 5 levels because of a L2 spell and a disarm attack. 2nd) It makes sense that the character would be more used to blindness than sight, so I think a short adaptation time is reasonable. [s]Maybe it could be a variable, something like "A brother must become blind again for an equal amount of time as he has been seeing in order to regain the benefits of the class." That way, it would punish voluntary sight more than involuntary sight.[/s] On second thought, I don't like that at all, because then non-blind characters could just lift the blind fold for a few rounds, be totally blind for a few rounds, and then be fine. Maybe I should just say, "blind-from-birth and permanent blindness only". OTHER COMMENTS: As for the level, I made it 4 because before L4, a blind character is... well, unplayable. Even with this class, it's tough until the L3 ability starts compensating for the blindness. I'm considering adding a "Woodland Stride" ability to L2, to add that druidic element without making the class overpowered. And finally, I think increasing the insight AC bonus to +2 at L5 would not be out of line. One thing to consider when balancing this class, obviously, is all the penalties that a blind character must overcome in order to be an effective combatant and valuable adventurer. Though the blind-from-birth template does offer some very minor buffs, it's not significant at all, and the really valuable buffs require the character to take feats. Also, blind-fight is a throw-away feat, since this character gains [i]blindsight[/i]. [/QUOTE]
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