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There are zero incarnations of swarm rules that I don't hate.
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<blockquote data-quote="Dausuul" data-source="post: 6023032" data-attributes="member: 58197"><p>As I said above, I would like to see swarms re-envisioned as an environmental hazard rather than a monster. Some thoughts on how to make it work:</p><p></p><ul> <li data-xf-list-type="ul">Swarms don't have hit points. A swarm either occupies a square, or doesn't. If it does, AoE damage over a certain threshold will clear it out of that square.</li> <li data-xf-list-type="ul">Weapons and other single-target attacks don't affect a swarm.</li> <li data-xf-list-type="ul">Anyone can make a "slam attack," which is a Strength-based attack to clear out a swarm from a given square--you stomp and flail around to squash as many vermin as you can. (It's Strength-based because Strength is the ability score most likely to correlate with physical bulk. Also to make fighters effective.)</li> <li data-xf-list-type="ul">An attacking swarm square doesn't move into your square--it moves <em>onto you</em>! You are now the swarm's square, and it goes wherever you go, eating your face all the while. Slam attacks can damage the swarm without hurting you.</li> <li data-xf-list-type="ul">It is impossible to concentrate on spellcasting with a swarm on you.</li> </ul><p>The last point is important because it gives wizards a reason to fear swarms, instead of just calmly clearing them out with a wave of the hand. Sure, the wizard can easily blast many squares at a time... but just one square that gets to the wizard can shut her down <em>hard</em>.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6023032, member: 58197"] As I said above, I would like to see swarms re-envisioned as an environmental hazard rather than a monster. Some thoughts on how to make it work: [LIST] [*]Swarms don't have hit points. A swarm either occupies a square, or doesn't. If it does, AoE damage over a certain threshold will clear it out of that square. [*]Weapons and other single-target attacks don't affect a swarm. [*]Anyone can make a "slam attack," which is a Strength-based attack to clear out a swarm from a given square--you stomp and flail around to squash as many vermin as you can. (It's Strength-based because Strength is the ability score most likely to correlate with physical bulk. Also to make fighters effective.) [*]An attacking swarm square doesn't move into your square--it moves [I]onto you[/I]! You are now the swarm's square, and it goes wherever you go, eating your face all the while. Slam attacks can damage the swarm without hurting you. [*]It is impossible to concentrate on spellcasting with a swarm on you. [/LIST] The last point is important because it gives wizards a reason to fear swarms, instead of just calmly clearing them out with a wave of the hand. Sure, the wizard can easily blast many squares at a time... but just one square that gets to the wizard can shut her down [I]hard[/I]. [/QUOTE]
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There are zero incarnations of swarm rules that I don't hate.
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