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There are zero incarnations of swarm rules that I don't hate.
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<blockquote data-quote="Manbearcat" data-source="post: 6023051" data-attributes="member: 6696971"><p>I'm a huge fan of 4e swarm mechanics (with aura, moving through and into enemy squares, resistance to single target damage and vulnerability to AoE) . They are so elegant/user-friendly, that, much like the Disease/Condition Track, they can be extended further to capture more than just the fiction and mechanics of "swarms" (locusts, spiders, rats, stirges, etc). I've used "Elite Swarms" multiple times for (i) herds/stampedes of medium/large sized creatures and to capture (ii) an out of control, bloodthirsty mob (peasants with pitchforks and torches) and finally (iii) a horde of chaotic, savage barbarians (with no specific formations...just literally a wave of "swarming", tactically-incoherent, seething flesh and steel). "Swarm" mechanics fantastically support those types of encounters/enemy dynamics. Once the Elite Swarm is bloodied, you can easily enough split them into a pre-specified number of single creatures.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6023051, member: 6696971"] I'm a huge fan of 4e swarm mechanics (with aura, moving through and into enemy squares, resistance to single target damage and vulnerability to AoE) . They are so elegant/user-friendly, that, much like the Disease/Condition Track, they can be extended further to capture more than just the fiction and mechanics of "swarms" (locusts, spiders, rats, stirges, etc). I've used "Elite Swarms" multiple times for (i) herds/stampedes of medium/large sized creatures and to capture (ii) an out of control, bloodthirsty mob (peasants with pitchforks and torches) and finally (iii) a horde of chaotic, savage barbarians (with no specific formations...just literally a wave of "swarming", tactically-incoherent, seething flesh and steel). "Swarm" mechanics fantastically support those types of encounters/enemy dynamics. Once the Elite Swarm is bloodied, you can easily enough split them into a pre-specified number of single creatures. [/QUOTE]
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There are zero incarnations of swarm rules that I don't hate.
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