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There are zero incarnations of swarm rules that I don't hate.
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<blockquote data-quote="cmbarona" data-source="post: 6023106" data-attributes="member: 71281"><p>I think some of these posts just show how flexible swarms can be. Awesome ideas, everyone. To the OP: was the problem with swarms due to them having too many HP, too restrictive resistances, or not enough rules that evoke a sense of what you're fighting?</p><p></p><p>I think there is plenty of precedent for swarms in action and fantasy literature, so I like that they are included. The key is including rules that are evocative of what exactly it is you're fighting.</p><p></p><p>My own shameless custom swarm plug: I had a campaign where a corporation specialized in using gelatinous cubes for domestic purposes. They could be infused with elemental properties (behold! lamp! oven! furnace! outhouse!) or even drugs (tiny cubes that could be swallowed that would die in stomach acid but help with that headache, or let one nibble on your finger for a bit for an "injection"). I made swarms of those tiny ones that could "stick" to any player it hit with an attack, and would turn into a Medium-sized cube engulfing the character if they stayed on long enough. Depending on what they were infused with, they could lead to a drug overdose. Trigger disease track!</p><p></p><p>[shameless 4e plug] I love how easy it was to make all that happen. [/shameless 4e plug]</p></blockquote><p></p>
[QUOTE="cmbarona, post: 6023106, member: 71281"] I think some of these posts just show how flexible swarms can be. Awesome ideas, everyone. To the OP: was the problem with swarms due to them having too many HP, too restrictive resistances, or not enough rules that evoke a sense of what you're fighting? I think there is plenty of precedent for swarms in action and fantasy literature, so I like that they are included. The key is including rules that are evocative of what exactly it is you're fighting. My own shameless custom swarm plug: I had a campaign where a corporation specialized in using gelatinous cubes for domestic purposes. They could be infused with elemental properties (behold! lamp! oven! furnace! outhouse!) or even drugs (tiny cubes that could be swallowed that would die in stomach acid but help with that headache, or let one nibble on your finger for a bit for an "injection"). I made swarms of those tiny ones that could "stick" to any player it hit with an attack, and would turn into a Medium-sized cube engulfing the character if they stayed on long enough. Depending on what they were infused with, they could lead to a drug overdose. Trigger disease track! [shameless 4e plug] I love how easy it was to make all that happen. [/shameless 4e plug] [/QUOTE]
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There are zero incarnations of swarm rules that I don't hate.
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