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there aren't enough slow Dwarves with Axes! ;)
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<blockquote data-quote="Caliburn101" data-source="post: 6957557" data-attributes="member: 6802178"><p>First off - walk around an untouched bit of wilderness and realise that it is easy to get close to a target before they have a clear line of sight if there is any more vegetation cover but grass to speak of.</p><p></p><p>Second - realise that a group of monsters provide cover for each other when in a mob - target selection will commonly be restricted to the first rank without penalty, the second rank with light cover, the next with maximum cover and the rest no LOS.</p><p></p><p>Also - stop being a slave to stablocks and add ranged weapons to monsters who could fire them (opposable thumbs anyone?), and run your monsters like they have at least half a brain...</p><p></p><p>..."Good guys comin', many bows and wizud - go to ground behind dem rocks and let em get close before we charge out and bash em!".</p><p></p><p>Monsters may not be good at hiding - so they will probably use other forms of ambush tactic - decoys, feints, attacking at night - 60ft darkvision doesn't give you long to shoot before they are up in your grill now does it..?</p><p></p><p>The statblock of a monster is an average specimen of the species equipped in only one typical variant of how they might appear. Have your horde of goblins attack with captured crossbows from a cliff top - who gives a rat's ass if bows aren't in their statblock? PUT THEM THERE.</p></blockquote><p></p>
[QUOTE="Caliburn101, post: 6957557, member: 6802178"] First off - walk around an untouched bit of wilderness and realise that it is easy to get close to a target before they have a clear line of sight if there is any more vegetation cover but grass to speak of. Second - realise that a group of monsters provide cover for each other when in a mob - target selection will commonly be restricted to the first rank without penalty, the second rank with light cover, the next with maximum cover and the rest no LOS. Also - stop being a slave to stablocks and add ranged weapons to monsters who could fire them (opposable thumbs anyone?), and run your monsters like they have at least half a brain... ..."Good guys comin', many bows and wizud - go to ground behind dem rocks and let em get close before we charge out and bash em!". Monsters may not be good at hiding - so they will probably use other forms of ambush tactic - decoys, feints, attacking at night - 60ft darkvision doesn't give you long to shoot before they are up in your grill now does it..? The statblock of a monster is an average specimen of the species equipped in only one typical variant of how they might appear. Have your horde of goblins attack with captured crossbows from a cliff top - who gives a rat's ass if bows aren't in their statblock? PUT THEM THERE. [/QUOTE]
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there aren't enough slow Dwarves with Axes! ;)
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