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There is a lot of stuff out for D&D right now, and sales are doing fine (Amazon)
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<blockquote data-quote="Ratskinner" data-source="post: 7533484" data-attributes="member: 6688937"><p>I agree. We saw how well it worked out (market-wise, not personal preference-wise) when they went the other direction.* I'm not as sure that one works without the other. That is, if D&D didn't already have those externalities built-in, I'm not sure that the research/development would matter nearly as much. I can't think of an rpg example, but I would point to some of the early social media competitors as examples of the network not being enough. Some of the those products built up massive networks very quickly, but the weakness of the underlying engine was weak and that made the networks fragile. (I would say that Facebook is a middling example, and their current struggles are them rapidly trying to adjust their engine before their network becomes too fragile and disintegrates.)</p><p></p><p>*In particular, the development phase with the massive playtesting is/was a far better way of assessing how people actually use the game than whatever it was they did to develop either of the previous editions.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 7533484, member: 6688937"] I agree. We saw how well it worked out (market-wise, not personal preference-wise) when they went the other direction.* I'm not as sure that one works without the other. That is, if D&D didn't already have those externalities built-in, I'm not sure that the research/development would matter nearly as much. I can't think of an rpg example, but I would point to some of the early social media competitors as examples of the network not being enough. Some of the those products built up massive networks very quickly, but the weakness of the underlying engine was weak and that made the networks fragile. (I would say that Facebook is a middling example, and their current struggles are them rapidly trying to adjust their engine before their network becomes too fragile and disintegrates.) *In particular, the development phase with the massive playtesting is/was a far better way of assessing how people actually use the game than whatever it was they did to develop either of the previous editions. [/QUOTE]
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Community
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There is a lot of stuff out for D&D right now, and sales are doing fine (Amazon)
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