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"They Rode to Perdition" starring Arcade's Gang (D&D/Boot Hill)
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<blockquote data-quote="Silver Moon" data-source="post: 446040" data-attributes="member: 8530"><p><strong>Promise City, Arizona</strong></p><p></p><p>Chapter 3, "Finding lodgings ", April 17, 1881:</p><p></p><p>The halfling recommends they get lodgings at the El Parador Cantina and Hotel, which is where she and her brother are staying, the Duke staying at a fancier place in town. She says that the Cantina is run by some Mexican Wood Elves and Spaniards, and is more tolerant of non-human races than some of the other lodgings in town. Arcade asks “But will they let in a big hairy beast that licks itself clean each day and scratches inappropriately, or the dog?” She says they probably would let the group in. “What kind of dump is it?” Sam asks. She replies “Oh, it isn’t a dump, or my brother and I wouldn’t stay there. It’s clean, but not very fancy. It is also the closest lodgings to our minehead, and is located adjacent to the church of Celts and Druids” pointing to Morgana, who is wearing the holy symbols of that religion. </p><p></p><p>The female halfling concludes negotiations for the party’s newfound employment, as guards at the Liberty Hill Mine. She suggests they stop by the mine later, and if she isn’t around to just tell the other owner that she hired them. As she is leaving Morgana says “Wait a minute! What’s your name?” The halfling replies “Susan Freefoot Hillfarer of Sydney, but you can just call me Sydney Sue.” </p><p></p><p>The group have all finished off their beverages, and order another pitcher of beer and bottle of whiskey. They decide to leave. Morgana sends Sam back to the Tannery to inform Duke Snyder that he and Morgana will not be returning to the Rocking H ranch. Arcade heads back to the blacksmith shop to check on his horse. Morgana heads over to the Church of Celts and Druids, with Louie choosing to accompany her.</p><p></p><p>As she approaches the church she notices that there is a grove of trees behind the building leading up to the hillside. The trees are of several hardwood types, and significantly larger than any others around, having been obviously planted by the druids and magically enhanced to grow in this climate. A player that previously lived in southeastern Arizona, comments “The trees are useful and grow, so they obviously are not from southern Arizona.” She has a brief conversation with the priest in charge, Thomas Valdez, who indicates that in addition to the Celtic and nature gods they also worship the North and Central American Pantheons at this church. Morgana gets permission to stay in the tree grove. </p><p></p><p>The game is interrupted by the sudden appearance of a player who has been absent for the past several games. The DM explains to him a brief description of the setting and rules, and hands him dice to roll up a character. The player inquires as to the exact timeline, and is informed that it is mid-April of 1881, approximately half-a-year prior to the infamous ‘Gunfight at the OK Corral’ in nearby Tombstone. Another player comments “Great, we can still get tickets.” Another comments “The OK Corral? Wasn’t that where Wyatt Earp went up against Ike and Tina Clanton?” The first answers “Yeah, right after they sung the song ‘What’s Guns Got To Do With It’.”</p><p></p><p>Sam from Yosemite tells Duke Snyder that he and Morgana are staying in town. Duke says “Fine kid, I hope you two are very happy together.” Sam tries to get their back-pay from Duke, who says “Hey, I’m not the paymaster. You need to take that up with the ranch owner, Forest Morand.” Duke says that he will pass the request on to Forest, for them to eventually get the money due them.</p><p></p><p>The group meet up outside of the El Parador Cantina and Hotel, and head inside to find lodgings. Arcade, Sam and Louie each get a room for twenty-five cents a night, with stabling for Arcade and Sam's horses for another twenty-five cents each. They head upstairs to check out their rooms, with Arcade commenting “All of the comforts of home, except that this also has a roof and walls.”</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 446040, member: 8530"] [b]Promise City, Arizona[/b] Chapter 3, "Finding lodgings ", April 17, 1881: The halfling recommends they get lodgings at the El Parador Cantina and Hotel, which is where she and her brother are staying, the Duke staying at a fancier place in town. She says that the Cantina is run by some Mexican Wood Elves and Spaniards, and is more tolerant of non-human races than some of the other lodgings in town. Arcade asks “But will they let in a big hairy beast that licks itself clean each day and scratches inappropriately, or the dog?” She says they probably would let the group in. “What kind of dump is it?” Sam asks. She replies “Oh, it isn’t a dump, or my brother and I wouldn’t stay there. It’s clean, but not very fancy. It is also the closest lodgings to our minehead, and is located adjacent to the church of Celts and Druids” pointing to Morgana, who is wearing the holy symbols of that religion. The female halfling concludes negotiations for the party’s newfound employment, as guards at the Liberty Hill Mine. She suggests they stop by the mine later, and if she isn’t around to just tell the other owner that she hired them. As she is leaving Morgana says “Wait a minute! What’s your name?” The halfling replies “Susan Freefoot Hillfarer of Sydney, but you can just call me Sydney Sue.” The group have all finished off their beverages, and order another pitcher of beer and bottle of whiskey. They decide to leave. Morgana sends Sam back to the Tannery to inform Duke Snyder that he and Morgana will not be returning to the Rocking H ranch. Arcade heads back to the blacksmith shop to check on his horse. Morgana heads over to the Church of Celts and Druids, with Louie choosing to accompany her. As she approaches the church she notices that there is a grove of trees behind the building leading up to the hillside. The trees are of several hardwood types, and significantly larger than any others around, having been obviously planted by the druids and magically enhanced to grow in this climate. A player that previously lived in southeastern Arizona, comments “The trees are useful and grow, so they obviously are not from southern Arizona.” She has a brief conversation with the priest in charge, Thomas Valdez, who indicates that in addition to the Celtic and nature gods they also worship the North and Central American Pantheons at this church. Morgana gets permission to stay in the tree grove. The game is interrupted by the sudden appearance of a player who has been absent for the past several games. The DM explains to him a brief description of the setting and rules, and hands him dice to roll up a character. The player inquires as to the exact timeline, and is informed that it is mid-April of 1881, approximately half-a-year prior to the infamous ‘Gunfight at the OK Corral’ in nearby Tombstone. Another player comments “Great, we can still get tickets.” Another comments “The OK Corral? Wasn’t that where Wyatt Earp went up against Ike and Tina Clanton?” The first answers “Yeah, right after they sung the song ‘What’s Guns Got To Do With It’.” Sam from Yosemite tells Duke Snyder that he and Morgana are staying in town. Duke says “Fine kid, I hope you two are very happy together.” Sam tries to get their back-pay from Duke, who says “Hey, I’m not the paymaster. You need to take that up with the ranch owner, Forest Morand.” Duke says that he will pass the request on to Forest, for them to eventually get the money due them. The group meet up outside of the El Parador Cantina and Hotel, and head inside to find lodgings. Arcade, Sam and Louie each get a room for twenty-five cents a night, with stabling for Arcade and Sam's horses for another twenty-five cents each. They head upstairs to check out their rooms, with Arcade commenting “All of the comforts of home, except that this also has a roof and walls.” [/QUOTE]
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"They Rode to Perdition" starring Arcade's Gang (D&D/Boot Hill)
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