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<blockquote data-quote="Shemeska" data-source="post: 6043150" data-attributes="member: 11697"><p>You can have something come from the blackest depths of the Material Plane rather than the Far Realms and be equally Lovecraftian.</p><p></p><p>While Lovecraft's considerable shadow has shown up in D&D since virtually the start, IMO it sorta got shoved in our face in 4e with more prominence to the Far Realm, more definition applied to the Far Realm, and lots of creatures linked to it in retconned backstories that didn't have that link before (or had it alluded to but not pinned down).</p><p></p><p>I'm a giant HPL fan, but a little bit goes a long way, and again IMO being so heavyhanded with it at times in 4e really worked against itself. Trying to strictly define the unfathomable cosmic horrors out there, be they from the depths of space or the -1i^e*the color blue layer of the Far Realms cheapened it to an extent. And I say this as a really big fan of Bruce Cordell's much more subtle approach to such things in 2e. The approach has colored some of my own work (PF's Devourers for instance in 'Undead Revisited').</p><p></p><p>I like the AD&D and PF handling of the topic much better than the 4e one, so it's a good thing in my mind that WotC seems to be dialing the Far Realms down a notch with respect to aberrations.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 6043150, member: 11697"] You can have something come from the blackest depths of the Material Plane rather than the Far Realms and be equally Lovecraftian. While Lovecraft's considerable shadow has shown up in D&D since virtually the start, IMO it sorta got shoved in our face in 4e with more prominence to the Far Realm, more definition applied to the Far Realm, and lots of creatures linked to it in retconned backstories that didn't have that link before (or had it alluded to but not pinned down). I'm a giant HPL fan, but a little bit goes a long way, and again IMO being so heavyhanded with it at times in 4e really worked against itself. Trying to strictly define the unfathomable cosmic horrors out there, be they from the depths of space or the -1i^e*the color blue layer of the Far Realms cheapened it to an extent. And I say this as a really big fan of Bruce Cordell's much more subtle approach to such things in 2e. The approach has colored some of my own work (PF's Devourers for instance in 'Undead Revisited'). I like the AD&D and PF handling of the topic much better than the 4e one, so it's a good thing in my mind that WotC seems to be dialing the Far Realms down a notch with respect to aberrations. [/QUOTE]
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