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Things through all the playtests I have not liked
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<blockquote data-quote="Szatany" data-source="post: 6081594" data-attributes="member: 21178"><p>Agreed. IMO this is better served as feats, or some sort of <em>improve your race</em> system of abilities.</p><p></p><p>And while were at races - humans! Can we please have a balanced and interesting human species, and not humagods?</p><p></p><p>Yeah, doesn't make much sense to me, with one exception - falling. So I'd keep 1d6 DR but only against falling damage. And, to be fair, that DR needs to be extended to falling unconscious characters as well.</p><p></p><p>IMO easier way to make contests less random is to replace 1d20 with 2d10, or even 3d6 for contests only. Not really option for me, but you might consider it.</p><p></p><p> Hard to comment for me on this, because the entire health system is a mess right now (and always has been).</p><p></p><p> Agreed.</p></blockquote><p></p>
[QUOTE="Szatany, post: 6081594, member: 21178"] Agreed. IMO this is better served as feats, or some sort of [I]improve your race[/I] system of abilities. And while were at races - humans! Can we please have a balanced and interesting human species, and not humagods? Yeah, doesn't make much sense to me, with one exception - falling. So I'd keep 1d6 DR but only against falling damage. And, to be fair, that DR needs to be extended to falling unconscious characters as well. IMO easier way to make contests less random is to replace 1d20 with 2d10, or even 3d6 for contests only. Not really option for me, but you might consider it. Hard to comment for me on this, because the entire health system is a mess right now (and always has been). Agreed. [/QUOTE]
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Things through all the playtests I have not liked
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