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Things through all the playtests I have not liked
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<blockquote data-quote="Sadrik" data-source="post: 6084151" data-attributes="member: 14506"><p>How do you do rolls in your game to determine how someone sees someone and surprise? Which group sees which group first? That system easily incorporates itself into this too.</p><p></p><p>I personally think this is very intuitive. binary sneaker is sneaking if they make their sneak roll. They fail by 5 they do an oops and expose themselves. This is similar to the 3e concept not sure if the fail by 5 is in or should be in 5e.</p><p></p><p>The spotter then rolls what amounts to a perception check to determine if they are surprised. DC is based on a number of factors just like a surprise check would be, distance, is the party/character hidden/invisible, is it rough terrain clear terrain, brightly lit dimly lit or dark. As you can see lots of factors go into a surprise check. I think that all those factors could be honed down to a table with 3 or 4 options and perhaps a couple of modifiers. This would be the surprise system too. So its really not like you would be forging any new terrain with this type of roll.</p><p></p><p></p><p></p><p>I agree you could make an optional rule to bring back opposed rolls for things like AC and spell DCs very easily. However it has to be optional, the play experience becomes too random and swingy.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6084151, member: 14506"] How do you do rolls in your game to determine how someone sees someone and surprise? Which group sees which group first? That system easily incorporates itself into this too. I personally think this is very intuitive. binary sneaker is sneaking if they make their sneak roll. They fail by 5 they do an oops and expose themselves. This is similar to the 3e concept not sure if the fail by 5 is in or should be in 5e. The spotter then rolls what amounts to a perception check to determine if they are surprised. DC is based on a number of factors just like a surprise check would be, distance, is the party/character hidden/invisible, is it rough terrain clear terrain, brightly lit dimly lit or dark. As you can see lots of factors go into a surprise check. I think that all those factors could be honed down to a table with 3 or 4 options and perhaps a couple of modifiers. This would be the surprise system too. So its really not like you would be forging any new terrain with this type of roll. I agree you could make an optional rule to bring back opposed rolls for things like AC and spell DCs very easily. However it has to be optional, the play experience becomes too random and swingy. [/QUOTE]
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