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<blockquote data-quote="Pauper" data-source="post: 6837522" data-attributes="member: 17607"><p>You seem to be confused about some of the rules for AL:</p><p></p><p>- The only items that NPCs have that are inherently worthless are arms and armor, and not always even then (ALPG 3.0, p.6, "Arms and armor obtained from monsters is worthless unless otherwise specified"). There is at least one Season 1 adventure with lootable plate mail, for example.</p><p></p><p>- None of the ALPGs have ever referenced spellbooks and how to handle them explicitly apart from other types of loot. The ad-hoc rule of 'spend downtime days equal to 1/4 of the total spell levels in the spellbook' was created by the community and then adapted to allow characters to copy spells from other characters' spellbooks, which otherwise would have needed to have been done during an adventure. (Since you have a 'looted' spellbook in your inventory, there's no reason not to take as much time as you need to copy those spells, but you don't have unlimited time to spend with another wizard's spellbook you happened to adventure with.) I'm familiar with this ruling, since I helped promote it back when I was organizing the Recommended Rulings on the WotC boards.</p><p></p><p>- Jeremy Crawford has no responsibility and no authority in the Adventurers League; he is not a member of the admin team, and his rulings, either via Twitter or Sage Advice, are not considered official for the League. Crawford's opinion is no more relevant than if you got Gary Gygax to communicate via Ouija board.</p><p></p><p>Hope that helps you get up to speed.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6837522, member: 17607"] You seem to be confused about some of the rules for AL: - The only items that NPCs have that are inherently worthless are arms and armor, and not always even then (ALPG 3.0, p.6, "Arms and armor obtained from monsters is worthless unless otherwise specified"). There is at least one Season 1 adventure with lootable plate mail, for example. - None of the ALPGs have ever referenced spellbooks and how to handle them explicitly apart from other types of loot. The ad-hoc rule of 'spend downtime days equal to 1/4 of the total spell levels in the spellbook' was created by the community and then adapted to allow characters to copy spells from other characters' spellbooks, which otherwise would have needed to have been done during an adventure. (Since you have a 'looted' spellbook in your inventory, there's no reason not to take as much time as you need to copy those spells, but you don't have unlimited time to spend with another wizard's spellbook you happened to adventure with.) I'm familiar with this ruling, since I helped promote it back when I was organizing the Recommended Rulings on the WotC boards. - Jeremy Crawford has no responsibility and no authority in the Adventurers League; he is not a member of the admin team, and his rulings, either via Twitter or Sage Advice, are not considered official for the League. Crawford's opinion is no more relevant than if you got Gary Gygax to communicate via Ouija board. Hope that helps you get up to speed. -- Pauper [/QUOTE]
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