Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
This is a directory of posters who think the sorcerer needs fixing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cbwjm" data-source="post: 7104229" data-attributes="member: 6788732"><p>I would realise this like the disciplines for the mystic. If you stop and think about it, this is similar to what you want, if you want a sorcerer that can master fire then there is the mastery of fire for the mystic that grants more and more effects as they level up and can spend more spell points. I'm not saying that you should just roll a mystic, but I think taking the ideas of disciplines could be a good way to go for a simple system of a sorcerer who has fire in the blood.</p><p></p><p>For a more advanced system, I would use a somewhat free-form system similar to sorcery in Dragonlance saga where the caster could develop spells as needed using different parameters to cast their spells as long as those spells fit within their known realms of sorcery. If using this system, I would probably create some examples so that a player could quickly throw a fireball spell rather than having to try and figure out all the requirements to make a fireball while still giving them the option to use their sorcery to, for instance, shape a ring of fire around someone on the fly.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7104229, member: 6788732"] I would realise this like the disciplines for the mystic. If you stop and think about it, this is similar to what you want, if you want a sorcerer that can master fire then there is the mastery of fire for the mystic that grants more and more effects as they level up and can spend more spell points. I'm not saying that you should just roll a mystic, but I think taking the ideas of disciplines could be a good way to go for a simple system of a sorcerer who has fire in the blood. For a more advanced system, I would use a somewhat free-form system similar to sorcery in Dragonlance saga where the caster could develop spells as needed using different parameters to cast their spells as long as those spells fit within their known realms of sorcery. If using this system, I would probably create some examples so that a player could quickly throw a fireball spell rather than having to try and figure out all the requirements to make a fireball while still giving them the option to use their sorcery to, for instance, shape a ring of fire around someone on the fly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
This is a directory of posters who think the sorcerer needs fixing
Top