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This Party is Off the Hook! A Miniguide to Party Optimization (by GelationousOctahedron) plus 10 Rules of Party Optimization (by Rancid_Rogue) and Rad
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<blockquote data-quote="LightWarden" data-source="post: 6745057" data-attributes="member: 6803540"><p style="text-align: center"><span style="font-size: 15px"><strong>Skills</strong></span></p><p></p><p><span style="font-size: 12px"><strong>Which skills are most important?</strong></span></p><p></p><p>You want to have all of the skills covered if possible, but some skills are more valuable than others. Some are also better to have combined in one character such as: </p><p>Scouting/exploring: stealth/thievery/perception/athletics (need dex/wis/str)</p><p>Social Skills: bluff/diplomacy/insight/intimidate/streetwise (need cha/wis)</p><p>Ritual Casting: arcana/nature/religion/heal (need int/wis)</p><p></p><p><strong>1st Tier: </strong>At least one person in party needs this. For perception especially it is good for as many characters as possible to have it.</p><p>Perception </p><p>Insight </p><p>Stealth </p><p>Thievery </p><p>Heal<strong></strong></p><p><strong></strong></p><p><strong>2nd Tier: </strong>It is good for at least one character to have these. These are particularly important for social skills and rituals, so one PC can usually specialize in these.</p><p>Arcana</p><p>Religion</p><p>Nature</p><p>Athletics</p><p>Bluff</p><p>Diplomacy</p><p>Intimidate<strong></strong></p><p><strong></strong></p><p><strong>3rd Tier: </strong>Useful for individuals, but not party essentials.<strong></strong></p><p><strong></strong>History</p><p>Dungeoneering</p><p>Acrobatics</p><p>Endurance</p><p>streetwise</p><p></p><p><span style="font-size: 12px"><strong>Ways to replace skills</strong></span></p><p></p><p>A few skills can be replaced by using feats. The feat Dungeon Experience lets you use dungeoneering skill for lock and traps, which means any high wisdom character with the dungeoneering skill can make up for lake of dex focused character.</p><p></p><p><span style="font-size: 12px"><strong>Ritual Casting</strong></span></p><p></p><p>Someone in your party probably needs this, either by default or by spending a feat for it. Not everyone thinks this is that valuable and you can always buy scrolls, but it is better to have this just in case. Here are the classes that get it for free: Artificer, Bard, Cleric, Druid, Invoker, Psion, Wizard.</p></blockquote><p></p>
[QUOTE="LightWarden, post: 6745057, member: 6803540"] [CENTER][Size=4][b]Skills[/b][/size][/CENTER] [Size=3][b]Which skills are most important?[/b][/size] You want to have all of the skills covered if possible, but some skills are more valuable than others. Some are also better to have combined in one character such as: Scouting/exploring: stealth/thievery/perception/athletics (need dex/wis/str) Social Skills: bluff/diplomacy/insight/intimidate/streetwise (need cha/wis) Ritual Casting: arcana/nature/religion/heal (need int/wis) [b]1st Tier: [/b]At least one person in party needs this. For perception especially it is good for as many characters as possible to have it. Perception Insight Stealth Thievery Heal[b] 2nd Tier: [/b]It is good for at least one character to have these. These are particularly important for social skills and rituals, so one PC can usually specialize in these. Arcana Religion Nature Athletics Bluff Diplomacy Intimidate[b] 3rd Tier: [/b]Useful for individuals, but not party essentials.[b] [/b]History Dungeoneering Acrobatics Endurance streetwise [Size=3][b]Ways to replace skills[/b][/size] A few skills can be replaced by using feats. The feat Dungeon Experience lets you use dungeoneering skill for lock and traps, which means any high wisdom character with the dungeoneering skill can make up for lake of dex focused character. [Size=3][b]Ritual Casting[/b][/size] Someone in your party probably needs this, either by default or by spending a feat for it. Not everyone thinks this is that valuable and you can always buy scrolls, but it is better to have this just in case. Here are the classes that get it for free: Artificer, Bard, Cleric, Druid, Invoker, Psion, Wizard. [/QUOTE]
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